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Next Class You Think Should Be Updated.
#31
Posted 24 October 2004 - 06:15 AM
#32
Posted 24 October 2004 - 06:16 AM
#33
Posted 24 October 2004 - 11:43 AM
#34
Posted 28 October 2004 - 08:03 PM
the fighter forum has done some pretty damned good suggestions, some that seem plausable (such as the stances, and the double weapon thingy). where in the paladin forum, i find a lot of stupid ass auggestions for spells that are too powerful, weapons that are too strong, or revamping the paly into some queer necromancer. the only worthwhile update i see is a manipulation of the dexterity spells.
so the fact the fighters have gone the longest without being updated, and have the best update suggestions, i'd go for fighters.
#35
Posted 06 November 2004 - 06:25 PM
now that PTing is gone, the damage of assassinate should be increased. it is hard to only hit for like 150 with only 3 stam, and that's if they hit every time.
either their damage is increased, or they get one more stamina. the spy idea is also good, but with 1 more stamina a thief will do about 50 damage more.
» Ïñtéñ§é ÐéåtH «
Temple - Phobos - Funeral
#36
Posted 06 November 2004 - 06:34 PM
#37
Posted 08 November 2004 - 02:47 PM
Edited by Valveous, 08 November 2004 - 02:50 PM.
#38
Posted 08 November 2004 - 03:06 PM
#39
Posted 08 November 2004 - 03:55 PM
If you mean making them weaker by upgrades then yes.Well in any case, which ever class you pick will make the game alittle funner. I say it should be the pally or zerker the most though, but I don't care which class upgrades next, but i know i'll get to have fun with it later. I voted Zerker
#40
Posted 08 November 2004 - 08:57 PM
![Posted Image](http://img.photobucket.com/albums/v506/Rithron/loveirony.gif)
#41
Posted 05 January 2005 - 05:15 PM
10% extra dodgey/hit/damage
or you choose one?
#42
Posted 05 January 2005 - 05:58 PM
![:unsure:](http://www.nightmist-online.co.uk/forum/public/style_emoticons/default/laugh.gif)
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