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#31 ice_cold

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Posted 27 June 2004 - 09:41 PM

on my way through, i noticed a good deal of low lvl pcis dragging multiple monsters onto squares just to kill ghouls, and take off again. almost every square i went onto, had around 5 monsters on it, making the bottom floor relatively hard since while greater pacted, your safe, but after it wears off, you can easily be rounded on some squares before you get a change to recast or heal. i also think that making the area so that people have to team up together to get anything, is a bit out of place, since pacifists are supposed to be a solo class. token coin of cyric as well doesnt make the greatest of sense, pacifists are making bargains with people (usually thier alts) for these items that people killed to get (the pacifists wont kill but are putting bounties on the wounded druids head?). spade was an interesting idea, but the description being altered in the graveyard doesnt fit kharybdis' nice flow, and dictates what the player is feeling, something that many people have stated over and over isnt a good idea. and for the developer putting a mass of token coins on the site...shouldnt that lead to a ban (even if its a day ban), as the general population knows a creator is to have nothing to do with his area for 1 month. i know im not the only one who thinks this, as a couple people have talked to me about the area, but it seems that little effort went into testing and thinking the area out, and instead we ended up with a rushed product. i personally would have liked to have seen more effort and time put into this...

edit: where exactly did the idea to name the drop the Shaman's Mask come from? maybe im missing something, but i dont see anything in the area that has to do with shamans

Edited by ice_cold, 27 June 2004 - 09:45 PM.

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#32 lowmion

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Posted 27 June 2004 - 09:43 PM

Monster's being dragged all over the place makes it hard,

Soloed the mummy leader, and then went to Temple of Rich's, ended up running out of mana as couldnt 'earn' enough to keep the /tribute going after using the last of the lodestone, used up 10 lodestone and 5k gold in tributes.

Suggest that chance of monster drag be reduced or that Gp doesnt work in there as that's the main cause of the monster congestion in there, thus making ppl fight the mons and not run through there dragging all and sundry with them.

Went in there on an Arch elf paci equipped with Shield of Faith, Fireleaf Tunic, and a Circlet, 9,21,19,17,20,20, -- 287hp's/351 mana.

All in all it's a good area, just need's a little tidying up, at the moment a single paci wouldn't likely complete the quest 'solo' even with 100k on it.

Ps
Thnx for the effort of making another area :)

Edited by lowmion, 27 June 2004 - 09:47 PM.


#33 alone

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Posted 27 June 2004 - 09:44 PM

It isn't nessessarily the developers fault, don't forget he could only use the Off-line mapper. He couldn't do anything ingame, JLH even made the monsters and Oracle some other parts (I don't know exactly). More testing may have been nice, but you can't blaim one person who doesn't actually have any control over it.
Just enjoy what you can currently do and await changes.

EDITTED:
Had Zephie's name in my head at the time.. Meant Oracle.. Eek!

Edited by alone, 27 June 2004 - 09:51 PM.

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#34 Kalypso

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Posted 27 June 2004 - 09:50 PM

I did what??? Errrrr....No.
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#35 Ryuku

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Posted 27 June 2004 - 09:51 PM

This area rules, but it's hard for my paci who is lvl 27 with 4 or 5 monsters on every square.

#36 Deval

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Posted 27 June 2004 - 10:33 PM

I think it's great that money isn't being made, but used (Paci's taking cash in so that they can tribute). It's about time something was put in the game to create some form of circulation of money the pacifists farm non stop, aside from Cobalt Staffs for their alts.
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#37 Crane

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Posted 27 June 2004 - 10:36 PM

If you want me to be brutally honest, I wish I never made this area now, because all it has done is started a chain reaction of events that has seriously upset me. The Museum is now no longer a comfortable training place, some Pacifist-only users and owners of weak Pacifists are angry, and now I feel like quitting on the spot.

I could say more, but it would only be censored, so I won't.
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#38 Deval

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Posted 27 June 2004 - 10:39 PM

I don't see any angry people, the area was always going to have to be balanced. That aside, if your gonna develop for Nightmist, you gotsta have thick skin.
"PK'ing has just become a battle of superior numbers." ~ Goldfish.

#39 lowmion

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Posted 27 June 2004 - 10:55 PM

/t Crane

It's all good, dont stress about the whiner's, the only place that should be a comfortable training area is the arena's, everything else is fair game.

With the whinging low level paci owners, /csl, it'll take them about 14 hrs game play to arch from lvl 1, not months, so tell them to stfu.

Tall poppy syndrome exists every where, ya done well :)

#40 Lich

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Posted 27 June 2004 - 10:57 PM

You want to see one deval here ill show you one.

I like the new area it fantastic. But now the zuem is screwed because cry babies didnt like the fact that someone could earn the money on one alt to compete with them. So now the rich get richer because they can fight with ten plus alts and kill anyone and everyone who gets in their way. people who cant log on more than three alts are now screwd (AGAIN) by the masses who think that no one has a right to catch up to them.

You dont see any pissed off people try looking in other places other than your little circle of friends. Here i have an idea look at the FC you have because if you had you would have seen me talking with over 200 people on mine who hate what has been done in the name of pleasing the rich masses and that is exactly why it was done.

so great victory for pacos they now have their own area. whooop deee dooo oh yea they will be poor now because to many numbers on a pc said that to many people had gold here is a prediction and mark my words . if you check the gold amounts in three months there will still be an increase but instead of being spread over alot of people it will be only on a few choice rich people who were the same who have been crying about the non killable pacis since day one.
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#41 Crane

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Posted 27 June 2004 - 11:00 PM

It's not the players that have upset me...
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#42 Lich

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Posted 27 June 2004 - 11:04 PM

crane as i said in my post its not the new area im mad at bro . you did a fabulous job on it.
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#43 JLH

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Posted 27 June 2004 - 11:22 PM

just to clarify about the change i made on the MAS
zephie brought to my attention that the MAS had only 700hp and dropped 350 gold, it also used to attack only once every 10 seconds and only for 30 damage, while giving 70 xp per damage point.
this would mean that for every player round, it did about 30 damage (which would be about 20 with armor taken into account), which is rather pathetic considering it could be killed in 2 rounds (usually) and would give about 50k xp for doing so.
i decided that was definitely not balanced, and so changed it to 1000 hp, and increased the gold to 400. i have changed the attacking to every 2 seconds (subject to change) and left the damage and xp alone.
Anything i post on here is subject to change at any time without notification to the board.

#44 joanna

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Posted 27 June 2004 - 11:24 PM

You went North.
Museum 2nd Floor: You are in an old museum. There is dust all over the place and sounds echo off the walls. You can go North, South, or West.
A Modern Art Sculpture is here with you.
A Modern Art Sculpture tried to attack you with its Flailing Pieces but you dodged the blow.
You cast Depurate Undead on a Modern Art Sculpture damaging it by 102 points of damage.
You cast Depurate Undead on a Modern Art Sculpture damaging it by 103 points of damage.
A Modern Art Sculpture tried to attack you with its Flailing Pieces but you dodged the blow.
You cast Depurate Undead on a Modern Art Sculpture damaging it by 102 points of damage.
You cast Depurate Undead on a Modern Art Sculpture damaging it by 101 points of damage.
You are too exhausted at the moment.
A Modern Art Sculpture tried to attack you with its Flailing Pieces but you dodged the blow.
A Modern Art Sculpture tried to attack you with its Flailing Pieces but you dodged the blow.
This is an odd shaped, human size clump of clay, or metal. The Modern Art Sculpture is waving its extensions as it runs after you. The Modern Art Sculpture has been moderately wounded.
A Modern Art Sculpture tried to attack you with its Flailing Pieces but you dodged the blow.
A Modern Art Sculpture attacked you with its Flailing Pieces for 14 points of damage.
A Modern Art Sculpture tried to attack you with its Flailing Pieces but you dodged the blow.
You cast Depurate Undead on a Modern Art Sculpture damaging it by 100 points of damage.
You attempted to cast a spell, but it fizzled out.
You cast Depurate Undead on a Modern Art Sculpture damaging it by 104 points of damage.
You are too exhausted at the moment.
You are too exhausted at the moment.
You are too exhausted at the moment.
You are too exhausted at the moment.
A Modern Art Sculpture attacked you with its Flailing Pieces but your armor blocked some of the blow for 9 points of damage.
A Modern Art Sculpture attacked you with its Flailing Pieces for 12 points of damage.
A Modern Art Sculpture tried to attack you with its Flailing Pieces but your armor blocked the blow.
A Modern Art Sculpture tried to attack you with its Flailing Pieces but you dodged the blow.
You cast Depurate Undead on a Modern Art Sculpture damaging it by 101 points of damage.
A Modern Art Sculpture tried to attack you with its Flailing Pieces but you dodged the blow.
You cast Depurate Undead on a Modern Art Sculpture damaging it by 103 points of damage.
You cast Depurate Undead on a Modern Art Sculpture damaging it by 104 points of damage. Killing it.
For releasing the tortured essence of the Modern Art Sculpture, your Deity grants you 35 mp.
You got 408 gold pieces.
How could you treat art so badly!



seems pretty fair to me.... my paci is only a 4-stat (off on con) l27 with fireleaf, SoF and silver ammy, no char mods, subdued

#45 Crane

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Posted 27 June 2004 - 11:29 PM

Okay... maybe there is value in the Modern Art Sculpture change. Sorry if I overreacted.
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#46 Lich

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Posted 27 June 2004 - 11:32 PM

thank you jlh.
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#47 Crane

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Posted 27 June 2004 - 11:50 PM

I know you wish to make the game harder JLH, but is it possible to make it too hard? Seeing that once Pacifists get to the second floor they are picked off quite easily.

I don't think I can say much about what lies beyond the Mummified Pharaoh, but I am sure that no-one will survive, because a significant monster has the ability to heal itself but cannot be confronted by a large number of Pacifists at once. (Checked with Deval... it is okay for me to say it like this!)

Edited by Crane, 27 June 2004 - 11:56 PM.

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#48 Deval

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Posted 28 June 2004 - 12:06 AM

You dont see any pissed off people try looking in other places other than your little circle of friends.


I can't help but get the feeling your trying to insult me there.

However, my comment was in regards to the fact that there were ('were' being the operative word.) no angry people posting on this thread.
"PK'ing has just become a battle of superior numbers." ~ Goldfish.

#49 Crane

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Posted 28 June 2004 - 12:32 AM

I do feel that there should be enough gold so Pacifists can tribute comfortably in the Tomb of the Riches and still have some left over - after all the name implies that the area has plenty of gold in it.

Hopefully the staff will modify the monsters' stats according to players' comments on what they find.

About my earlier outburst, that was mainly due to a combination of things, but not players criticising. I admit it was wrong of me to sell those items - I had a fair number of them collecting dust in my vault and I considered it a good time to get rid of them... obviously it wasn't a good time. I offered to give Oracle the gold I had made from selling them, but it said it didn't matter now.

If you read the storyline, Ganymede is a Pacifist and a shaman gone bad, hence the mask he wears and drops.

I agree in that the first floor should be do-able alone, so Pacifists can get into the next floor down and make some gold (a small stockpile will help later on). The second floor should require an element of teamwork to go down again (hence JLH making the necessary monster self-healing), as the final floor is the quest area, but I do not agree with the other significant monsters being self-healing due to the "scavenger hunt"-style puzzle on the final floor.

Edited by Crane, 28 June 2004 - 02:06 AM.

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#50 deathtoall

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Posted 28 June 2004 - 02:10 AM

yes off topic i admit but could ne1 memo nimo w/ how 2 get 2 the pyramids plz?

#51 Thunderja

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Posted 28 June 2004 - 02:35 AM

Sounds like alot of moaning and not enough mask getting, im grabbing a clan paci and heading there now and i expect i shall be returning with the boss drop withen hours :).
I wouldn't mind stabbing you in the face, if that's cool with you?

#52 Crane

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Posted 28 June 2004 - 02:40 AM

Sounds like alot of moaning and not enough mask getting, im grabbing a clan paci and heading there now and i expect i shall be returning with the boss drop withen hours :).

From what I've heard regarding what JLH has done to the later monsters, I doubt it... but keep us posted on your progress.
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#53 Thunderja

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Posted 28 June 2004 - 02:51 AM

Got a couple of clannies coming with, If you see Saffron/Windia/Darkgod down there feel free to join the choo choo train.
I wouldn't mind stabbing you in the face, if that's cool with you?

#54 Sneaky

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Posted 28 June 2004 - 04:39 AM

Hmm... lvl 25 paci (Darkgod), 227 hps

Tomb of the Riches: You are underground in the Pyramid of the 3rd Moon, in the Tomb of the Riches. You can go North, East and South.
Makaveli, Windia, Ibis Statue, Imperial Mummy are here with you.
You are already under the effects of Greater Pact.
Julian just arrived from the East.
A Scarab Skeleton, Scarab Skeleton just arrived from the East.
The effects of Greater Pact have worn off, you are now vulnerable to players and monsters.
An Ibis Statue attacked you with its Egyptian Double-Headed Axe but your armor blocked some of the blow for 72 points of damage.
A Scarab Skeleton attacked you with its razor-sharp pincers but you were mostly shielded by your armor for 12 points of damage.
A Scarab Skeleton attacked you with its razor-sharp pincers for 52 points of damage.
Grrrrrr cast Depurate Undead on an Ibis Statue.
An Imperial Mummy tried to attack you with its Ancient Egyptian Staff but you dodged the blow.
An Ibis Statue attacked you with its Egyptian Double-Headed Axe for 98 points of damage.

Rounded before i even had a chance to hit the macro....Granted i didnt have subdue/shield self on becuase i didnt have enough mana/gold with me to do that the whole time...Possible to lower follow chance in here?
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#55 Shane

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Posted 28 June 2004 - 05:14 AM

I know that this is kinda off the wall but how does a dead mummy cast heal on itself?

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#56 Thunderja

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Posted 28 June 2004 - 05:21 AM

Heh yes the area is tough, but im kinda having fun doing it and working with people i don't really know. It does need to be fixed a little but in the meantime can it be left like it is. :)
I wouldn't mind stabbing you in the face, if that's cool with you?

#57 Sleeping

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Posted 28 June 2004 - 06:47 AM

Old_Dog cast Depurate Undead on a Mummified Pharaoh. Killing it.
May the gods curse you!
A Mummified Pharaoh dropped a Pharaoh's Pendant.
Old_Dog got the Pharaoh's Pendant.



Monsters hits too hard, healing rune mummies are insane but overall area is possible to complete with enough time and patience. It is not like there are many real challenging areas in game.

I'd say somebody will get drop next week.

Edited by Sleeping, 28 June 2004 - 06:48 AM.

Does not play well with others.

#58 Oracle

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Posted 28 June 2004 - 07:18 AM

The gold Crane made will be used (as he suggested) as a donation for a mosh tonight in all fairness. Keep posting how you all get on today please to give us the best chance of balancing everything tonight after work/school.

#59 ice_cold

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Posted 28 June 2004 - 10:13 AM

Armor base: 3, Can be worn by: pacifists, Description: A hardwood mask blessed and enchanted by many spirits and deities. Both shamans and Pacifists have used such masks to enhance their rituals and spells, and is only given to those who have already proved themselves. It appears to shimmer slightly when worn., Level needed to equip it: 30, Strength modifier: 0, Intelligence modifier: 0, Dexterity modifier: 1, Constitution modifier: 0, Wisdom modifier: 0, Charisma modifier: 1.

Since when has pacifists used rituals? What/who exactly are they proving themselves to? The description of the item is cut into 2 parts by an odd 'idea' of how its used/recieved.

eh, dont take my criticism as me bashing your area/idea. just take it as it as everyopne else here has been doing, putting thier input into what could possibly be a very good area.
I read somewhere that ostrichs hide their heads under the sand because moles watch porn.

ScarletMuse 03/2/2005 11:20am

#60 Gaddy

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Posted 28 June 2004 - 10:35 AM

I am almost positive the 2nd floor was going to be changed, new area or not...don't beat yourself up over it....think jlh said that anyway.

I've still yet to go to the pacifist area lol....Chrono doesn't ever do much though.

and reallly- Honestly really really doubt Crane could make much gold selling Token Coins of Cryric at 1k..still costs 100 gold to put on the site in the first place.
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