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#1 Raylen

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Posted 20 August 2005 - 01:00 AM

Pretty big area then i see. Thanks to whoever made it (who did make it?), it's interesting and challenging without yet being too annoying. Being annoying isn't a bad thing anyway, it just means i'm lazy.

Anyhow, i'm going on holiday for a week so if you could shut the area until i get back, would be appreciated, thanks ^_^
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#2 Äññöÿäñcë

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Posted 20 August 2005 - 01:27 AM

lol! ALAN YOU ROCK.

Nobody but you would make a post like this.. lol..
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#3 combusta

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Posted 20 August 2005 - 02:18 AM

yah staff u rock, i found a couple things out, and am having problems rofl

thanks a lot its HUGE

ah the intelligence of combusta, the envy of all nightmist players...

o shut up tony


#4 Wind

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Posted 20 August 2005 - 01:41 PM

/Nod

It is a pretty big area lol

and i agree with you alan about shuttin it down for a couple of days because i is going on holiday 2 ^_^

Edited by Bad Boy, 20 August 2005 - 01:42 PM.

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#5 Emo

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Posted 20 August 2005 - 05:41 PM

Crane made it, Cheers Gareth.

I've got to the town. Not going to bother going into the mines. You guys with big parties can be left with that job. ^_^

#6 Crane

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Posted 20 August 2005 - 05:42 PM

I made the area, with some contributions from Charon.

hopefully it will keep you players busy for a while!

EDIT: Thank you Emo!

Edited by Crane, 20 August 2005 - 05:54 PM.

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#7 deadman

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Posted 20 August 2005 - 07:29 PM

yeah thank you Crane for the new area i never really did much with it tho
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#8 Simulation

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Posted 20 August 2005 - 08:46 PM

Thank you Crane, even though I would like to bring up something someone posted earlier.

"Staff were so considerate of solo'ists and did their best to accomodate the new areas for us."
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#9 Crane

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Posted 21 August 2005 - 12:38 AM

Thank you Crane, even though I would like to bring up something someone posted earlier.

"Staff were so considerate of solo'ists and did their best to accomodate the new areas for us."

It's hard to accomodate for soloists without making the area a walk in the park for alt-users; this is the reason why I opted for the heavy-alt usage area. Being a bit of a soloist myself, I feel a bit guilty that the area is not for the soloists. Sorry.

If you are a soloist, I would recommend you ask your clans to give you a guided tour of the area... safety in numbers is really the only way you can survive there.
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#10 Satterlee

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Posted 21 August 2005 - 01:03 AM

I'll be totally honest, the only reason I haven't said anything too extreme would be because of the respect I have for Nightmist Administration.

They worked extremely hard in an area so big, and I feel that it was a great task.

However, I don't see the problem with making an area that can only accomodate one player per computer, making the monsters fit for solo'ists (or very small parties), making a fun boss, and really just making a spot where solo'ists can stand up for themselves without being pummeled by massive amounts of characters packing the best of weapons and stats greatly superior to the solo'ists.

Anyway, on-topic, once again its a wonderful area, and I think it will do Nightmist a lot of good.
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#11 Crane

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Posted 21 August 2005 - 01:06 AM

The reason for that is because there is as of yet no facility to control one user per computer in just one particular area.
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#12 Satterlee

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Posted 21 August 2005 - 01:07 AM

Is there not a way to modify the current pacifist engine to pretty much make it so that for these squares, the player will not be able to log on multiple characters.
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#13 Crane

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Posted 21 August 2005 - 01:09 AM

Is there not a way to modify the current pacifist engine to pretty much make it so that for these squares, the player will not be able to log on multiple characters.

I'm sure there would be a way, but that would affect all areas.
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#14 fo_hizzel

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Posted 21 August 2005 - 04:28 AM

Is this post for the area East of Arilin (If you have been there you know but don't wanna give away its spot) or the one closer to nightmist?

#15 Redheart

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Posted 21 August 2005 - 04:45 AM

Is there not a way to modify the current pacifist engine to pretty much make it so that for these squares, the player will not be able to log on multiple characters.

I'm sure there would be a way, but that would affect all areas.

However....isnt there a few places where only a few alts can go at a time?
(Like for instance to secluded park bench area and Aet'thol place)
couldnt that be done for an area to allow only a few alts or 1 even?

JW ^_^
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#16 newb2

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Posted 21 August 2005 - 05:57 AM

That's not alts. That's just characters in general. Two, I believe.

P.S. The park is the coolest ever~

heh


#17 Gaddy

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Posted 21 August 2005 - 07:20 AM

I appreciate the area being added, exactly how it is.

People say they want to use one alt for an area, but this is not a one alt game. Use a single alt. There are plenty of ways to go about doing so, try getting ahold of people instead of bitching to Crane about not trying to accomodate a small group when the rest of the game would like to see a new challenge.
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#18 Thunderja

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Posted 21 August 2005 - 11:44 AM

Wow Crane, I really think you raised the bar a level on this puppy. I've mapped many huge levels to find they match the level above and below.
Very well done.

As for people crying about one alt, you should have wiped the tears away and got your silly paci arse over there instead of standing around blubbering like cry babies. I wont go into detail... but there are many things to find without even having to kill. You could have even sold information or even just mapped it to sell to your friends. Stop using excuses for been lazy and go do some exploring nubs.

Back to the point, move over Mike.... Cranes the only man I stalk from now on.
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#19 Amy

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Posted 21 August 2005 - 04:12 PM

*bows her head and smiles* Wonderful job Crane, I have been all over the new area (What I have found so far anyway) and it is great. Well written, original, and something for everyone.

You should be proud of it-- Great job!

Respectfully,
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#20 Snoopy

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Posted 21 August 2005 - 07:07 PM

great new area well done - bugs i reported have been sorted very quickly ^_^ so cheers for that.
Looking fwd to finding more suprises!
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#21 Thunderja

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Posted 22 August 2005 - 11:55 AM

I seriously think this area is bigger than all the rest of Nightmist lol. Just mapped the way from the city to the mountain..... 9 peices of grid paper later......
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#22 JLH

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Posted 22 August 2005 - 01:30 PM

it has expanded the total map by about 30%
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#23 Thunderja

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Posted 22 August 2005 - 08:33 PM

it has expanded the total map by about 30%

Very impressive.
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#24 fallen

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Posted 24 August 2005 - 12:12 PM

Well done. ^_^
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#25 .?.

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Posted 24 August 2005 - 12:21 PM

yeah good work crane, new area is brilliant haven't had fun like this in a long time
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#26 Bunny

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Posted 25 August 2005 - 02:24 AM

What I've seen, the area is awesome.

Shame people are complaning and saying "this item is this. but with a different name"

Curse you people! Be greatful!

#27 Payne

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Posted 25 August 2005 - 04:24 AM

You equipped a Trinity Blade.

Thx To A Friend Of Mines :(

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#28 combusta

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Posted 25 August 2005 - 05:13 AM

although alternatives are fun, newer, more diverse items are better to be made.

ah the intelligence of combusta, the envy of all nightmist players...

o shut up tony


#29 Ashton

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Posted 25 August 2005 - 05:59 AM

although alternatives are fun, newer, more diverse items are better to be made.

There is plenty of both in this area.

Someone should make a Failed Ideas thread.


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#30 Raylen

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Posted 25 August 2005 - 06:12 PM

it has expanded the total map by about 30%

Kinda owned really :ph34r:

Also, someone give me some maps as i know precious little now, memo all links to maps to crit Magic, thanks :(
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it's plausible that the SOB hasn't spawned


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