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Roller Improvement


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#1 Zylia

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Posted 20 April 2004 - 10:58 PM

I was reading the actual roller. It tells you how to roll a character in a literal form. There is no explanation as to what each class does. For newer users, most wouldn't realize what a pacifist does or what a paladin's abilities are (if they aren't familiar to them).

What I'm suggesting is to add some details as to what each class does and what their purpose is. Maybe have several buttons which would display information. The space where the current 'directions' are would be ideal for something like this. If a button was made for each specific class, then the description displayed in this area, it would make it more understandable to a newer user. Vital stats could be displayed too. For the main instructions, another button could be made.

Just an idea. Post comments, suggestions/improvements, criticism, etc...

#2 alone

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Posted 20 April 2004 - 11:04 PM

Was the Help file ever actually re-written?!
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#3 Deval

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Posted 20 April 2004 - 11:10 PM

I mentioned something along these lines a long long time ago and it was overlooked and/or sneered at. I don't think this is an optional improvement, I believe it is absolutely necessary improvement.
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#4 Zylia

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Posted 20 April 2004 - 11:21 PM

I didn't realize it was suggested before. I should've mentioned that lol.

The roller is quite vague at the moment. The portion where it is explained is vague as well.

I think if this were put in though.. we'd have less people questioning what each class needs on the Help forum. If explanations of each class were added and vitals posted, we wouldn't have duplicate posts of people asking 'is this good enough for a mage? ranger? pacifist?' It would just save some time for newer players who really have no clue what stats to shoot for. A full explanation of what each stat affects would be helpful as well.

#5 Vër§íðñ 1.0

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Posted 20 April 2004 - 11:23 PM

I think it's a great idea :)
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#6 Squee

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Posted 20 April 2004 - 11:35 PM

Do you mean explinations description wise or number-wise?
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#7 Zylia

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Posted 20 April 2004 - 11:42 PM

The way I'm seeing it, it would be laid out as follows (haven't worked out any explanations, but heres a general outline):

<Class>
Fighter

<A few sentences describing the class>
Fighters have always.. blah blah.. etc...

<Vital Stats>
Str, Dex, Con, Wis

#8 Squee

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Posted 20 April 2004 - 11:55 PM

In that case, I'm just going to throw stuff out:


<Class: Berserker>
Berserkers are the savages of the land. They are fueld by pure instinct. Rather than carefully plan, they will swing their weapon wildly, striking all those that stand in their way. Their unruly ways forbid them from using any types of armours, be they magical or otherwise. However, their brutal battle tactics makes up for this.

<Vital Stats>
Strength, Dexterity, Constitution, Wisdom

Edit: Grammar.

Edited by Squee, 20 April 2004 - 11:56 PM.

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#9 deadman

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Posted 21 April 2004 - 12:06 AM

i agree with it but cant help describe it.
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#10 Issy

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Posted 21 April 2004 - 12:21 AM

I like the idea, i do agree whole-heartedly that the roller needs to have more involvement and description of characters.

Props to the kitty


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#11 Bean

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Posted 21 April 2004 - 07:15 AM

I would think have it as like a text area that just displays the info when you click on your class *If that makes sense to anyone :) *

----------------------------------------------------------------------------------

<Class: Fighter>
Fighters train for many years of their lives, often starting at a young age. They learn to master many types of weapons, and often learn to wear cumbersome armor as well. Fighters are naturally hardy, and have keen accuracy with any weapons they use. Fighters are good at one thing, Dealing damage. Fighters are fairly easy to level.

<Vital Stats>
Strength, Dexterity, Wisdom, Constitution.

----------------------------------------------------------------------------------

<Class: Ranger>
Rangers are at home in the woods, they have the ability to forage, track people and monsters, and have MUCH skill with bows. Rangers train so often with bows they learn to rapidly fire arrows from them later in their career. Rangers have less health that fighters generally, and deal slightly less damage. Rangers are moderately hard to level.

<Vital Stats>
Strength, Dexterity, Wisdom, Constitution, Charisma *Minor*

----------------------------------------------------------------------------------

<Class: Thief>
Thieves are masters of the covert arts, and have the ability to strike in such a surgical manner as to often dispatch an opponent in one powerful blow. Thieves also have the ability to hide within the shadows, moving undetected. Thieves have about the same average health as rangers. Thieves are moderately hard to level.

<Vital Stats>
Strength, Dexterity, Wisdom, Constitution.

----------------------------------------------------------------------------------

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#12 Shane

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Posted 21 April 2004 - 08:38 AM

So when you click the radio button choosing your class the description window will change and fill in the choosen class?

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#13 Bean

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Posted 21 April 2004 - 05:56 PM

Thats pretty much the idea. Yeah.

I personally think its better than a button which pops up all descriptions heh.
Copying from one is Plagiarism
Copying From many is Research.

It's so exciting I need to poo~Deval

#14 Squee

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Posted 22 April 2004 - 12:01 AM

<Class: Pacifist>

Through diligent prayer and worship, individuals can gain favour from their Deity. This favour protects one from any harm that another person would will. Their attempts to kill any pacists are returned directly at them. Pacifists use their powers for the greater good; they heal the injured, release the tortured souls of undead creatures and the more experienced pacifists can even stop entire wars.

<Vital stats>
Dexterity, Constitution, Wisdom, Charisma
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#15 Tienno

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Posted 23 April 2004 - 02:32 PM

Tienno makes notes as he always wondered what stats and things you needed for anything other than thieves and fighters

:)
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