lol well put... except it isn't correct. was me and my friends who left over Bill disbanding, pking, and stating hed rejoin anytime he wished. happened 3x enough was enough. I took 23 players to OD who later went back to pandemonium after a substantial amount of players went inactive, namely playing a different game that offers more. there was about 12 total pks as a result of that 13 month conflict.
pandemonium did rekindle. only split verdicts on players were alec and ^ and then again ^ and again ^. then xmas quest happens and there was problems again with the above who tried to pk beast and drank 14 shades instead. oops. 6 months pass and we become unified again. hooray bosses die and die and die and die. while this happens players like this "andy" , don't get randoms because they already have all the items. merely going for the benefit of others and typically being one of 4 people who cleric. id say you go for exp but bossing is less gd exp.
a while later there was a small arguement with the insertion of a few main server players trying 1a. violating a standing rule to offer in clan chat whenever a boss is being done, incase others wished to join.
Andy states to founders that he plans to leave if aj sells him DA clan house. We all knew it and most other players beforehand. last few founders left 27 days later, not because of andy, but because of the foundation of founder votes being shattered and disallowed players being reinvited back instantly, without votes. I sent a clan memo and left back to my own clan. leaving pandemonium with alec(tietsu), ^ and his wife , wes and quinton and inactives. mr cold was only alone because of dbaggy remarks and actions and namely all his own doing time and time again.
now for the awesome part, the crates. a decent option tho flawed. in a game that had 2 problems exp loss from pks and a balanced leveling system, we get crates. crates which allow pkers to sit at 15 monsters and pk anyone wishing to level and better yet sit at the ktps to the leveling guilds. with no other options but to endure it.
I'm not going to say crates chased players away permanately , but i will say that on more than 1 occasion i took long 3-4 month absences because I hated crate farming certain items. Other players have taken absence just aswell because the system isn't balanced period. I myself nearly uninstalled after a crate of orcish emblems, being a usual 6 day a week player with a job and making my self devote 1 hour a day for 29 weeks to farm 48 emblems was beyond demoralizing not to mention entirely not worth it. Thank you to Walt who was kind enough to sell me the other 52.
its simple, the 2 major complaints on 1a from 2009-2012 other than jase cheating, were exp loss from pks, and a balanced leveling plan and we got an imbalanced crate system with 2 tiers.
I wont say staff are a problem because they shouldn't be developers, staff, police, testers ,builders, designers, mods and players in one. its too much. they cant be expected to only focus on the major problems without themselves having some fun. Is what it is, enjoy it while it lasts.
P.S. the only 1a players who are going to main are these "Andys Goons" for something to do when 1a sits at 3-4 players , likely soon when these 30 year old people get jobbies to support there nm crack habit during the winter. hooray for unemployment , ebay morons buying junk, and welfare checks. M eye rite /eyes