Its like in war, when a person spots the enemy, he lets his side know where the enemy is, he doesn't let the enemy know where his side is.
Let me tell you something about war, let's get basic first... Anyone can learn how to shoot a gun, anyone can learn how to walk on a line. <well 99% of us can>
What you get trained for in war is not to go around spotting the 'bad guys' and shooting them it's about doing as much dmg as often as you can... there is a reason why people get trained to do this rather than just being handed a gun and tell them to go shoot someone.
Now back to the point I was making, as soon as you have fired a shot everyone will know that you are there, and mostly also where you were. Todays tactics requires firearms, which unfortunately does rather loud sounds and leaves some smoke from the excess gas that's developed as you fire you projectile... not to mention the flame as you fire it.
Thus as soon as you attack you are revealed to everyone and they can dive into cover/attack back.
Now back to the game, really think that 1 thief could sneak up on a party of 5 fully aware fighters/clerics/what not without getting spotted? The only class that could do some dmg from range as it is atm would be rangers, and maybe druids/mages considered that a flashing light usually don't cause much dmg <beam> and summoning the nature spirits would actually require some time and by the time you cast that spell <natures fury/stormwrath> Everyone will know that you are there way before the spell goes off.
Rangers are the only ones that should be unaffected in this case since they are to only Class with a ranged attack... now we come to the slight problem... Rangers can't covert. With Invis on them sure then I could go for them staying invis, but think of it like this... When the cleric cast vision he takes the look around and tries spotting an ambush <with his exceptional attunement to nature and life and what not> as soon as the ambush is spotted, there is no ambush the others are prepared thus hidden alts should come uncovert.
If I say that there are people hidden behind a rock 4 yards away wouldn't you turn your eyes towards it and most likely change your position and stance slightly as well, maybe gain a few yards in a direction to see more clearly exactly who and how many there is there.
I say leave it as it is, since a.) how can you move with a party if you are hidden from them? <thieves> And b.) No Class in this game excepts rangers can do anything at range in this game... it's not likely that a 300 lbs Berserk will hide behind a 3 inch thick tree.
Now to Camo... When Druids cast this spell they simply camouflage themselves <which would mean getting some shrubbery on top of them and putting some nice green grass in their helmest or whatever> but since a druid needs close range to do dmg <or has to lie in his shrubbery chanting for 5 mins rather loudly and see's his target run off before he's even halfway through that chant.> It would only be logical to see if someone is laying in a shrubbery 20 feet to your right chanting some sing song to the nature WHEN you are looking for an ambush?
That are a few of the things atleast I have learned from my training in the army... look at obvious places... if need be blast them a few times with your guns.
Further more I'd say thieves need a /vision spell. Since they are in fact the only class that knows anything about hiding <no matter of the surroundings> where as Druids should only be able to camo outside of towns where there actually are things to camo with... *druid takes a trash can and hides in it... no one notices the moving trash can as it strolls down Viper street*
And Invisible things should not exist at all in this game to make it 'realistic' since if 10 people look around and don't spot 1 thief... or better yet 10 thieves at close range I'd say that they are all blind.
I think I lost track of where I was headed in this post but I felt so good about writing that I posted it anyways.
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