Jump to content


Photo

Zerk


  • Please log in to reply
64 replies to this topic

#31 Epic

Epic
  • Members
  • 852 posts

Posted 15 June 2004 - 06:57 AM

Zerkers can round anything not spelled up with 5 stam, no other class can round every class not spelled up...

#32 Epic

Epic
  • Members
  • 852 posts

Posted 15 June 2004 - 11:59 PM

So...JLH you bout to get fixin them? :)

#33 trauma

trauma
  • Members
  • 84 posts

Posted 16 June 2004 - 03:34 AM

look here nucca u quit, why u worried lol.. the no armor makes up for the zerks power.. and deval u like to lock threads.. why dont u lock this one.. ty

#34 BlueCrew

BlueCrew
  • Members
  • 374 posts

Posted 16 June 2004 - 04:32 AM

This idea is crazy. I know a arch zerk can round a arch ranger but....most of the time the ranger can kill the zerk 1 on 1. If zerks are token down to 5 stm look at what its like.

Think of it this way.
Berserk with 5 stamina is just a ranger with no armor and different class. I think zerks are fine the way they are. If you have a problem just deal with it.

#35 Deval

Deval
  • Members
  • 802 posts

Posted 16 June 2004 - 04:51 AM

and deval u like to lock threads.. why dont u lock this one.. ty


No actually, what I like doing is silencing morons like you.

I'll lock this thread if it goes off topic or gets out of hand. At the moment it reaches no criteria for locking, [irony]when your a mod, you can lock all the topics you like.[/irony]
"PK'ing has just become a battle of superior numbers." ~ Goldfish.

#36 Epic

Epic
  • Members
  • 852 posts

Posted 16 June 2004 - 04:55 AM

Think of it this way.
Berserk with 5 stamina is just a ranger with no armor and different class. I think zerks are fine the way they are. If you have a problem just deal with it.

yes but a zerker with 5 stam can still round anything and have an extra stam left over *shrugs* whatevah

#37 trauma

trauma
  • Members
  • 84 posts

Posted 16 June 2004 - 05:50 AM

I say things like 'nucca' because I like to think ebonics make me look tough.

Also, I think it's a good time to mention, a man may fight for many things; His country, his principles, his friends, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for five bucks, an amusing clock and a sack of French porn.

Edited by Deval, 16 June 2004 - 05:54 AM.


#38 Sublime

Sublime
  • Members
  • 522 posts

Posted 16 June 2004 - 08:12 AM

I dont understand how this topic is still even going...zerks to some are overpowered...to others they aren't...everyone has an opinion about it and your never going to get a straight response from everyone, zerks to me are fine the way they are... they can be rounded by many things, 0 armor does have an affect... everyone that thinks zerks need to be changed log on a zerk and attack it with 1 of each main attacking class and see what happens, the zerk will lose 9/10 times.

Zerks unless they're spelled SUCK plain and simple, sure they round things with 4-5 stam... THEY ARE BERSERKERS. Does anyone know what the meaning of the word berserk is? Destructively or frenetically violent, Mentally or emotionally upset; deranged. Meaning berserkers dont think before they attack they just swing with everything they have, sometimes they get lucky and sometimes they dont.

They are beings with massive strength and little control over it, hence why they hit so hard and various rounds.
Sublime - 1a.

#39 Deval

Deval
  • Members
  • 802 posts

Posted 16 June 2004 - 09:06 AM

Well said.
"PK'ing has just become a battle of superior numbers." ~ Goldfish.

#40 Crane

Crane

    "Teh Gareth!"

  • Members
  • 4091 posts

Posted 16 June 2004 - 09:46 AM

I can confirm that a Paladin can defeat a Berserker that is 2 levels higher one-on-one. And from what I've seen, many other classes can do something similar.
The Crane Temple Chairman

Main crits:
Crane
Europa


Don't kill the messenger mathematician!

#41 Epic

Epic
  • Members
  • 852 posts

Posted 16 June 2004 - 09:56 AM

Ok Ok...my mistake im wrong, zerkers are perfect the way they are, god forbid any change come around

#42 Crane

Crane

    "Teh Gareth!"

  • Members
  • 4091 posts

Posted 16 June 2004 - 10:15 AM

No worries Epic.. By itself, the extra stamina point does not make them overpowered, but when combined with an enhancing spell, it increases the Berserker's damage rate to a far greater extent than other classes - the only thing is it isn't very obvious at first.
The Crane Temple Chairman

Main crits:
Crane
Europa


Don't kill the messenger mathematician!

#43 Insomnia

Insomnia
  • Members
  • 58 posts

Posted 16 June 2004 - 10:38 AM

Why do people keep talking about how bad berserkers are 1 on 1? How often do you really fight 1 on 1 battles...? A druid would kick anythings ass in a one on one duel, but I doubt anyone feel that they're over powered in any way.

I'm not complaining about pacifists because they're so bad at killing bosses, cause noone uses them to do it. Why use 1 on 1 duels as an argument when it's not even a part of the game? Might aswell tell us how ugly they are and that they should get 2 extra stamina due to their unfair uglyness.

No no no..

99% of the time berserkers are used in a party with a cleric. 99% of all battles in nightmist are alt battles, that's what this game is about, not 1 on 1 duels. 99% of the time when someone using berserkers fight someone else with equal level characters, anywhere on the nightmist world map, the player using berserkers has an incredible, game-ruining, tactic-wasting advantage, making it extremely hard for the opponent to win the battle, unless he's really skilled and the berserker guy really sucks or screws up.

God people, stop using ways how noone uses their crits as arguments all the time.
{Epiphany}
{Unforsaken}

#44 Angelus

Angelus
  • Members
  • 1202 posts

Posted 16 June 2004 - 10:43 AM

I used 8 arch thieves and a druid before, maybe nerf them too...
Angelus ingame.
Back into the shadows once again...

#45 Insomnia

Insomnia
  • Members
  • 58 posts

Posted 16 June 2004 - 10:59 AM

I used 8 arch thieves and a druid before, maybe nerf them too...

What? Didn't tou get what I wrote or what's the deal...? :)

The whole point wasn't that they're used in parties, the point is that they always are used in parties and are extremely over powered when they are.

I run around with arch thieves and a druid too, but that has what to do with this discussion?

Edited by Insomnia, 16 June 2004 - 11:02 AM.

{Epiphany}
{Unforsaken}

#46 Angelus

Angelus
  • Members
  • 1202 posts

Posted 16 June 2004 - 11:06 AM

Cause everything when used right, can own anything. I can own a party of 30 people using 10 clerics unless getting jumped, point is everything has its pro and con. Yea berserkers with clerics can own a lot but round the cleric and you're golden...
Angelus ingame.
Back into the shadows once again...

#47 Insomnia

Insomnia
  • Members
  • 58 posts

Posted 16 June 2004 - 11:35 AM

How can druids own anything when used "the right way"?
How can paladins own anything when used "the right way"?
How can fighters own anything when used "the right way"?

Sure, there are other classes than berserkers that do good in alt battles, but if those classes are "good", berserkers are outstanding.

A party of mages can deal great damage when used "right", but once they're visible their low HP kills them fast.

Rangers, having rapid fire, can also do really good in alt battles, but they're still not rounding all their enemies and therefor you can actually fight back if you're skilled.

Thieves are really good in alt battles, since they can covert and simply pop out and get one or two crits, but after that they aren't any better than rangers. (unless of course, people do it over and over again (hit and run), but you can do that with any class really. I'm still waiting for JLH to prevent crits without stamina to move along with their party to solve the problem with hit and running).

I've yet to find a downside that berserkers has (that counts, loosing 15 hp/round doesn't count when you've got over 500 HP). They can, with half of their stamina, round anything, and pretty much always rounds anything if they get to use all their stamina... yet they're very hard to kill (unless you get some good rounds in and the player behind the zerk doesn't know how to heal, but you still need a couple of lucky rounds and a bad opponent to get one of the berserkers killed, while all he has to do is click one of your crits)....

I can't believe that you people are serious when you say they're not over powered.

PS. I'd love to do a 30 vs. your 10 clerics battle. Page me on Unforsaken/Epiphany when you're ready. :)
{Epiphany}
{Unforsaken}

#48 Angelus

Angelus
  • Members
  • 1202 posts

Posted 16 June 2004 - 11:58 AM

Berserkers are meant to pk ever took a couple to TK? You'll have a hard time keeping up with healing them let alone fight TK. The only way you think they are overpowered is in pking well grow up its not all about killing somoene else. Go do boss runs with them and you see they drop 3 times as fast as any other class.

I don't see anyone complaining how thieves can steal money and fighters can't, it's what they do, its why they are here for. Only way you're looking at it is from a pking perspective.


I don't even get why anything is bad or anything should be changed, if its a good thing for somoene else its a good thing for you, cause we all get the choice to play the same classes. If you think berserkers are really overpowered then go play them, i wish people would start complaining about their own class they play instead of someone elses...
Angelus ingame.
Back into the shadows once again...

#49 trauma

trauma
  • Members
  • 84 posts

Posted 16 June 2004 - 01:30 PM

i totally agree angelus, i dont see the big deal.. what now.. with this new mage powerup.. yall gonna wanna like.. drop them back down to.. my arch mage hits my arch alts with 18 wisdom for 62-65 now.. now if my calculations are correct.. that will round any arch ranger ingame.. with 300hp anyways.. but we havent thought of it like that i guess.. :)

Edited by trauma, 16 June 2004 - 04:11 PM.


#50 Eternyte

Eternyte
  • Members
  • 470 posts

Posted 16 June 2004 - 04:43 PM

THEY ARE BERSERKERS. Does anyone know what the meaning of the word berserk is? Destructively or frenetically violent, Mentally or emotionally upset; deranged. Meaning berserkers dont think before they attack they just swing with everything they have, sometimes they get lucky and sometimes they dont.

They are beings with massive strength and little control over it, hence why they hit so hard and various rounds.

Very interesting point. Berserkers swing their wepons violently, and are deranged, and don't think before they attack. Alright then, a little proposal.

Don't know why I haven't thought of it before *slaps head*

Berserkers lose 25hp for everytime they use berserk. I suggest that for every berserker using berserk in a party that 25hp is removed from every member.

So 6 berserkers in a party, after the 6 full rounds every crit in their party would have lost 25hp*6crits = 150hp lost from every single crit.

Perhaps then berserkers wouldn't be used in bulk as a huge party, or maybe smite would be used instead which is highly unreliable.
I am the Dragon, before me you Tremble!

#51 Redheart

Redheart
  • Members
  • 653 posts

Posted 16 June 2004 - 05:14 PM

Ok guys I totally agree with Trauma :)
I don't undestand what all the fuss is about here. Anyone in this game can have any race, class, level crit they want or need. Nothing actually needs to be changed or modified. Its not always the crit that makes the kill......it is the person behind the keyboard with the experience and skill.

just had to put my 2 cents in there :)
" For lunch we can have cupcakes until our little fairy tummies are content. We can all stay up to watch the sunset, then go to sleep in our little fairy beds.”

#52 Sober

Sober
  • Members
  • 8 posts

Posted 16 June 2004 - 06:00 PM

A spelled up ranger can round a zerk as well. As for "experience and skill" Macroing /cast berserk Blah....and then having a party leader run you around is not skill. It's tact. Skill is pking with a paladin or a cleric.

As for someone saying mages can round an arch ranger...You have to realize that at least 2 of those 5 shots will be fizzles, half resists, or resists. And a ranger can click a mage np. Mages are still the underdogs in any 1on1 battle.

Edited by Sober, 16 June 2004 - 06:06 PM.


#53 trauma

trauma
  • Members
  • 84 posts

Posted 16 June 2004 - 06:36 PM

//t sober errrr, well page me on trauma or fuse. and bring your ranger, and ill show you where your wrong, no ranger in game can click my arch mage.. aura is like 150 armor.. u might wanna ask around first, if not ill be glad to show u lol. im not being a smart azz.. just stating a fact..

#54 Epic

Epic
  • Members
  • 852 posts

Posted 16 June 2004 - 07:42 PM

THEY ARE BERSERKERS. Does anyone know what the meaning of the word berserk is? Destructively or frenetically violent, Mentally or emotionally upset; deranged. Meaning berserkers dont think before they attack they just swing with everything they have, sometimes they get lucky and sometimes they dont.

They are beings with massive strength and little control over it, hence why they hit so hard and various rounds.

Very interesting point. Berserkers swing their wepons violently, and are deranged, and don't think before they attack. Alright then, a little proposal.

Don't know why I haven't thought of it before *slaps head*

Berserkers lose 25hp for everytime they use berserk. I suggest that for every berserker using berserk in a party that 25hp is removed from every member.

So 6 berserkers in a party, after the 6 full rounds every crit in their party would have lost 25hp*6crits = 150hp lost from every single crit.

Perhaps then berserkers wouldn't be used in bulk as a huge party, or maybe smite would be used instead which is highly unreliable.

*claps*

Well they do attack violently..so they will hit anything in their way without thinking? ...makes sense to me

#55 Vodka

Vodka
  • Members
  • 553 posts

Posted 16 June 2004 - 07:51 PM

Actually, I thought it was pretty odd that a arch zerk (with cobalt) got owned with a arch ranger and it's hypnoing.
When you do something right nobody remembers, but when you do something wrong nobody forgets.

Hump in game.

#56 trauma

trauma
  • Members
  • 84 posts

Posted 16 June 2004 - 07:56 PM

lol its not odd, 1 on 1 a ranger will own a zerk 75% of the time.... i mean without enhance a ranger will hit a zerk for like 50-64 ..

#57 Epic

Epic
  • Members
  • 852 posts

Posted 16 June 2004 - 08:27 PM

Nah, i dont find that odd...atleast something in this game lives up to all its hype...

#58 trauma

trauma
  • Members
  • 84 posts

Posted 16 June 2004 - 08:50 PM

/t epic lol.. wanna wrestle. u can be eugene, ill be kane..

#59 Rappy_Ninja

Rappy_Ninja
  • Members
  • 2923 posts

Posted 16 June 2004 - 09:21 PM

i totally agree angelus, i dont see the big deal.. what now.. with this new mage powerup.. yall gonna wanna like.. drop them back down to.. my arch mage hits my arch alts with 18 wisdom for 62-65 now.. now if my calculations are correct.. that will round any arch ranger ingame.. with 300hp anyways.. but we havent thought of it like that i guess..  :)

your right but after that they can be clicked/rounded very easy at least and when beaming your enemy he at least gets a chance to heal

for zerkers its all at once meaning no matter how skiller the opponent he cant do anything about you clicking him

mages also take LOADS of mana

Edited by Rappy_Ninja, 16 June 2004 - 09:22 PM.

Page/Memo Beatrix

#60 trauma

trauma
  • Members
  • 84 posts

Posted 17 June 2004 - 01:41 AM

well, i assume a mage will be invisible, you wont have time to heal unless he misses or fizzles, or hits for a low beam.. this dude here has 18 wisdom. he let me beam him twice.. Atomkin is a Male Human Archmaster Ranger...You summon a beam of pure light, blinding Atomkin for 62 points of damage.You summon a beam of pure light, blinding Atomkin for 61 points of damage. my mage only has 20 int.. daddy robs mage has 21.. he and i proved yesterday his mage hits 1 point higher than mine does.. so.. atomkin has 306 hp.. lets say i didnt miss.. would he have gotten rounded.. possible.. would he round me.. hell no cause i woulda had aura cast lol.. and thieves with me .. 7 to be exact.. all arch.. i see where u coming from.. but mages are definately back in business.. i love it...




2 user(s) are reading this topic

0 members, 2 guests, 0 anonymous users