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#61 «¤ºxXl3úĞXxº¤»

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Posted 30 April 2009 - 03:00 AM

I should be staff, i'm just that good. I don't think there is anything else that needs to be said.
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#62 Sausage

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Posted 30 April 2009 - 06:56 AM

I hope that was a joke...

On a side note, wasn't this topic about 1a?

Retired... Now I know how it feels to quit NM and troll forums.


#63 Raylen

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Posted 30 April 2009 - 09:04 AM

Well in theory it is a "talent pool" for 1a developers. I did try to get it back on topic with my last post...
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it's plausible that the SOB hasn't spawned


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#64 Raylen

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Posted 30 April 2009 - 11:46 AM

Just had a thought. I reckon you'd probably do quite well to have a fairly large team of developers, and getting people to focus on making areas detailed (i.e. every square has a different description), rather than large. Then you can work together to make bigger places and etc etc.
+1 post count ggpwnedkthxbai

it's plausible that the SOB hasn't spawned


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#65 Walt

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Posted 30 April 2009 - 01:35 PM

Or, we could really get the people in place, balance the classes, and revamp the areas we already have that are a bit hard for the 1a base we have at the moment. That way the areas that have never had "foot stepped in" can be explored, conquered, and the game flooded with tiems that are befitting the levels we have at the moment.

The once everything is done, balanced and conquered, we can think about working on new areas, and decide wether or not 1A even needs them.
I would ask myself why, but even I do not know everything.

#66 Raylen

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Posted 30 April 2009 - 01:39 PM

Perhaps. But I am talking about the "next generation" of areas. They will rox your sox off, or your money back.
+1 post count ggpwnedkthxbai

it's plausible that the SOB hasn't spawned


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#67 Prophet

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Posted 30 April 2009 - 06:00 PM

Yeah, 1a is definately for social people. . . Main is more of a loner server.



Yes if I wanted to socialize at a specific time I wouldn't be playing a computer game :P

Also my endorsement goes to Alan.

Edited by Prophet, 30 April 2009 - 06:02 PM.

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#68 Snoopy

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Posted 30 April 2009 - 07:04 PM

Alan every day of the week

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#69 Momba

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Posted 30 April 2009 - 07:20 PM

Sublime and Tietsu

1)Both players have vast knowledge of the game
2)Both have reached beyond their clans and know the playerbase well.
3)Both have and understanding of some of the current unbalances of the game and have made suggestions on how to fix them regardless if their chosen class was tweaked.
4) Both have very diffrent playing styles as well as class preferences. I like looking at things from both sides. Two objective views coming to 1 common solution sounds hot.
5) And trust is huge in this position. And they are some pretty stand up guys even if they have asshole tendencies. :P

Edited by Momba, 30 April 2009 - 07:22 PM.

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#70 Tietsu

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Posted 30 April 2009 - 08:52 PM

I am confident in my creative abilties. Always feels nice being acknowledged :P

#71 Sublime

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Posted 01 May 2009 - 04:24 AM

Thank You to those of you who nominated me, i really appreciate it.

I would take the job if offered to me, i like to think i know most of this game, although there are a few things i can learn. My strongest point is probobly area design, a few staff members have seen some of my idea's and there has been positive review.

To those of you who don't know if im dedicated, i've played for a very long time, and have gone through the up's and down's, but i'm still here.

Whatever happens happens, but, i would really like the opportunity to change the game with a group of other dedicated people.
Sublime - 1a.

#72 Raylen

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Posted 01 May 2009 - 09:37 AM

I would definitely support the person above me in his application, <3 JP :P
+1 post count ggpwnedkthxbai

it's plausible that the SOB hasn't spawned


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#73 Ascer

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Posted 01 May 2009 - 10:53 AM

Nah, but I guess if you want another staff member with an inflated idea of their self importance then I suppose that's the way to go.

The only people I ever came across who take the game for what it is are Walt and Serg. I've been enemies with most of the 1a server, but Walt and Serg are the only two people who haven't reacted to being attacked all the time by either being abusive, crying like a little girl or acting superior and making snide comments.

Walt and Serg make good enemies and allies so they must have a good understanding of the concept of playing a game whereas the rest of the server is perhaps too personally involved with each other and treats Nightmist like a chatroom where they argue about non-game things and so become incapable of separating the game from their personal lives.

Perhaps staff should be chosen based on their attitude to gameplay rather than a popularity contest?

#74 ice_cold

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Posted 01 May 2009 - 11:49 AM

it should prbably be based on how able they are to do the job, not by people accepting them, or their attitude
I read somewhere that ostrichs hide their heads under the sand because moles watch porn.

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#75 Tietsu

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Posted 01 May 2009 - 12:27 PM

I gotta say, I'm not liked by a few people who nominated me, so it's not a popularity contest, it's more of a 'Who best fits the job' contest. <3 Ascer, even if he got it wrong

Edited by Tietsu, 01 May 2009 - 12:29 PM.


#76 Angelus

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Posted 01 May 2009 - 12:41 PM

Is there a deadline for this? I might seem inpatient, and I am, but it's all just hot air so far, would love to see things in motion. Thread doesn't provide anything more that hasn't been said already.

On a side note, if you are going to overhaul the server, I would suggest making every class start with 4 perfect stats (mage intel as opposed to str and cleric char as opposed to str), then perhaps give away stat points on high level achievements or just on set high levels. This wouldn't require much of a coding change, and I know from myself as well as plenty of others, that when playing a game that has a roller you always want perf stats, if it takes too long I'd rather never start then get into it with a half assed character.

Hard to attract new players if they never set foot in the game.

Edited by Angelus, 01 May 2009 - 12:41 PM.

Angelus ingame.
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#77 Sleeping

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Posted 01 May 2009 - 02:10 PM

Nah, but I guess if you want another staff member with an inflated idea of their self importance then I suppose that's the way to go.

The only people I ever came across who take the game for what it is are Walt and Serg. I've been enemies with most of the 1a server, but Walt and Serg are the only two people who haven't reacted to being attacked all the time by either being abusive, crying like a little girl or acting superior and making snide comments.

Walt and Serg make good enemies and allies so they must have a good understanding of the concept of playing a game whereas the rest of the server is perhaps too personally involved with each other and treats Nightmist like a chatroom where they argue about non-game things and so become incapable of separating the game from their personal lives.

Perhaps staff should be chosen based on their attitude to gameplay rather than a popularity contest?


Yay for the first person to mention my name in this thread. :P
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#78 Walt

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Posted 01 May 2009 - 02:53 PM

Nah, but I guess if you want another staff member with an inflated idea of their self importance then I suppose that's the way to go.

The only people I ever came across who take the game for what it is are Walt and Serg. I've been enemies with most of the 1a server, but Walt and Serg are the only two people who haven't reacted to being attacked all the time by either being abusive, crying like a little girl or acting superior and making snide comments.

Walt and Serg make good enemies and allies so they must have a good understanding of the concept of playing a game whereas the rest of the server is perhaps too personally involved with each other and treats Nightmist like a chatroom where they argue about non-game things and so become incapable of separating the game from their personal lives.

Perhaps staff should be chosen based on their attitude to gameplay rather than a popularity contest?


Yay for the first person to mention my name in this thread. :)

I thought about mentioning you Sergi, but I then realised that you would find all of the femal IP addresses and get their name, address, phone number, and stalk them ungodly.

Power of that magnitude in the hands of someone like you is scarey, so I digressed. :wub: :P
I would ask myself why, but even I do not know everything.

#79 Sublime

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Posted 01 May 2009 - 03:39 PM

I would also nominate Serg, he knows more about the game than any other current player that i can think of, and would be very useful in area design, weapon design, maps, websites, etc.

Another person who deserves mention is Angelus, although he can come off a bit pushy sometimes, he likes to get things done, and that is a great quality to have imo. And as we have seen in the past, he is handy with web building, which could be a good asset to have.

Alex would also be a good decision, he's got lots of great idea's, and is already slightly experienced on what it takes to be a sysop.

I believe any of the above would be a good move for the progress of the server.

On a side note, i think Alan, Alec, and Myself would make a very good team, i'm not sure how many people you are willing to hire, but, between the 3 of us i think we could put some real effort into this server, and maybe turn it around, whatever the cost's may be.

Also, if Alan and i work together, you could expect some super cool stuff to come out :P
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#80 Tietsu

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Posted 01 May 2009 - 04:42 PM

Alex would also be a good decision, he's got lots of great idea's, and is already slightly experienced on what it takes to be a sysop.



I believe he turned me into a goat when he was a Syop on ToA. Very abusive. I would sponsor Alex if he didn't have such a command.....

#81 Placebo

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Posted 01 May 2009 - 05:13 PM

Alex would also be a good decision, he's got lots of great idea's, and is already slightly experienced on what it takes to be a sysop.



I believe he turned me into a goat when he was a Syop on ToA. Very abusive. I would sponsor Alex if he didn't have such a command.....


I believe it was a chicken... :P

"even if the marrow is barren of promises, nothing shall forestall my return" --LOVELESS


#82 Sleeping

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Posted 01 May 2009 - 06:45 PM

Nah, but I guess if you want another staff member with an inflated idea of their self importance then I suppose that's the way to go.

The only people I ever came across who take the game for what it is are Walt and Serg. I've been enemies with most of the 1a server, but Walt and Serg are the only two people who haven't reacted to being attacked all the time by either being abusive, crying like a little girl or acting superior and making snide comments.

Walt and Serg make good enemies and allies so they must have a good understanding of the concept of playing a game whereas the rest of the server is perhaps too personally involved with each other and treats Nightmist like a chatroom where they argue about non-game things and so become incapable of separating the game from their personal lives.

Perhaps staff should be chosen based on their attitude to gameplay rather than a popularity contest?


Yay for the first person to mention my name in this thread. :)

I thought about mentioning you Sergi, but I then realised that you would find all of the femal IP addresses and get their name, address, phone number, and stalk them ungodly.

Power of that magnitude in the hands of someone like you is scarey, so I digressed. :wub: :P


Actually, your warning is too late, my friend. I just happen to work part-time at my university's library and have a complete access to personal data for all the students: phone numbers, home addresses, etc. That is over 10,000 people to stalk, why I'd need more. :)
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#83 Raylen

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Posted 01 May 2009 - 10:48 PM

lmao at that ^

i love the "i just happen to work there, not like i did it deliberately or anything"


sergei would be an interesting staff member, for sure.

So Simon. What's the 411?
+1 post count ggpwnedkthxbai

it's plausible that the SOB hasn't spawned


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#84 Cruxis

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Posted 01 May 2009 - 11:49 PM

Alex would also be a good decision, he's got lots of great idea's, and is already slightly experienced on what it takes to be a sysop.



I believe he turned me into a goat when he was a Syop on ToA. Very abusive. I would sponsor Alex if he didn't have such a command.....


Alec, I must say, you were the best chicken ever (basically he couldn't attack, and everything he typed came back as "cluck cluck cluck"). I remember messing with Chris/Ste the most on ToA, they were the fastest to lvl and reported some bugs I had to fix in my areas (scripting NPCs mostly, the only thing I really had to "learn"). Rest assured, anything I did/would do as a staff of any game would be harmless fun with the playerbase. I believe staff should always interact with the playerbase, I have no reasoning why, but most people who play Nightmist agree, hanging with a staff as they do anything is fun. I always remember people flocking to places where staff would sit.

Since I sent my application to Pandilex directly, I thought I'd post something here for everyone to see. A little bit about me to those who know nothing or little about me, I am the Alex. I have been playing Nightmist since December of 2001, just before I turned 11. I've quit a few times, but no more than 2-3 months each time; I couldn't stay away. I grew up with this game, I love it, and I won't stop playing till I'm the last person logging on. My passion for Nightmist is high, even though I can't explain why.

As for my capabilities...

I can't say I'm a extremely smart, but I have great concept skills and a strong sense of logic. Since my experience with Nightmist is high, I believe, coupled with my logic, will allow me to greatly help balance the game with the other selected staff members. It would also help in future area development, making sure new content works well with the old.

My creativity is great as well. Coming up with cool sounding names, writing up a story, describing something, all are very fun to me. This is the main reason I applied, I want to be an area developer. If I get said position, I can assure everyone I will enjoy what I do, and will actively do it.

Contrary to what Simon said before, I wouldn't too much care what the playerbase thinks of my decisions as staff. If I am investigated, so be it. I'm not the creator of the game and I expect to be questioned about what I do. In no way could the playerbase cause me to quit, so I guess that's a plus?

I guess that's me.

Edited by Cruxis, 02 May 2009 - 08:34 AM.


#85 xFreekx

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Posted 02 May 2009 - 02:14 AM

Agreed with josh :P

#86 deadman

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Posted 02 May 2009 - 04:20 AM

I'd nominate JP, Alan, Serg, Alex, and myself as ones that are pretty easy to get along with and know the game pretty well and would actually work together with others.
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#87 Boondock

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Posted 02 May 2009 - 06:44 AM

Josh is exactly right, Josh is great, Josh is awesome.

but yeah, I wouldn't nominate JP/Tony due to them not knowing most area's ingame or them even having the proper intelligence to design an area.

I'd go with Alan/Serg/Alex/Alec/Gareth/Jess.

Only 6 people without any bias.

#88 Raylen

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Posted 02 May 2009 - 08:09 AM

I wouldn't nominate JP/Tony due to them not knowing most area's ingame or them even having the proper intelligence to design an area.

Tbh you're just attempting to flame for the sake of it. It's not even a good flame. I'll warn you now - you want me as staff? You know I live on the forums? You realise that I WILL forum ban you for comments like this? Like you say, I have no bias...

I mean gosh, you have no style, it's not witty, funny, intelligent...

Grow up.
+1 post count ggpwnedkthxbai

it's plausible that the SOB hasn't spawned


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#89 Sausage

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Posted 02 May 2009 - 09:56 AM

rofl @ that boondock

lol @ josh nominating people that want 1a dead.

lol @ tony nominating himself

lol @ alan telling it like it is. You go girl.

Serg, Alan, Alec, Alex, JP annnnddd um that's it for nominees.

Alan, JP and Alec for staff tho. Just lay off the area development.

Retired... Now I know how it feels to quit NM and troll forums.


#90 Throwback

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Posted 03 May 2009 - 07:56 PM

If your looking for a straight up area developer, Lisa (Sweet_Purity) does nothing but develop on her other game, Rob (PureMourning) has launched a few versions of text based games that got lost because he didn't have the support of his partner to maintain it. Yet both of these players fail to be mentioned? Lisa who doesn't pk on a PK server, who has no bias (she doesn't have an evil bone in her body), who has experience writing role play, and experience as a staff member doesn't get mentioned? And Rob, with a few unsuccessful attempts to maintain his games, but none the less full of ideas like everyone else, however also with experience of how to handle responsibility far beyond that of which any of the above mentioned (except Serg and Alan) has failed to be mentioned blows my mind. These players left for greener grass but still come back around to the game to see what's changed, maybe looking elsewhere, for fresh minds, besides asking people inside the box to fix things, would bring ideas outside of the game that have been successful, and allow NM to offer more options, pizazz, and fun than what can be offered from within the "1a talent pool".

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