Zerk
#31
Posted 15 June 2004 - 06:57 AM
#32
Posted 15 June 2004 - 11:59 PM
#33
Posted 16 June 2004 - 03:34 AM
#34
Posted 16 June 2004 - 04:32 AM
Think of it this way.
Berserk with 5 stamina is just a ranger with no armor and different class. I think zerks are fine the way they are. If you have a problem just deal with it.
#35
Posted 16 June 2004 - 04:51 AM
and deval u like to lock threads.. why dont u lock this one.. ty
No actually, what I like doing is silencing morons like you.
I'll lock this thread if it goes off topic or gets out of hand. At the moment it reaches no criteria for locking, [irony]when your a mod, you can lock all the topics you like.[/irony]
#36
Posted 16 June 2004 - 04:55 AM
yes but a zerker with 5 stam can still round anything and have an extra stam left over *shrugs* whatevahThink of it this way.
Berserk with 5 stamina is just a ranger with no armor and different class. I think zerks are fine the way they are. If you have a problem just deal with it.
#37
Posted 16 June 2004 - 05:50 AM
Also, I think it's a good time to mention, a man may fight for many things; His country, his principles, his friends, the glistening tear on the cheek of a golden child. But personally, I'd mud-wrestle my own mother for five bucks, an amusing clock and a sack of French porn.
Edited by Deval, 16 June 2004 - 05:54 AM.
#38
Posted 16 June 2004 - 08:12 AM
Zerks unless they're spelled SUCK plain and simple, sure they round things with 4-5 stam... THEY ARE BERSERKERS. Does anyone know what the meaning of the word berserk is? Destructively or frenetically violent, Mentally or emotionally upset; deranged. Meaning berserkers dont think before they attack they just swing with everything they have, sometimes they get lucky and sometimes they dont.
They are beings with massive strength and little control over it, hence why they hit so hard and various rounds.
#39
Posted 16 June 2004 - 09:06 AM
#40
Posted 16 June 2004 - 09:46 AM
Main crits:
Crane
Europa
Don't kill the
#41
Posted 16 June 2004 - 09:56 AM
#42
Posted 16 June 2004 - 10:15 AM
Main crits:
Crane
Europa
Don't kill the
#43
Posted 16 June 2004 - 10:38 AM
I'm not complaining about pacifists because they're so bad at killing bosses, cause noone uses them to do it. Why use 1 on 1 duels as an argument when it's not even a part of the game? Might aswell tell us how ugly they are and that they should get 2 extra stamina due to their unfair uglyness.
No no no..
99% of the time berserkers are used in a party with a cleric. 99% of all battles in nightmist are alt battles, that's what this game is about, not 1 on 1 duels. 99% of the time when someone using berserkers fight someone else with equal level characters, anywhere on the nightmist world map, the player using berserkers has an incredible, game-ruining, tactic-wasting advantage, making it extremely hard for the opponent to win the battle, unless he's really skilled and the berserker guy really sucks or screws up.
God people, stop using ways how noone uses their crits as arguments all the time.
{Unforsaken}
#44
Posted 16 June 2004 - 10:43 AM
Back into the shadows once again...
#45
Posted 16 June 2004 - 10:59 AM
What? Didn't tou get what I wrote or what's the deal...?I used 8 arch thieves and a druid before, maybe nerf them too...
The whole point wasn't that they're used in parties, the point is that they always are used in parties and are extremely over powered when they are.
I run around with arch thieves and a druid too, but that has what to do with this discussion?
Edited by Insomnia, 16 June 2004 - 11:02 AM.
{Unforsaken}
#46
Posted 16 June 2004 - 11:06 AM
Back into the shadows once again...
#47
Posted 16 June 2004 - 11:35 AM
How can paladins own anything when used "the right way"?
How can fighters own anything when used "the right way"?
Sure, there are other classes than berserkers that do good in alt battles, but if those classes are "good", berserkers are outstanding.
A party of mages can deal great damage when used "right", but once they're visible their low HP kills them fast.
Rangers, having rapid fire, can also do really good in alt battles, but they're still not rounding all their enemies and therefor you can actually fight back if you're skilled.
Thieves are really good in alt battles, since they can covert and simply pop out and get one or two crits, but after that they aren't any better than rangers. (unless of course, people do it over and over again (hit and run), but you can do that with any class really. I'm still waiting for JLH to prevent crits without stamina to move along with their party to solve the problem with hit and running).
I've yet to find a downside that berserkers has (that counts, loosing 15 hp/round doesn't count when you've got over 500 HP). They can, with half of their stamina, round anything, and pretty much always rounds anything if they get to use all their stamina... yet they're very hard to kill (unless you get some good rounds in and the player behind the zerk doesn't know how to heal, but you still need a couple of lucky rounds and a bad opponent to get one of the berserkers killed, while all he has to do is click one of your crits)....
I can't believe that you people are serious when you say they're not over powered.
PS. I'd love to do a 30 vs. your 10 clerics battle. Page me on Unforsaken/Epiphany when you're ready.
{Unforsaken}
#48
Posted 16 June 2004 - 11:58 AM
I don't see anyone complaining how thieves can steal money and fighters can't, it's what they do, its why they are here for. Only way you're looking at it is from a pking perspective.
I don't even get why anything is bad or anything should be changed, if its a good thing for somoene else its a good thing for you, cause we all get the choice to play the same classes. If you think berserkers are really overpowered then go play them, i wish people would start complaining about their own class they play instead of someone elses...
Back into the shadows once again...
#49
Posted 16 June 2004 - 01:30 PM
Edited by trauma, 16 June 2004 - 04:11 PM.
#50
Posted 16 June 2004 - 04:43 PM
Very interesting point. Berserkers swing their wepons violently, and are deranged, and don't think before they attack. Alright then, a little proposal.THEY ARE BERSERKERS. Does anyone know what the meaning of the word berserk is? Destructively or frenetically violent, Mentally or emotionally upset; deranged. Meaning berserkers dont think before they attack they just swing with everything they have, sometimes they get lucky and sometimes they dont.
They are beings with massive strength and little control over it, hence why they hit so hard and various rounds.
Don't know why I haven't thought of it before *slaps head*
Berserkers lose 25hp for everytime they use berserk. I suggest that for every berserker using berserk in a party that 25hp is removed from every member.
So 6 berserkers in a party, after the 6 full rounds every crit in their party would have lost 25hp*6crits = 150hp lost from every single crit.
Perhaps then berserkers wouldn't be used in bulk as a huge party, or maybe smite would be used instead which is highly unreliable.
#51
Posted 16 June 2004 - 05:14 PM
I don't undestand what all the fuss is about here. Anyone in this game can have any race, class, level crit they want or need. Nothing actually needs to be changed or modified. Its not always the crit that makes the kill......it is the person behind the keyboard with the experience and skill.
just had to put my 2 cents in there
#52
Posted 16 June 2004 - 06:00 PM
As for someone saying mages can round an arch ranger...You have to realize that at least 2 of those 5 shots will be fizzles, half resists, or resists. And a ranger can click a mage np. Mages are still the underdogs in any 1on1 battle.
Edited by Sober, 16 June 2004 - 06:06 PM.
#53
Posted 16 June 2004 - 06:36 PM
#54
Posted 16 June 2004 - 07:42 PM
*claps*Very interesting point. Berserkers swing their wepons violently, and are deranged, and don't think before they attack. Alright then, a little proposal.THEY ARE BERSERKERS. Does anyone know what the meaning of the word berserk is? Destructively or frenetically violent, Mentally or emotionally upset; deranged. Meaning berserkers dont think before they attack they just swing with everything they have, sometimes they get lucky and sometimes they dont.
They are beings with massive strength and little control over it, hence why they hit so hard and various rounds.
Don't know why I haven't thought of it before *slaps head*
Berserkers lose 25hp for everytime they use berserk. I suggest that for every berserker using berserk in a party that 25hp is removed from every member.
So 6 berserkers in a party, after the 6 full rounds every crit in their party would have lost 25hp*6crits = 150hp lost from every single crit.
Perhaps then berserkers wouldn't be used in bulk as a huge party, or maybe smite would be used instead which is highly unreliable.
Well they do attack violently..so they will hit anything in their way without thinking? ...makes sense to me
#55
Posted 16 June 2004 - 07:51 PM
Hump in game.
#56
Posted 16 June 2004 - 07:56 PM
#57
Posted 16 June 2004 - 08:27 PM
#58
Posted 16 June 2004 - 08:50 PM
#59
Posted 16 June 2004 - 09:21 PM
your right but after that they can be clicked/rounded very easy at least and when beaming your enemy he at least gets a chance to heali totally agree angelus, i dont see the big deal.. what now.. with this new mage powerup.. yall gonna wanna like.. drop them back down to.. my arch mage hits my arch alts with 18 wisdom for 62-65 now.. now if my calculations are correct.. that will round any arch ranger ingame.. with 300hp anyways.. but we havent thought of it like that i guess..
for zerkers its all at once meaning no matter how skiller the opponent he cant do anything about you clicking him
mages also take LOADS of mana
Edited by Rappy_Ninja, 16 June 2004 - 09:22 PM.
#60
Posted 17 June 2004 - 01:41 AM
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