The Crane Temple
#1
Posted 03 April 2004 - 11:38 PM
To join our clan you must meet the following criteria:
- You must have a reasonably good understanding of the game itself.
- You should know your way around the major parts of the Nightmist world.
- You must not be a habitual PK-er.
The last criterion is the most important, we are a non-PK clan... our clan forbids motiveless PK-ing, but you are allowed to PK if you see a good reason to do so, for example, self-defense, a mosh, a revenge attack (either for yourself or a 'loved one'), a vigilante attack against a heavy PK-er etc... If other players or our clan allies start complaining about persistent PK-ing, we may have to question you and your place in the clan.
As a clan, we expect our members to be friends and work as a team. Continuously killing or harassing clan-mates is an intolerable offence.
Donations to the clan are not a requirement, but will be happily accepted, as donations will go towards expanding the temple and buying equipment for its members.
If you are interested in joining the clan, page my main crits, Crane or Europa, whichever is online.
Main crits:
Crane
Europa
Don't kill the
#2
Posted 04 April 2004 - 04:39 AM
Eesha ingame.
#3
Posted 04 April 2004 - 02:58 PM
#4
Posted 06 April 2004 - 08:03 AM
One minor rule I neglected to mention, try not to attack our clan allies:
Draco Honoris, Inferi Dii, The Warriors Of The Mists, Eye of the Tiger, Undecided Destiny, the fellowship of nightmist
Edited by Crane, 06 April 2004 - 08:04 AM.
Main crits:
Crane
Europa
Don't kill the
#6
Posted 06 April 2004 - 02:51 PM
Sincerely,
Amy of Draco
#7
Posted 10 April 2004 - 10:57 PM
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Description: The Crane Temple is a sanctuary for both wayward warriors of justice and criminals who want to redeem themselves alike. The temple is Nightmist's equivalent of the Earth realm's Shaolin Temple. There is a strict code of conduct, which states that mercenary killings and motiveless murders are forbidden - you are, however, allowed to defend yourself and avenge the deaths of loved ones (plus yourself) - to put it simple, we are a non-PK clan, but we are also a PKK clan. Welcome!
Main crits:
Crane
Europa
Don't kill the
#8
Posted 22 April 2004 - 01:13 PM
The Clanhouse currently consists of a Healing Sauna, a No-XP-Loss Sparring Arena, a Bank, Kitchen, Pub and a Clan Bank. I am currently saving up for a Clan Vault and a Briefing Room. I might add that we have a few NPCs to keep the kitchen and the pub clean and in working condition.
There is a vacancy for a "recruitment officer" in the clan, to ferry in more members - the only extra rules I must add for them is that they must only recruit PKKers (vigilantes) and non-PKers, and the recruitment officer themself should not have alts of high status (i.e. Leader, Founder or even Chairperson) in another clan. All the other rules that I have set out in the first post of this thread still apply. If the officer does recruit a member, they should inform me afterwards, and must consult me if they wish to boot a member.
To become a Leader in the clan, you must show a good level of devotion to the clan and to uphold the rules and code of conduct. Donations help, but will not guarantee a promotion, and do not ask to be promoted - you will be made Leader when I feel the time is right. The exception is that the Recruitment Officer will automatically be given Leadership upon joining, but will be monitored very closely.
Most of my crits are still fairly low-level, and I welcome clan outings to go training together. Page/Memo Crane or Europa if you are interested in joining.
Edited by Crane, 22 April 2004 - 09:40 PM.
Main crits:
Crane
Europa
Don't kill the
#9
Posted 23 April 2004 - 12:22 AM
Plus good luck from a new friend ~~Baha aka Nick
#10
Posted 23 April 2004 - 12:52 AM
Eesha ingame.
#11
Posted 23 April 2004 - 01:44 PM
Connavar
#12
Posted 01 May 2004 - 07:19 PM
A few new rooms are currently under construction so as to provide all basic facilities needed for an organised, honourable group of people. We are still looking to recruit some more members who have honour and loyalty. Our temple's policy and rules is as follows:
- You must have a reasonably good understanding of the game itself.
- You should know your way around the major parts of the Nightmist world - that is, the cities, the routes between them and your common training grounds.
- You must not commit yourself to dishonourable acts to obtain gold, such as scams and fraud in trades.
- Try not to attack our clan allies: Draco Honoris, Inferi Dii, The Warriors Of The Mists, Eye of the Tiger, Undecided Destiny, The Fellowship of Nightmist
- We discourage clan-hopping. If you have been booted out of a clan on more than one occasion due to a misdeed that you have committed, we may not let you in.
- If you do join, you require a clan tag.
- You must not be a habitual PK'er. I dislike people who will merrily mow down innocent players just because they can.
The last criterion is the most important, we are a non-PK clan... our clan forbids motiveless PK'ing, but you are allowed to PK if you see a good reason to do so, for example, self-defense, a mosh, a revenge attack (either for yourself or a 'loved one'), a vigilante attack against a heavy PK'er etc... If other players or our clan allies start complaining about persistent PK'ing, we may have to question you and your place in the clan.
As a clan, we expect our members to be friends and work as a team. Continuously killing or harassing clan-mates is an intolerable offence. We openly welcome clan outings and training expeditions, but do not expect us to put them on all the time.
Donations to the clan are not a requirement, but will be happily accepted, as donations will go towards expanding the temple and buying equipment for its members.
Leader and Founder status will not come automatically on joining. Bugging myself and the Founders to give you such status will only drive you further away from ever getting it. We will promote you when we feel the time is right. Remember this, it is hard enough to get Leader/Founder status, and even harder to keep it. If you do get promoted, we do not want you to start abusing your newfound power.
If you are interested in joining the clan, memo one my main crits, Crane or Europa.
P.S. The slot for Recruitment Officer has been terminated.
EDIT: Rule on clan tag added.
Edited by Crane, 01 May 2004 - 07:55 PM.
Main crits:
Crane
Europa
Don't kill the
#13
Posted 01 May 2004 - 08:11 PM
i will not pk ne of ur clannies (I only pk ppl wen im angry or bored...)
i wuld have joined 4 months ago,back then i was against pk, but since then iv started som bad habbits...good luck
Edited by kar, 01 May 2004 - 08:14 PM.
ive drank ye blood
ze vampires are back
#14
Posted 02 May 2004 - 04:15 AM
Vegas 1a....formerly known as Memphis ¨¨*:·(^.^)·:*¨¨
#15
Posted 02 May 2004 - 11:26 AM
The rules and regulations still apply.
Main crits:
Crane
Europa
Don't kill the
#16
Posted 05 May 2004 - 07:06 AM
If you want peace, work for justice.
Live long and prosper.
#17
Posted 05 May 2004 - 09:18 AM
Remain safe,
Amy of Draco
#18
Posted 05 May 2004 - 10:21 AM
It's just a small point, but it's actually impossible to attack clan allies, unless you are a founder and able to remove them from the ally list. So, you don't really need to tell people not to attack them i guess
it's plausible that the SOB hasn't spawned
¯¨:·»Gently spamming the forum since 2003«·:¨¯
#19
Posted 10 May 2004 - 09:21 PM
~Maximas
#20
Posted 15 May 2004 - 03:34 AM
i havent seen u on lately crane, wass goin on? and why isnt my clan an ally arent i your bud? im jokin, im jokin....... why are u people looking at me like that?
#21
Posted 15 May 2004 - 08:08 AM
Main crits:
Crane
Europa
Don't kill the
#22
Posted 15 May 2004 - 01:14 PM
ive drank ye blood
ze vampires are back
#23
Posted 15 May 2004 - 11:55 PM
Main crits:
Crane
Europa
Don't kill the
#24
Posted 01 June 2004 - 11:55 AM
Once the clan has more members, I will be able to hold clan events.
Main crits:
Crane
Europa
Don't kill the
#25
Posted 11 June 2004 - 02:39 PM
Main crits:
Crane
Europa
Don't kill the
#26
Posted 23 June 2004 - 08:39 AM
Crane
The Janitor
The Monkey
Non Sequitur (Ambassador)
White Wind of the West
"Ambassadors" is a term I've picked up that stands for a member who is also a founder of another clan.
Main crits:
Crane
Europa
Don't kill the
#27
Posted 24 June 2004 - 05:28 AM
#28
Posted 30 June 2004 - 01:46 AM
Clan donations will be happily welcomed and greatly appreciated, as it will help us to build the temple (clanhouse), which we wish to make as a place to live as well as containing all the facilities needed for a working, organised clan.
Main crits:
Crane
Europa
Don't kill the
#29
Posted 30 June 2004 - 05:08 AM
...Admiration hog.
#30
Posted 06 July 2004 - 01:18 AM
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