Thieves
#1
Posted 23 February 2004 - 02:42 PM
If thieves are covert in town they should be able to assassinate people. But, if for any reason at all they come uncovert they get jailed for a certain ammount of time (20minutes or so?) So in other words, if they don't click them, and if there is more than 1 person on the square, you'll get sent to jail. You could have this for mages and druids to, but They can't click stuff like thieves can.
Support Eskimos. Down with the Penguins.
SK84LIFE!
Metal in game.
#2
Posted 23 February 2004 - 02:49 PM
#3
Posted 23 February 2004 - 02:50 PM
#4
Posted 23 February 2004 - 03:25 PM
Back on-topic.. I really think this idea is silly. Seriously, some's going to cast rf n enhance on their thieves and then basicly cut down anyone on their own. It'd promote the use of alts also, which I'm against.
#5
Posted 23 February 2004 - 03:27 PM
Support Eskimos. Down with the Penguins.
SK84LIFE!
Metal in game.
#6
Posted 23 February 2004 - 03:29 PM
Support Eskimos. Down with the Penguins.
SK84LIFE!
Metal in game.
#7
Posted 23 February 2004 - 05:07 PM
Again, another person who missed the EDIT button.well maybe it wouldn't let you get their items in their inventry, just gold? And honestlty, it would add more realism to the game. And it wouldn't be that big of a change, because if there is 2 people in the square and you kill one of them, you go to jail. Or if you fail, you go to jail.
So, you get 100k out of your bank to make a trade with someone, and..:
You were assassinated by Adversity
I spend 20 minutes in jail, and make 100k. Fair deal if you ask me.
Just what it seems here, and correct me if I am wrong, but you both seem like relatively new players. If that is the case, it's cool to see you thinking about game ideas. But possibly in the future, ask someone in game (not a friend of yours), who you know has an extended knowledge of the game, before posting?
I hope I wasn't too rude
#8
Posted 23 February 2004 - 06:39 PM
Support Eskimos. Down with the Penguins.
SK84LIFE!
Metal in game.
#9
Posted 23 February 2004 - 07:38 PM
#10
Posted 23 February 2004 - 08:21 PM
How can you tell that someones new, just because they make a suggestion that you don't agree with? Simple answer to that: You can't. It really is pathetic when people assume that just because they make a suggestion that isn't that good, they automatically have to be a newbie.Just what it seems here, and correct me if I am wrong, but you both seem like relatively new players. If that is the case, it's cool to see you thinking about game ideas. But possibly in the future, ask someone in game (not a friend of yours), who you know has an extended knowledge of the game, before posting?
#11
Posted 23 February 2004 - 11:17 PM
I am ever so sorry if my post caused you offence, but please notice, it had nothing to do with you.
You seem to have focused on the word 'new', when infact if you look deeper into what was written you'll notice I was encouraging this train of thought, and in no way being derogative concerning the fact of them being new or not.
It just appeared that way to me, and if they have a problem with it. By all means, they can take it up with me, and I'll amend my post.
Regards,
alone.
EDIT:
Sorry I posted here and didn't reply, I typed it as to PM, but hit post. Staff may remove this post as I'll PM it also.
Edited by alone, 23 February 2004 - 11:20 PM.
#12
Posted 24 February 2004 - 11:48 AM
citys are safe places ... but the city alley and other places which are not right at the "center" of the city u could kill ppl ( not only thieves ) but if someone sees u killing someone ( or hitting ) then when u go to a safe place in the city where u cant pk then the guards will take u to jail ( if u are covert or invis or camo the guards doesnt see u and cant take u to jail )
AND when youve hitted a ppl inside town pk place (where the city laws affect not outside town) you get count (criminal count which is the amount u have to be in jail if u get cought) and other ppl can kill u in town pk places and not get count AND gets a reward (from the guards) and the reward is more and more the much count u have
i posted a similar topic on the old forum but noone liked it ... i think ppl could like this ... better.
#13
Posted 24 February 2004 - 02:57 PM
I disagree.
Edited by Sausage, 24 February 2004 - 02:58 PM.
Retired... Now I know how it feels to quit NM and troll forums.
#14
Posted 24 February 2004 - 05:53 PM
no
Westcoast
#15
Posted 25 February 2004 - 03:43 AM
just a quick idea i hade when reading this
#16
Posted 25 February 2004 - 04:53 AM
since when was NM supposed to be realistic? its a game. not like Counter-Strike, but a fantasy gamewell maybe it wouldn't let you get their items in their inventry, just gold? And honestlty, it would add more realism to the game. And it wouldn't be that big of a change, because if there is 2 people in the square and you kill one of them, you go to jail. Or if you fail, you go to jail.
Edited by S3it0*, 25 February 2004 - 04:53 AM.
#17
Posted 25 February 2004 - 07:08 AM
#18
Posted 25 February 2004 - 08:35 PM
Plus you say that you make it so its balanced. How? In this case, balance would be something along the lines of allowing people to attack back. Though it still wouldnt be balanced. Because you would still be attacking from a coverted place.
Towns are no-pk safehaven squares. That safehaven will not be altered any time soon.
I agree with this. The idea of a town is that its a safe haven. No monsters, no PKs. This should not, and most likely will not, be altered soon.
What the what?
#19
Posted 29 February 2004 - 06:22 AM
How it would work:
a thief could only stay covert in town for two minutes without attracting the guard's attention after this point a thief is caught during their next action.
a thief would have to remain inconspicuous i.e. not flee the scene for five minutes or be caught after five minutes they would be home free unless another character sees the crime (must be able to see the thief)
(pant, pant)
#20
Posted 29 February 2004 - 06:35 PM
you were assassinated
peeps could kill someone in local = major exp loss for everyone
this idea is gay lol
#21
Posted 29 February 2004 - 07:38 PM
Lets turn nightmist into counter-strike!
#22
Posted 29 February 2004 - 11:45 PM
#23
Posted 01 March 2004 - 10:06 AM
#24
Posted 02 March 2004 - 03:57 PM
#25
Posted 04 March 2004 - 10:48 AM
#26
Posted 04 March 2004 - 08:41 PM
Skippy the Peanut Butter Fiend.
#27
Posted 05 March 2004 - 11:38 AM
#28
Posted 07 March 2004 - 08:12 AM
#29
Posted 07 March 2004 - 09:13 AM
#30
Posted 19 April 2004 - 03:59 PM
2 user(s) are reading this topic
0 members, 2 guests, 0 anonymous users