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The One-alt Ultimatum


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#121 Aidon

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Posted 31 March 2004 - 09:47 AM

Oh sorry, 3 less people, now there is definitly no one to party with. :)

#122 Jester

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Posted 31 March 2004 - 12:01 PM

Sorry if im repeating something.. stopped reading after the 3rd page..

Agree with many of the ideas. I'm fully behind making nm crits more customisable... But im not truly sure about the one alt change-over. I really dont want this to turn into Reve. Create another server where you can test these changes... Ask some known sceptics of the idea to test it out, but also ask ppl behind the idea.

rawr, thats what i'd do anyhoo :)
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#123 Raylen

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Posted 31 March 2004 - 01:19 PM

Deval:

Care to expand upon that, or you just throwing up an empty case for argument for the sake of it? Unless you have something more to add to that other than saying 'Uh oh, I bet that's gonna cause problems', don't even bother mentioning it.


...problems such as the ones dognapot mentioned in his post directly before mine.

I don't see how that has any bearing on the subject, and who cares if he finds the forums more interesting anway, it doesn't mean he doesn't have the best interests in the game in mind, and what he believes to be suggestions for the betterment of Nightmist.


Can you see anywhere in my post where i say he doesn't have the best interests of the game in mind?

Well, if you've got all those fellows who are so violently opposed to an alt limit, then let them come here and state their opinions.


Like i said, not everyone reads the forums as thoroughly as you, or even at all.
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#124 Silverwizard

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Posted 31 March 2004 - 03:07 PM

If they do not read the forums then simply tell them to log in, create an account, then talk to us on here.
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#125 ice_cold

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Posted 31 March 2004 - 03:50 PM

Oh sorry, 3 less people, now there is definitly no one to party with. :)

yo said you had never seen less hen 40 people on when deval was on, well i was showing you les then 40 people on, when im on. not everyone has the same agenda when they play. some want to train in 1 area while other in other areas. The game just isn't set up for 1 criut anymore. a full reset would be needed to make anything fair.
I read somewhere that ostrichs hide their heads under the sand because moles watch porn.

ScarletMuse 03/2/2005 11:20am

#126 Aidon

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Posted 31 March 2004 - 05:30 PM

I think it has been stated numerous times that there would have to be drastic overhauls to the current system for that to work. Hence, Havanor's intial post with the ideas on how to overhaul it...

#127 ice_cold

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Posted 31 March 2004 - 05:56 PM

I think it has been stated numerous times that there would have to be drastic overhauls to the current system for that to work. Hence, Havanor's intial post with the ideas on how to overhaul it...

i really cant say i agree with them though. ive been playing over 2 years and just got my first crit to lvl 27. just because i dont play often and dont share with people, should mean ill never made it even a third of the way to the highest lvl. new areas will need to be made then with higher exp, because no one will want to try and get a billion exp on monsters that give 70 exp per pod. then youll have new players being brought by their friends to those exp beefed areas, making them level easier and faster compared to people who play by themselves. i just feel a 1 alt limit favors the people who have friends who play and are in good clans. i like being in my small clan with 3 people, i like keeping to myself, i like going where i want then i want with 1-5 alts. is that so much to ask for? maybe there can be a comprimise.

pacifists are a alt class. i recently remade Shamans and think they would make a great 1 alt class (look at page 3) maybe more classes could be introduced that have a 1 alt limit of them?
I read somewhere that ostrichs hide their heads under the sand because moles watch porn.

ScarletMuse 03/2/2005 11:20am

#128 Aidon

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Posted 31 March 2004 - 06:44 PM

Personally I think if it were ever brought in that the only monsters you would HAVE to party on would be bosses. I see no reason to make regular monsters so difficult that one person could not kill them with 1 character.

#129 Bean

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Posted 31 March 2004 - 06:50 PM

To whoever keeps saying if nightmist goes one alt it would be copying REV....

Well here is a news flash for you, Nightmist has been around LONGER, and has had a one alt limit BEFORE, which means it had the limit before rev... which indeed means that rev is a ripoff of nightmist. *Even though I dont believe that, the games are totally different.*

So quit using that as an arguement, This is not a NEW idea, it would be a re-implementation of an old rule that worked quite well.
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#130 ice_cold

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Posted 31 March 2004 - 06:54 PM

neither do i, but you kinda avoided what i said.

maybe rathre then making an all out 180 on the game. maybe new classes could be brought in with their own little perks? maybe these classes have like a 5 second hold time after theyve been mortally damaged before they ressurect in a tavern so that a necromancer can bring them back? theres an idea for a new class and an advantage to using a 1 alt crit. maybe mercenaries could be brought in for people who like killing other people, and the mercenaries could get like 100 gold everytime they killed someone (very abusuable, its just an idea to show you can do other things then make everyone 1 alt restricted, not a suggestion), maybe priests can become a class, a class that would heal for large ammounts (max 200?). all the 1 alt classes could party with each other, but wouldnt be able to party with the current classes (zerkers, pacifists, mages, nothing current at all). it could give the game stratagey and more depth. do you want to run around with 3-12 alts and go out wherever on your own? do you wanna be on 1 alt and go out on your own? i mean, just think of the possiblities this could have with our game, a lot more then just making everyone adhear to 1 policy.
I read somewhere that ostrichs hide their heads under the sand because moles watch porn.

ScarletMuse 03/2/2005 11:20am

#131 Stotic

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Posted 31 March 2004 - 08:35 PM

and has had a one alt limit BEFORE

I don't believe it ever has.



:: still holds up his sign, "No Alts" ::
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#132 Bean

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Posted 31 March 2004 - 08:47 PM

Acctually...

Pre-reset you could only log on one alt at a time, at one point. But it was never a written out rule really....

Or maybe I just think that, because no one played thier alts... But I remember harky saying something about not being able to log on alts, and then all of a sudden being able to.

Oh well, must be my bad memory.


My arguement still stands though :)
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#133 Harky

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Posted 31 March 2004 - 09:01 PM

Yeah regardless of wether or not it was intentional, when I started we couldn't log on alts. Then something got updated and all of a sudden alts could be used.

I'm almost positive not being able to log on alts was originally a bug, but it doesn't change the fact that it made the game better.

#134 Bean

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Posted 31 March 2004 - 09:09 PM

I'm almost positive not being able to log on alts was originally a bug, but it doesn't change the fact that it made the game better.

True enough, true enough.
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Copying From many is Research.

It's so exciting I need to poo~Deval

#135 An Eskimo

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Posted 01 April 2004 - 04:39 AM

I still like this idea

/shrug
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#136 ice_cold

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Posted 01 April 2004 - 08:03 AM

i think your all ignoring what i said...

/t Aidon

The server time (England, GMT) is 09:14:08 on 04-01-2004.
There are 95 characters online, (27 users).

better for you?

Edited by ice_cold, 01 April 2004 - 08:14 AM.

I read somewhere that ostrichs hide their heads under the sand because moles watch porn.

ScarletMuse 03/2/2005 11:20am

#137 Cule

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Posted 01 April 2004 - 08:09 AM

skills are a very good idea ... and many crpg ive played have skills ... skills bring a very interesting change to the exping ... so instead of just leveling lvl's you can level skills ...

so it would be cool if u can use some ( or all ) of ur exp to the skills that u learn when u lvl up ... or u could just find new skills ( skill quests )

#138 Aidon

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Posted 01 April 2004 - 08:21 AM

*Gives Ice_Cold a Q-Tip and some Cerumenex*

My point is that it doesn't matter how many people are on, I think that NM should be changed enough that you can train alone and party bosses. Giving me logs of the amount of players on at a certain time does not constitute an argument to the point I am arguing. I also believe that if you want to party a boss, that you might be able to find a few people out of those 27 who might help.

#139 Bean

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Posted 01 April 2004 - 08:29 AM

Ice_cold your arguements hold no weight whatsoever...

If all those 27 people didnt have their alts on *97 alts.... thats ridiculous* They would HAVE to interact with eachother rather than just galavanting off on their own. Well ok, They COULD train on their own if they wanted, but if they wanted to take any bosses on they would have to interact more with other players and clans.

Not to mention 27 people is LOTS.... I dunno what your talking about. I played when there was like... 10 people on regularly.
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#140 ice_cold

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Posted 01 April 2004 - 08:37 AM

I'm just saying theres less then 40 people on, i never said i couldnt find someone to go out to a boss with or anything. iuve stated that I want to train alone. as do other people. I also dont believe that making everyone play with just 1 crit, because you think it use to be better, is the way to think. people think razor claws should come back, does that mean its going to happen? the past is the past, dont live in it, thrive in the present. there are many ways we can bring down the alts in the game. i suggested one way, and you have all ignored it, just passed over the idea in every kind of way. why dont you tell me why what i said, would be a bad idea in comparison to making everyone play 1 alt?
I read somewhere that ostrichs hide their heads under the sand because moles watch porn.

ScarletMuse 03/2/2005 11:20am

#141 Flux

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Posted 01 April 2004 - 11:30 AM

Okay, you flat out pissed me off.

Stop defending yourself after your arguement has clearly been shut down. On one hand you fear that the raise in level cap will "make a 180 on the game," yet your next solution is to bring in several more (cumbersome) classes with a confusing party system as a solution. Wait, no, let's add mercenaries, to further increase alt armies. Brilliant! Great step towards a balanced and intelligent game.

ive been playing over 2 years and just got my first crit to lvl 27. just because i dont play often and dont share with people, should mean ill never made it even a third of the way to the highest lvl.


YES IT SHOULD. If you play less than other people, you should gain less levels. Just what exactly do you think you're entitled to here? Not to mention the fact that if you stop and realize that the time spent training massive amounts of alts would instead be focused into only a couple major crits, then yes, they would consequently be of higher level.

You also don't seem to understand that the ultimatum would make single characters strong enough to level on their own, an activity which you have made irritatingly clear that you prefer.

If you argue out of personal agenda, *pleeeease* try and make your esurience a little less transparent.

the past is the past, dont live in it, thrive in the present.


Poetic. What the hell happened to trying to build a better future? Or does that get in the way of your particular agenda? Please, for the love of God, when you finish reading this and you're all irritated that I just laced into you, stop and actually think this through. Go back and re-read my first post. I'm sick of spelling it out.
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#142 Poison

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Posted 01 April 2004 - 01:13 PM

*clap Havanor*

Just to make a minor point, that I and many other have brought up elsewhere. With an Alt rule, more spells/abilties/items could be introduced thus making the game more enjoyable.

Also, bosses would not be an issue. All bosses have been 'suped up' if you will. This means that the bosses have been made stonger with more HP to cater for the annihilations they face everyday from players with parties of 10 alts+. With an Alt rule, obviously these bosses would be reduced. Or maybe player HP/Damage would be changed, as previously stated elsewhere.

If the players who are against an Alt rule would actually read through the objective posts and opinions of other players and staff members, there is no argument plausable, yet I still see people stating the age old "I want to be powerful" reason, so not agreeing.

As for the loss of Alts etc that players would face having built up an account of 20 arches. Then it's their own fault for abusing alts in such a manner. Alternatively, maybe a trial 1 alt server can be devloped, or even just a reset of the current server. The prior I favor, until such time as 1 Alt is proved most effective.

#143 Flux

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Posted 01 April 2004 - 01:35 PM

Thanks. While your intentions are good, you too, should re-read the original post. In it I even stated that compensation for alts would be considered, as I understand that people put hard work into them. I'm not neglecting the fact that these level 30s didn't grow on trees, to use the burnt-out idiom. I don't think alt-users were abusing anything, just taking advantage of an opportunity provided to them.

Also, when the naysayers read what I originally wrote, they might notice that, (gee golly!) characters *will* be made stronger to compensate. I'm not out to screw over any demographic, just make the game better. And I'm definitely not trying to circumcize anyone's power. If you work hard and play smart, you deserve the power and strength that you earn. Nothing wrong with that, that's what makes a game. I'm just trying to allow people to gain power in a more entertaining, balanced and realistic way. At this point, if you still disagree, you can shove it.
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#144 ice_cold

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Posted 01 April 2004 - 08:46 PM

Okay, you flat out pissed me off.

Stop defending yourself after your arguement has clearly been shut down. On one hand you fear that the raise in level cap will "make a 180 on the game," yet your next solution is to bring in several more (cumbersome) classes with a confusing party system as a solution. Wait, no, let's add mercenaries, to further increase alt armies. Brilliant! Great step towards a balanced and intelligent game.

ive been playing over 2 years and just got my first crit to lvl 27. just because i dont play often and dont share with people, should mean ill never made it even a third of the way to the highest lvl.


YES IT SHOULD. If you play less than other people, you should gain less levels. Just what exactly do you think you're entitled to here? Not to mention the fact that if you stop and realize that the time spent training massive amounts of alts would instead be focused into only a couple major crits, then yes, they would consequently be of higher level.

You also don't seem to understand that the ultimatum would make single characters strong enough to level on their own, an activity which you have made irritatingly clear that you prefer.

If you argue out of personal agenda, *pleeeease* try and make your esurience a little less transparent.

the past is the past, dont live in it, thrive in the present.


Poetic. What the hell happened to trying to build a better future? Or does that get in the way of your particular agenda? Please, for the love of God, when you finish reading this and you're all irritated that I just laced into you, stop and actually think this through. Go back and re-read my first post. I'm sick of spelling it out.

i think you really need to calm down.

let me start out on your arguement then. My argument was shut down? i still believe that im going to have a hell of a time trying to find the ammount of people the level i need them to be to go somewhere like Time Knight when there are 25 people on. okay there's 25 people on, youll find some people. i may find a couple people, but i doubt enough. people dont ALWAYS want to go kill bosses. ive told tr 1 crystal giant spawn 1 month ago, no one wanted to go, ive told recently animosity about malok, 2 crystal giants, and a sand wurm spawn, they only went to sand wurm. its because people dont always want to go to bosses. so, out of the 5 people in animosity who are arches and are part of that under 30 people crowd, they dont want to go to a boss. you guys just think that every single person is going to wanna play together all nice and do whatevery single other person wants to do. we're not all the same, we want to do different things at different times and with different people.

i never said raising level cap is 180 turn in game, i said making it 1 alt limit would, and you CANT say that isnt a 180 degree change.

Yes, I say bring in classes that will give you more alts, but you can only log in 1 at a time and only party with those classes that are 1 alt limit. i never said mercenaries, im just thinking of another idea that you have all neglected. unlike everyone else who is strongly ojected to making anything 1 alt limit and those like yourself strongly objected to alts, im in the middle. im trying to find a solution for BOTH of the crowds, and im sorry if you feel like flaming me because you dont like the idea of not everyone having to adhear to your ideas. the party system is not confusing in the least bit. current classes can party with each other, and you can be on alts and them too. the new classes would be 1 alt limit, and you can only prty with those people who are on the 1 alt limit classes. tell me how that is complicated please. you just down right flame me for mercenaries, im sorry, it wasnt me SUGGESTING it like i said, in no way did i think they should be in game, and it isnt like people dont just sit around killing people all day long at arch right? yeah arches go out and train, get boss kills, but i see quite a few familiar arches sitting at the same 2 places everyday waiting for kills.

No, i shouldnt have to train for 10 years playing 2 hours a day to get to lvl 100. PERIOD. People get to arch in a week because they train for 16 hours a day or they share with someone/people, and they train when the other person is away. just because they can get to arch so fast, shouldnt mean that since i play alone i should be penalized and have to take longer to get to the highest lvl.

I never said the crits wouldnt be boosted enough to lvl at their own, or did i?

If you argue out of personal agenda, *pleeeease* try and make your esurience a little less transparent.


unlike everyone else who is strongly ojected to making anything 1 alt limit and those like yourself strongly objected to alts, im in the middle. im trying to find a solution for BOTH of the crowds, and im sorry if you feel like flaming me because you dont like the idea of not everyone having to adhear to your ideas.


please read that over and over again

my particular agenda lays in the confines of seeing the game develope with everyone in mind. the people who play just by themselves (like crit name Holly) or people who share (Armageddon is a prime example) people who are in small clans (like me, because i want to be, not because i cant get into bigger) people who get on when theres 80 people on and people who get on when theres under 30, and i also wanna see people who wnt to play with just 1 alt, be allowd to do that while allowing people who want to use alts, are allowed to do that. im sorry if you think im thinking just about myself, but mostly i just sit on 1 character at sgh.

Maybe you should read this post a couple times, maybe you all should. why dont you TRY to talor the game around everyone rather then the likes of a quart? or a half? I'm sorry if you think im irritated, if you think you 'laced' me, i hope you feel otherwise after reading this, maybe youll understand im not trying to keep what i have, im trying to keep the game fun for all.i have re-read your post so many times, i think i could recite it, i just dont think it covers all aspects it needs to.

i hope this post doesnt make any of you mad, as it is my opinion and how i feel.

At this point, if you still disagree, you can shove it.


that says everything in itself Havanor.

Edited by ice_cold, 01 April 2004 - 08:51 PM.

I read somewhere that ostrichs hide their heads under the sand because moles watch porn.

ScarletMuse 03/2/2005 11:20am

#145 Oasis

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Posted 01 April 2004 - 10:05 PM

Making nightmist a 1-crit limit will not add more role playing at all. Sure it might make nightmist look like some type of RP but when they go out and experience the game they will notice no one roleplays.

I think the max of alts if it is going to be lowered to maybe 3-4. It is not totally overpowering, but it is still fun to play and experience things by yourself.

Also I would like to see JLH/Pandilex express how they feel about this topic and if they are actually thinking about doing it.

Thumbs down for 1-alt limit in my opinion

Edited by Oasis, 01 April 2004 - 10:08 PM.


#146 Wolfgang

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Posted 01 April 2004 - 10:10 PM

At this point, if you still disagree, you can shove it.

I think thats really not a fair thing to say. I'm kind of a moderate. Either way, i'd still play. Does this mean that I should shove it? Because my ideas and views are not the same as yours, that they are any less important, decent, or even valid than yours?

I understand that you put a lot of time, effort, and thought into this. But people are going to dissagree. Ice_Cold makes a valid point when he says that if a person wants to use alts, they should be able to... and if they want to use only one crit, they should be able to.

I am an antisocial, shy person, in any enviornment. I have a hard time approaching people... not only in real life, but online, and even ingame. If i dont know someone, i find it very difficult to approach people, even to ask them if they want to go and help kill a boss, or to go to an area. For people like me, a one alt limit is not fair.

Ice_Cold makes some good points... maybe if you asked, you would understand where he's coming from. I have just talked to him... and his points seem valid enough. Though to someone who does not agree, they may seem to have no backing... i hate to bring up a contrivercial subject, but lets talk gay rights. Someone who does not understand that homosexuals arent chosing to be gay, or who doesnt understand things about the gay lifestyle, may think that gay rights is just stupid, and would be abused... etc. So... the whole point is, please calm down, take a few deep breaths, and try and understand where he is coming from. It May give you a better understanding of what is going on.

Reading this post, i have lost a lot of respect for a few people while reading this post. Not because of what they believe, but because they are unable to sit down and discuss it rationally, like adults. While i completely understand that this is an all ages game, and adults and children alike are going to post in the forum. But... I dont know how to say this... but an attempt would be "(this is not only directed at Havanor, but to anybody who is, has, or will post in this forum. At least the begenning of this) Havanor, reacting the way that you did is something that i can completely understand. But if you want to defend your idea, please do it in a calm manner, and please respect the beliefs of others. Just because Ice_Cold does not understand, or agree with, the ideas that you do, does not make him any more or less right than it makes you. Not only as a game player, and a civilized person (which i know you to be, by observing your actions not only in game, but in the forums), but as a staff member, you hold a certain responsibility to be mature about the way in which you react to a thing a person says. And it can be difficult to watch somethng that you've created get trashed and flamed, and picked apart or to pieces, but the best way is to sit down calmly and discuss it... not to react strongly, or overreact."
I may have gotten off topic, or gone on a tangent. If I did, i apologize. My thought process is fairly random, and tends to jump around a lot.

I have more to say, but i'm not quite sure what i have already said, and i really would not like to repeat myself.

Keep in mind... humans have the right to be different, and to hold different beliefs to heart. Just because one doesnt believe the same as you, does not mean that ones beliefs are any less valid.

Also, the above are not a relfection of my opinion on this issue... whether or not i want this to be put into effect is going unsaid for the reason that stating them will either cause people to ignore what I have said above, and make it "invalid", or will cause me to get flamed. Either way, is not a pleasant thing, or something I very much feel like putting up with at the moment. (when i say this, i mean the way in which i'm leaning on it. not the fact that either way, i'd play)


Thank you for reading this... flame me if you want. If you do, it proves you havent listened to a word that i've said.

Edited by Wolfgang, 01 April 2004 - 10:14 PM.

What the what?


#147 Squee

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Posted 01 April 2004 - 11:29 PM

Making nightmist a 1-crit limit will not add more role playing at all. Sure it might make nightmist look like some type of RP but when they go out and experience the game they will notice no one roleplays.

Why do you think that is?

I think the max of alts if it is going to be lowered to maybe 3-4. It is not totally overpowering, but it is still fun to play and experience things by yourself.


You can't really have this. This has been brought up previously and it just seems...well...infeasable. The 1-alt limit is all or nothing, really. Having 3-4 alts solves nothing.

You'll still be out, clicking as fast as possible. Fights will still be determined who has the better macro sets and who has a faster connection and who can micromanage better.

No, 3-4 alts won't work. It's a step in the right direction but...

It's just too little.
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#148 ice_cold

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Posted 02 April 2004 - 12:38 AM

[quote]Note: I understand the admin have some significant changes planned for the not-so-distant future, but I still feel that these points are important to reiterate. If you agree that changes such as these are important to the lifeblood of the game, please dont hesitate to show your support.[/quote]

I think your mind was already made up to the point you didn't want to even see oppisition to your idea


[quote]Like many people here, I hope to bring Nightmist back to a one-crit-at-a-time game. When I mean one-crit, I don't advocate only being allowed one per account. I just infer that only one can be online at a time. I understand that people want to experience the game in many different ways, and I wouldn’t want to stop people from having different characters.[/quote]

once again i will state. dont live in the past

[quote]There are many solid arguments regarding the benefits of bringing Nightmist (back) to a one-crit game.  Havanor[/quote]

there are many valid points in oppisition as well

[quote]Why is it a problem for people to be able to log on as many crits as they can use effectively?

A 1 alt limit would make pacifists, paladins, clerics, and druids (to an extent) far better than other classes due to their healing abilitys making it a lot easier to save gold and gain exp, how would other classes be able to compete? Gaddy[/quote]

[quote]On the contrary. This is where a system for innate skills could come in, allowing non-healing characters the option to choose skills like "quicker HP regen" or "+5 bonus to natural AC". These are just examples, but you see what i mean, and how it would bring another element of skill into building your character. Havanor[/quote]

So a Fighter could get quicker hp regen, maybe more stamina, or extra ac. how does this make them as good as cleris. whats to stop a cleric from getting the same skills/telents?

[quote]I think changing Nightmist to a 1-alt game is changing the whole thing. As in if it were added, then they might as well delete the current files and re-do basically the whole game. Everything would need to be changed, monster strenth, each class' abilities and such, hp, mana, items, many of the maps, and a lot of the systems. I don't like the idea simply because I do not see how it would be much fun only using 1 alt, i suppose that is simply because I wouldn't really consider roll-playing. I just don't view games that way. Gaddy[/quote]

not all people want to roll play, like Gaddy....

[quote]as another note i would like to take this opportunity to point out that if you make Nightmist a 1 crit game you will need to add some serious storyline to keep RP players even remotely interested  Green Mantis[/quote]

you want to make the game a rp game. he has a good point, there basically is no rp elements to base your character on

[quote]I think that Havanor has good ideas and the word ultimatum = no longer under discussion already thought out. Also you want a healer? Get a clan they help or friend what ever you want, just get one who is not ur own, it encourages more player interaction than *click* *click* *click* YAY their dead. Silverwizard[/quote]

like i said, not all people want to be in a clan, this makes people in clans stronger then people who arent

[quote]i like the idea of a alt limit but you would have to change the whole game for it, ud be better off making a new game.  Element[/quote]

i think only way to make a 1 alt limit, is full reset

[quote]Why don't some of you guys learn how to make some friends you can depend upon? Instead of these hollow pretences of comeradery we see forced upon players simply because they are of the same clan. Deval[/quote]

some people want to play the game, not play with thier friends. you should shove your ideals onto other people

[quote]alts were fun to a certain point and i think nightmist is far beyond that point. you need them to survive now. that's a bad thing really, because it cuts right through the "R" in rpg. Dognapot[/quote]

i dont think this is called a RPG, instead its called a MUDD

[quote]i've been pushing the idea of an no-alts server running alongside the nightmist we have now. i figure it's the only way to be fair to everyone. Dognapot[/quote]

here's another suggestion i like. instead of forcing everyone to be 1 alt limited, what you want havanor, why dont you give them a choice?

[quote]Nightmist as it is, is unique. It's one of the few...If only??(Not sure) MUDs you can use alts and despite what you PRO-1 Crit supporters may think A LOT of players enjoy the current system as it is..It's only a handful that actually want it changed. Zephie[/quote]

[quote]i agree totaly. its what makes it diffrent and its what most people have come to love. if u wanna make it so giant partys dont come and just round everyone cause they have so many crits then i really think there should be a 3 alt limit. Element[/quote]

im all for a 4 alt limit, since thats the most a lot of people can handle anyways. he states this though, and you still go full steam 1 ALT

[quote]I think it would be really cool if everyone was restricted to one guy at a time. I have two guys which I use, but never two at the same time. A palidin and a pacifist. Now I want to sell my Pali so I will have some gold for my Paci. I want to have one guy only, and I think it would reduce lag and other problems if everyone else did too! Nebetsu[/quote]

so we're not making justified points for alts, but this is justified for having no alts. i only use one crit and i getkilled, so everyone should be 1 crit

[quote]Look at Amy from Draco, she RP's just fine and has tooooooons of alts. Zephie[/quote]


[quote]Noones answered my question yet..What would be the difference between Rev and NM? Zephie[/quote]


[quote]It won't be like Revelation. It can't be. It is Nightmist. Two totally different, separate games. Even with a 1-alt system, they would still have many differences. Ok, i'm glad that's out of the way.

Concerning Amy. Yes, she has a lot of alts. But, the difference is that she plays each one in character, whereas the normal player plays none of them in character. Also, Amy is nice. Which I can't say about too many other players on a regular basis.

As far as skills go, it would be pretty awesome to have a system like that. You would get to OMG CUSTOMIZE YOUR CHARACTER :):o:O[/quote]

nightmist would basically be like revelation. what does amy being nice have anything to do with what zephie or you are saying? i lvoe amy, but wether she's nice or not makes no difference about how she uses alts. people have the ability to roleplay, wether they do or not, is up to them. same if a 1 alt limit was placed, they would either choose to, or not.

As far as skills go, it would be pretty awesome to have a system like that. You would get to OMG CUSTIMIZE YOUR CHARACTER. look at me, i just said exactly what you said the same way. that has nothing to do with this topic as it could be implemented into the game in its current state

First, Zephie, she RPs not RPGs, but I am sure that is a typo, also yes she does, but she could live with but one alt. Silverwizard

why should she be forced to use 1 alt. your not actually stating a good reason for her to 'live' with 1 alt

[quote]The way i see it is yes it would be total sweetness to have 1 char to customize and make it your own idividual crit that you made and it yours. I also agree that you can't even tell who is what and what not anymore. Hatchet Crew[/quote]

i cant tell who some stranger is walking past me. what does that make a difference in the world?

[quote]I think that people who dont want a 1 alt game are 1 or more of a few things.Hiding behind alts. Scared of a change. Or just want to make sum waves Hatchet Crew[/quote]

im not trying to make waves, on the contrary, this is making waves because its trying to change the whole game as we know it. im not afraid of change, reset the game and make a 1 alt limit, see if i care. and if you knew me, you would know i have a descent ammount of alts, but i sure as hell dont hide behind them, i sit at sgh talking to friends, roeplaying mr_pirate, and just plainly talking to people i dont know.

[quote]-It would make it more of a RPG(i dont know her but yea from what i've see amy does play her crits role playing... but name me 10 people not from draco that do that are willing to come on teh forum and say it)
-You would get to customize your character to sum extent and it would just be oh so cool
-There would be a need for team work creating less arguments and such
-LESS LAG  Hatchet Crew[/quote]

i roleplay when i feel like it, there's 9 left for you. But do you roleplay, thats another good question... you could custamize your characters as it is, suggest new weapons, new armors, its feesable thing to do in current state of game. when people dont get along, they wont get along, period

[quote]Without RP'ing, Nightmist becomes nothing more than a (please, excuse me) "Diablo rip-off." A game where the whole point is to become stronger and kill stuff/people. The difference (at the moment) between Diablo and Nightmist is that Diablo has graphical benefits that Nightmist will never have. Squee[/quote]

uh...in no way is nightmist like diablo

[quote]The thing is, this is a game that is meant to be fun for all. Whether roleplaying or not, whether on 10 alts or 1 alt, it really shouldn't matter. Why limit the game to 1 or 2 though? Amy

Back to the subject at hand. I could get on 5 alts and face TR, and they could react with 5 alts of their own, or a handful of people playing one alt at a time from their clan, it is their choice. it is the characters that they have worked hard for to get. Power will come to those that seek it and those that work for it.

If you dont like something, dont do it. Amy[/quote]

i think that dissapates a frequent ammount of your arguements

[quote]Can't be bothered to read that..... Thrice[/quote]

generally the impression most of you guys are giving off. you want what you want, how you want it, without any concideration of what other players want and what theyre saying

[quote]I’m sure we can come to some resolution in the debate, but there is one thing certain. This “adjustment” can alter Nightmist forever and very significantly. I for one believe it is for a positive end result. Stotic[/quote]

are you saying this is the ONLY way and that this ust be put in to make the game better?

[quote]You argue that alts are fine as they are, and that there still is plenty of teamwork RPing, etc., should you want it. However, you are completely disregarding the overlying problem. Let's take a step back and look at the broader picture. The issue is that we're dealing with a game that has a short "shelf-life." You hit your first level thirty in a matter of months. Then what? Havanor

-greater character customization,
-a stronger necessary interaction between players,
-an environment that encourages a stronger sense of role playing, should you so desire,
-the potential for continued expandability in terms of weapons, armors, game dynamics,
-(bluntly,) more stuff to do. Havanor

Once you put your personal agenda behind you and start genuinely striving to assist Nightmist in becoming a better game, we can make progress. Havanor[/quote]

you can have greater character customization in the current format, just gotta add the right stuff. the enviroment shouldnt force you to rp. you can create a rp enviroment in the game thats currently running the way it is. you can still expand on items waepons armors. we dont NEED to have a 1 alt limit to lift cap to a higher level. more stuff can be added to this game.

you have a personal agenda layed out right infront of us, which is a change to 1 alt. YOU HAVE AN AGENDA. my agenda is to keep this game fun for EVERYONE. every single thing you just said, i agree should be added, but we dont need a 1 alt limit to do that. im sorry if you feel it is, but every argument you just put forth, can easily be made into an argument to keep the game an alt based game.

[quote]But you probably only enjoy playing with more than 1 alt due to how many alts everyone else uses.... Thrice[/quote]

i love playing with more then 1 alt, and with just 1 alt. has nothing to do with what other people are doing.

[quote]WHOA nice Havanor, you finally shot everyone down, thanks, any still naysayers, shut up. Silverwizard[/quote]

once again, a 1-alt person is telling people off. we should keep this topic flame free. everyone should be entitles to thier views. i dont see anyone who thinks alts should stay in telling people to shut up.

[quote]Shortly after the reset it was obvious who was the most powerful (Seth/Ebony/Anthrax) who travelled around the barracks not using alts, but teaming together. We all know that they liked to pk which is fine, but others who were trying to train were not so lucky.........some had no prior game experience and no old players to team up with and quickly got constantly killed.

Game resets, everyone is in a rush to get powerful before anyone else.
A few select groups of old timers teamed up and dominated the game from the off.
New players got annoyed and started using alts to defend themselves.
Everyone else got killed by the people using alts and so made alts themselves.
Cool items were released, and obviously people wanted them for themselves, so made alts instead of teaming to increase their chances. stigmata[/quote]

he actually helped with what i said without him realizing it. having alts gave new people protection, it allowed them to play the game.

[quote]If you like the challenge of controlling so many alts at the same time, a MuD isn't for you. You're looking for a Real Time Strategy game like WarCraft III or the like. Squee[/quote]

who are YOU to say thats not what this game is about, because it seems to me it is.

[quote]You say that it doesn't force you to play alts, I challenge you to choose a lvl 1 character, other than a paci, and try training it by itself, without the help of any alts, and see how successful you are. Aidon[/quote]

[quote]I have leveled a mage to level 25, level 30 and currently have one leveled to 28. I do it all without alts. Don't tell me that I need to train my crits. You know as well as I do that training mages can be one of the hardest things to do in the game. Squee[/quote]

Squee and Deval have nulled Aidon's comment there

[quote]gaddy, quit being a moron. Dognapot[/quote]

more flaming. this is a reason my friend wont post her opinion, she doesnt feel like you guys ignoring what she says or flaming her.

[quote]I haven't seen a true arguement that makes me see 1 alt as a thing that would be BETTER than multiple alts. Gaddy[/quote]

neither have i

[quote]-Adjustments could be made to nightmist to make it more in-depth with people adding different types of things to their crits such as stat points or whaever without the game being a 1 alt game. I really don't think that that is the best way to handle making the game more indepth though, it seems more like just taking some ideas from other games and making nightmist like them. Gaddy[/quote]

exactly what i said earlier in the post

[quote]first of all, the 'as many alts as you can do' standard is an impediment towards character customization. at this point, character customization is limited to the items you wear, which is not very roomy if you've noticed. Dognapot
[/quote]

Then change that. get on the developement section and start creating items for the game. dont sit here and do nothing if you dont like it. Theres no gaurentee a 1 alt version would be any better

[quote]roleplaying is not really an issue of one person deciding to stay in character when it comes to this 1-alt issue. it's more of defining whether or not nightmist can still qualify as an rpg  Dognapot
[/quote]

MUD not RPG

[quote]I obviously play the game a lot. Know why you usually don't see me around? It's because when you log on, 49% of the characters are simply additional alts. Those "power players" simply flood the best areas to train with variations of themselves and simply kill anybody that attempts to "move in on their ground." By playing 1-alt, I am forced to train in terrible places, giving me little EXP and little gold. Squee[/quote]

and thats your choice. the same people would still be running around killing people if it was a one alt limit, parties with thier clans. then the only way to defend yourself is WITH friends. you wouldnt have the choice to protect yourself anymore
I read somewhere that ostrichs hide their heads under the sand because moles watch porn.

ScarletMuse 03/2/2005 11:20am

#149 Squee

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Posted 02 April 2004 - 01:07 AM

I'm done arguing. Ice_Cold has a good point. I don't have any real say in what Nightmist should be about. As it stands, it's an RTS. I'm just so frustrated, it's like squeezing water from a rock.

Maybe we should just leave Nightmist as it is - a game where the strongest person is determined by how many characters they can log on, how well they select their macros, how efficiently they can micro-manage and on how fast their connection to the Nightmist server is.
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#150 Aidon

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Posted 02 April 2004 - 01:23 AM

I cannot wait until the accepted tradable items in NM turn from cr's, sg's, and aoh's, to sticks of ram and processors. Sounds fun!




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