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Hunger & Thirst


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#1 busta_newb

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Posted 13 May 2004 - 07:55 PM

thinkin that there could be a bar somewhere to show how much food and water u have so u have a idea when u need to go and get some food and water.

#2 Xlithan

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Posted 13 May 2004 - 11:29 PM

yeah that would be cool, maybe in a pop-up window. the main screen is already cluttered.

#3 Vodka

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Posted 13 May 2004 - 11:35 PM

That'd definitely be an awesome thing to have. I'm pretty sure it'd be able to fit on the screen somewhere. As for the pop up window, no.
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#4 Conclavia

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Posted 13 May 2004 - 11:39 PM

possibly under the gold line in your stats but it seems like a big hassle for programing although it does seem reasonable considering irl you can usually tell when your tummy needs food.

#5 busta_newb

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Posted 14 May 2004 - 02:11 AM

you mean i actually suggested something that people like???

#6 ice_cold

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Posted 14 May 2004 - 06:06 AM

idea liked
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#7 Ryuku

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Posted 14 May 2004 - 12:34 PM

Supported

#8 Xlithan

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Posted 14 May 2004 - 12:47 PM

possibly under the gold line in your stats but it seems like a big hassle for programing although it does seem reasonable considering irl you can usually tell when your tummy needs food.

wouldn't be hard to program at all. The data is already there, all JLH would need to do is make a visual for the data, and slip in a status bar or something

#9 Angelus

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Posted 14 May 2004 - 01:16 PM

Hmm when will this be used, when you're hungry you go eat. If you're gonna train you eat and drink before anyways, knowing when it will happen doesnt change much.
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#10 Squee

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Posted 14 May 2004 - 07:53 PM

I don't usually get hungry or thirsty (I'll full heal before training)...but it still would be useful.

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#11 Rappy_Ninja

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Posted 14 May 2004 - 08:33 PM

this should be in I dont know how many times I was fighting a boss and 1 alt was hungry/thirsty and almost died because of it :)
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#12 Angelus

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Posted 14 May 2004 - 10:27 PM

Then pay attention to your crit, if you wanne be brainless go watch tv. Like what you people try to turn NM in, a tv show so you just can sit back and let the game play itself.
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#13 Dan

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Posted 14 May 2004 - 11:24 PM

I like it, would be helpfull at times

#14 Shane

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Posted 14 May 2004 - 11:39 PM

yeah that would be cool, maybe in a pop-up window. the main screen is already cluttered.

How about instead of a popup window make it two round circles that change colors are you get closer to needing food/water. Say it starts green and over time it slowly shifts to a yellow and then slowly to red. Have two of these circles, one for food and the other for water. Neither would take up much space on the client window. They could even be put in the place of where the attributes used to be. For those who remember the attributes that is.

Oh and when either circle turns red have it beep the client once and only once when the circle turns red. From then on if you missed the beep then its all on you.

Edited by Shane, 14 May 2004 - 11:41 PM.

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#15 Bean

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Posted 15 May 2004 - 12:00 AM

Its ok warlord, not everyone is perfect like you.

Large outages make for crits getting hungry halfway through. It would be nice to know BEFORE you lose health that you need food.

That and battle spam sometimes pushes hungry messages out of the way. Not giving the opportunity to see them.
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#16 Xlithan

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Posted 15 May 2004 - 01:58 AM

i actually gotta disagree. i have thought about this, and it DOES give you alot of notice when you're hungry/thirsty.

its not like you die strait away. It says right there in the text window when you are hungry/thirsty.

#17 pussicat

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Posted 15 May 2004 - 02:43 AM

I like that idea! :)

I was thinking that the longer you are hungry/thirsty, the more food/water you need. When ever you need 2 pecies of food, the bar should change over to two.

#18 Bean

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Posted 15 May 2004 - 04:20 AM

i actually gotta disagree. i have thought about this, and it DOES give you alot of notice when you're hungry/thirsty.

its not like you die strait away. It says right there in the text window when you are hungry/thirsty.

The first hungry/thirsty message takes away health. So no, it doesnt give you 'fair warning'.

Like I said, battle spam can simply push it off the screen, causing you only to notice when the fights are all done, which could very well be when your hunger/thirst or both have you losing 25-50 hp a crack.
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#19 Angelus

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Posted 15 May 2004 - 05:23 AM

Large outages make for crits getting hungry halfway through. It would be nice to know BEFORE you lose health that you need food.

Thats why you eat before them, ofcourse you're gonna be hungry sometime. In real life i also always check my meter before i go out, saves me the trouble of dying at school and having to come back again :)
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#20 ice_cold

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Posted 15 May 2004 - 07:12 AM

irl you dont just start dieing from not eating. you know when your getting hungry, you friggin nimrod...
I read somewhere that ostrichs hide their heads under the sand because moles watch porn.

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#21 Xlithan

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Posted 15 May 2004 - 11:36 AM

irl you dont just start dieing from not eating. you know when your getting hungry, you friggin nimrod...

this isnt real life, you friggin nimrod

Edited by Fingolfin, 15 May 2004 - 11:37 AM.


#22 Angelus

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Posted 15 May 2004 - 03:40 PM

irl you dont just start dieing from not eating. you know when your getting hungry, you friggin nimrod...

Here you don't either, health points aren't life points. If you have 300hp, doesn't mean you have 300 lifes, so you're not dieing here either, just getting weaker..like irl.

/me wins


Edit: and without calling people names, you're so owned...

Edited by Warlord, 15 May 2004 - 03:41 PM.

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#23 Xlithan

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Posted 15 May 2004 - 03:52 PM

and as i said, THIS ISNT REAL LIFE DAMNIT!

#24 Gaddy

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Posted 16 May 2004 - 07:01 AM

Nightmist isn't your real life? Wow, you guys are really missing out.

I like the idea of hunger and thirst meters. I am not sure where they would be put in, but they would be nice to have. I usually have a druid with me, but I don't always know when crits are hungry and thirsty, i scroll all except for the leader to keep myself from lagging too much. Some crits get hungry before others for some reason...not usually, just sometimes, and it throws me.

Also, I log off regurally, it is very uncommon for me to stay on a crit long enough for the crit to become hungry or thirsty in one go....usually closer to 9 go's before they've been on for long enough to be hungry or thirsty.

The meters wouldn't hurt anyone, they could simply be made toggleable or something like the exp and flashing.
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#25 Oracle

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Posted 16 May 2004 - 12:14 PM

I like the idea of having a bar similar to hp/mp somewhere showing your food/water level. It's not like we'd have irl but I think it would fit well for nightmist.

#26 Xlithan

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Posted 16 May 2004 - 12:46 PM

and this isn't real life. so i wish people would just stop saying "yeah but we dont have this and that in real life". annoys the hell outta me. it's a game, and the good thing about the game, is that it doesnt HAVE to be logical or REAL.

#27 fallen

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Posted 18 May 2004 - 05:10 AM

Supported :)
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#28 busta_newb

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Posted 20 May 2004 - 09:02 PM

:)

#29 TheNobleOne

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Posted 21 May 2004 - 02:18 AM

I support it

#30 Grimgnaw3

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Posted 28 May 2004 - 12:50 PM

I'm all for it.




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