Orc Army
#31
Posted 27 August 2004 - 12:07 PM
#32
Posted 27 August 2004 - 12:37 PM
#33
Posted 27 August 2004 - 01:32 PM
#34
Posted 27 August 2004 - 10:52 PM
I think we should focus on the setup and time this event should occur, rather than what armor and weapons they'd have. That can be suggested once we get a definate yes on the idea.
#35
Posted 28 August 2004 - 08:09 AM
What pisses me off about quests is that you can't lose.
oh blah blah invasion invasion but there's never any consequences and people get really good things and never worry about bad things happening blahblhablhbalhbalblahblab
WHY CAN'T WE LOSE!? WHY CAN'T THE WORLD OF NIGHTMIST BE CHANGED FOREVER!? WHY IS THE POINT OF EVERY QUEST TO GET A BETTER ITEM?!
god
Westcoast
#36
Posted 28 August 2004 - 09:36 AM
If the area system is writen like I think it is, it'd all be rather feasible.
Just make the shops and /add shop# ect or what ever to the area then the player can set the descriptions. Although when cloning the system you'd obviously change it so it didn't have to be /clan ... but rather say
/city ... infact the cloned system might be capible of things to be done in the future, and i'd bet theres a system similar to it for staff already...
#37
Posted 28 August 2004 - 12:48 PM
then fix it and suggest something?Why is there no lose situation?
What pisses me off about quests is that you can't lose.
oh blah blah invasion invasion but there's never any consequences and people get really good things and never worry about bad things happening blahblhablhbalhbalblahblab
WHY CAN'T WE LOSE!? WHY CAN'T THE WORLD OF NIGHTMIST BE CHANGED FOREVER!? WHY IS THE POINT OF EVERY QUEST TO GET A BETTER ITEM?!
god
This quest isn't about items, it's about the community working together as one. The reason why we can't lose is because we don't die, we respawn, and if we can respawn, we have eternal life, and if we have eternal life, then we can come back and try again.
However, in response to your 'suggestion', over a period of time the orc army could take over one of our important cities like Arilin, and you would not be able to enter the city, which would lead us onto another quest, which we would try and complete in order to get back into the city.
Perhaps an important person could be captured and tortured (i vote Medora), and then we could create armies to battle against the orcs outside the city, and try and get passed them. Perhaps they could also block off roads, like from the meadow to forest, and parts of the sewers.
So, not only would it be a life changing quest if we don't complete it in time, but if we lose, it will take us onto another quest.
#38
Posted 28 August 2004 - 01:10 PM
As for not allowing players to pass: You cannot continue any further, the orc lines are too thick, you must cut your way through. It isn't hard to make every monster kill to pass in there.
And another way to slow down player progression, Traps such as seige weapons: You hear the whistle of a large object hurling through the air, a large boulder hit the ground and rolls into you for XX points of damage.
What appears to be a giant arrow fired from a ballista rockets straight at you, the arrow impales you, killing you!
So that aught to slow things down a bit.
Julius 1 alt
#39
Posted 28 August 2004 - 03:54 PM
#40
Posted 28 August 2004 - 07:37 PM
The consequence was that 5 or so NPC's were placed in Arillin. They don't do anything. I mean, if there weren't those few NPC Harabec Guards, would Arillin be any different whatsoever? Now if the Harabec Guards had ransacked the city, destroyed some buildings etc... that would have been pretty good. But at the moment, all's they do is stand around and kick rocks waiting for the next battle between Arillin and Harabec which will determine if the NPC's stay in Arillin or go to Harabec.If I recall, Arilin WAS invaded, and it WAS taken over, that is why Harabecian Guards stand around the town. So yes, we have lost before, and there was some consequence for it.
And i'm not going to expand upon your idea to create a lose situation. If I wanted to design a quest, I would do it myself.
Westcoast
#41
Posted 28 August 2004 - 08:38 PM
#42
Posted 29 August 2004 - 07:16 PM
~Maximas
#43
Posted 29 August 2004 - 08:05 PM
General Lord Totum is the commander of our army, The Orc King is the king and leader of the Orc Army.
#44
Posted 29 August 2004 - 08:34 PM
#45
Posted 31 August 2004 - 03:41 PM
#46
Posted 04 September 2004 - 12:22 AM
#47
Posted 05 September 2004 - 05:54 PM
deimos the noob said no
#48
Posted 05 September 2004 - 06:16 PM
#49
Posted 06 September 2004 - 08:32 AM
Since the game allows alts, i don't see why alts wouldn't be allowed. After all, what fun would this quest be if you couldn't use 20 alts to do it right?Don't know if you mentioned this anywhere (and I honestly don't feel like picking at your posts)- Are alts allowed? Also, Mages should definatley be allowed, I don't understand why people constantly feel that Mages suck, I've taken out parties with a single Mage.
Since mages are wanted in by most people, i guess that votes it in.
Edited by Zelimos, 06 September 2004 - 08:32 AM.
#50
Posted 07 September 2004 - 05:42 PM
#51
Posted 07 September 2004 - 06:10 PM
Edited by Zelimos, 07 September 2004 - 06:10 PM.
#52
Posted 07 September 2004 - 08:05 PM
Beg JLH to unban your crits-5k letters
There are many things that doesn't have shortcuts
For everything else, there are macros
#53
Posted 12 September 2004 - 11:55 PM
ah the intelligence of combusta, the envy of all nightmist players...
o shut up tony
#54
Posted 14 September 2004 - 07:03 PM
#55
Posted 14 September 2004 - 09:16 PM
you need a time out little misterfirst off DlCK FACE, i don't play revelation.... secondly, DlCK FACE, my inspiration came from Dark Ages. I'm not copying anybody, the ideas i came up with i thought by myself, so shove it.
#56
Posted 15 September 2004 - 07:17 AM
that i do, but when somebody accuses you of copying, they're the ones that are gunna need a time out...you need a time out little misterfirst off DlCK FACE, i don't play revelation.... secondly, DlCK FACE, my inspiration came from Dark Ages. I'm not copying anybody, the ideas i came up with i thought by myself, so shove it.
#57
Posted 15 September 2004 - 09:04 AM
#58
Posted 15 September 2004 - 09:12 AM
and will there be a chance that orcs may win?or invade arilin?
and if there is wut will happen to clan houses and shops there?
#59
Posted 16 September 2004 - 12:26 PM
People (especially staff) may say, "hell no, block off arilin? that would spoil the game!", well... instead of having a boring game where all people do is kill boss monsters to get some stupid item which is over-priced and not even rare, how about making a future-changing effect. Lets see how players live without the supplies of Arilin and it's market? It would be good.
So now people are asking, "how would we get arilin back". Well, the army would re-locate somewhere else, and as the orc caves are closer to arilin, they should re-locate there, where we will be giving the chance to fight them again. Once defeated, arilin will be re-opened. If we lose.... bye bye Resthaven. And this will continue until Blackthorn is taken over too. I reckon then, after resthaven, they should re-located in sewers 3. If we lose that one, then they will just stay there as it won't be good to take over nightmist as it's the main town. We will just keep fighting until the king is defeated, then once done, all the towns will be restored.
I just don't see why we have to have this repetative gameplay over and over. It's been the same for the passed 3 years, log on, kill monsters, level up, pregnant dog at players and call them newbs, PK, kill the gen. Why can't we all work together and save our towns?
#60
Posted 16 September 2004 - 11:35 PM
yupWhy is there no lose situation?
What pisses me off about quests is that you can't lose.
oh blah blah invasion invasion but there's never any consequences and people get really good things and never worry about bad things happening blahblhablhbalhbalblahblab
WHY CAN'T WE LOSE!? WHY CAN'T THE WORLD OF NIGHTMIST BE CHANGED FOREVER!? WHY IS THE POINT OF EVERY QUEST TO GET A BETTER ITEM?!
god
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