Jump to content


Photo

Another Thread Thats Not Going To Make A Difference


  • Please log in to reply
57 replies to this topic

#1 Freek

Freek
  • Members
  • 1200 posts

Posted 06 January 2012 - 08:14 AM

Gonna keep it short and simple since its a pointless post anyways.

Must haves:

Level 36+ leveling items (something you can optain solo or a max group of 5)
Events (Don't care if it starts off with two people or twenty people, there is no point in leveling a character if there is no competition)
Higher Level areas that are unlocked by leveling up (Can make these class based if want (would prefer)).


Pretty much it, right now the game is a pointless grind with a handful of classes that can actually achieve 36+.
Freek ingame.

#2 Cadabra

Cadabra

    (¯`·¸¸» ÇåÐàß®ä «¸¸·´¯)

  • Members
  • 2361 posts

Posted 06 January 2012 - 08:33 AM

Why post if you know its pointless?

Major changes need making but it won't happen.
Nightmist is like Pringles, once you pop you just cant stop.

#3 Freek

Freek
  • Members
  • 1200 posts

Posted 06 January 2012 - 08:37 AM

Just to show i CARE!
Freek ingame.

#4 Cruxis

Cruxis
  • Members
  • 573 posts

Posted 06 January 2012 - 08:51 AM

I'll care too <3

Supported.

Also, for a joke (I'm actually serious), re-do healing mobs and bosses to not be solo-able, but still killable with 3-5 people.
Basically everything would heal for 500-800 per 10 seconds. Co op still needed to do game, but atleast not an impossible amount.

#5 Prototype

Prototype
  • Members
  • 453 posts

Posted 06 January 2012 - 09:16 AM

Insanity: doing the same thing over and over again and expecting different results.
Albert Einstein
Haikus are easy
But sometimes they don't make sense
Refrigerator

#6 IXThunderDomeXI

IXThunderDomeXI
  • Members
  • 586 posts

Posted 06 January 2012 - 04:41 PM

Level 36+ leveling items (something you can optain solo or a max group of 5)


Supported 100% would like to see a level 36+ system like Tecton did

Events (Don't care if it starts off with two people or twenty people, there is no point in leveling a character if there is no competition)


Why should staff take time out of there day if only 2 people are going to join a event? If you want one get enough people on so its not a waste of staff time and get Piggy off SWTOR. I really see it as a waste of time asking for events when theres only 4-5 people on at a time.

Higher Level areas that are unlocked by leveling up (Can make these class based if want (would prefer)).


Whats the point in having high level areas if they're just going to be easy? (I'm assuming you want them to be easy since everyone seems to only want areas that can be done with 5 people). High level areas should be more difficult, thats why low levels can't go into them... I would definitely support adding Locksmith and the Inquisitor areas to 1a though.

I post because I have nothing better to do with my life :lol:
Angry_Anarch/Matityahu in game.

#7 Freek

Freek
  • Members
  • 1200 posts

Posted 06 January 2012 - 09:59 PM

Level 36+ leveling items (something you can optain solo or a max group of 5)


Supported 100% would like to see a level 36+ system like Tecton did

Events (Don't care if it starts off with two people or twenty people, there is no point in leveling a character if there is no competition)


Why should staff take time out of there day if only 2 people are going to join a event? If you want one get enough people on so its not a waste of staff time and get Piggy off SWTOR. I really see it as a waste of time asking for events when theres only 4-5 people on at a time.

Same logic applies to the players. Why should I as a player log on and hope that an event is ran? If there was a set schedule followed everyweek regardless of how many players are on would at least show that staff are trying and that players are missing events by choice not because they are not being ran.

Higher Level areas that are unlocked by leveling up (Can make these class based if want (would prefer)).


Whats the point in having high level areas if they're just going to be easy? (I'm assuming you want them to be easy since everyone seems to only want areas that can be done with 5 people). High level areas should be more difficult, thats why low levels can't go into them... I would definitely support adding Locksmith and the Inquisitor areas to 1a though.

I post because I have nothing better to do with my life :lol:

The reason we need new areas is so that POD scales with levels there is no reason I should still be training on te same pod mobs I have been training on since level 25. The levels do not have to be difficult but should scale as in the new area should be as difficult to a 35 as desert is for 25s. I say make these class and level restricted that way you are always discovering new content instead of sitting in the same area from level 25 to 40.. just because its new and appropriate for your level doesn't mean it has to be a suicide mission


Freek ingame.

#8 Freek

Freek
  • Members
  • 1200 posts

Posted 06 January 2012 - 10:33 PM

One more thing. The exp loss on death should be recapped. So players are not afraid to try new things
Freek ingame.

#9 IXThunderDomeXI

IXThunderDomeXI
  • Members
  • 586 posts

Posted 06 January 2012 - 11:17 PM

Same logic applies to the players. Why should I as a player log on and hope that an event is ran? If there was a set schedule followed everyweek regardless of how many players are on would at least show that staff are trying and that players are missing events by choice not because they are not being ran.



You should have given up already, events won't be ran until we either get more players or another staff that doesn't mind running events every night just to give the same people the items. On a side note I'm not against events being ran on 1a (Or main :lol:) I just don't see the reason complaining about it when clearly there are not enough people on at the same time to do events.

The reason we need new areas is so that POD scales with levels there is no reason I should still be training on te same pod mobs I have been training on since level 25. The levels do not have to be difficult but should scale as in the new area should be as difficult to a 35 as desert is for 25s. I say make these class and level restricted that way you are always discovering new content instead of sitting in the same area from level 25 to 40.. just because its new and appropriate for your level doesn't mean it has to be a suicide mission


Just out of curiosity how much do you think the POD should be in these areas?


I'm all for adding new content to both servers (Which is why I suggested putting the Inquisitor areas on 1a) but adding class and level restricted areas that have amazing POD and can be done by a few people (Or someone multipcing) makes me chuckle. I never once said it had to be a suicide mission, I just believe a area that can only be done by high levels should be more difficult than your basic area.

One more thing. The exp loss on death should be recapped. So players are not afraid to try new things



I'm not sure how much xp you lose on 1a, when your pro like me you never die /flex I do remember them lowering the xp loss on main a while back though, don't see why they can't do that on 1a. Anyways with the playerbase not trying to kill eachother 24/7 the only time you die is when the party leader leads you into a trap
Angry_Anarch/Matityahu in game.

#10 ice_cold

ice_cold
  • Advisors
  • 1803 posts

Posted 06 January 2012 - 11:27 PM

...but adding class and level restricted areas that have amazing POD and can be done by a few people (Or someone multipcing) makes me chuckle.


I read somewhere that ostrichs hide their heads under the sand because moles watch porn.

ScarletMuse 03/2/2005 11:20am

#11 Freek

Freek
  • Members
  • 1200 posts

Posted 07 January 2012 - 12:28 AM

About events im not complaining I'm simply stating that with the absence of events there is absolutely no reason to level up. Why level up when my level 30 can do everyhing a 35 can do? Not like I'm going to be fighting anyone so what's the point?




As far as the new areas, like I said they don't have to be "more difficult" than the current areas in the sense that it will be the same as taking a 25 to dessy. Make it to where the 35 would have the same issues that a 25 would have in desert. The PODS need to be upped a little per area there is no reason why a Lvl 25 should be training on the same pod as a 35+. Doesn't have to be anything crazy just something like 100 then 110 and etc. And obviously make these level restricted so.there is no "power leveling".



As for exp loss its 1.5% of your bar. So if it takes you 20 mill for 1% you see how devastating one death can be.
Freek ingame.

#12 Adultery

Adultery
  • Members
  • 375 posts

Posted 08 January 2012 - 12:48 AM

if were going to make major changes. we should ban multypcer's. but i guess jordan wouldnt be able to play anymore nor would half of RoS :lol: sad story.

Adultery - Diabolic-Clorox


#13 Freek

Freek
  • Members
  • 1200 posts

Posted 08 January 2012 - 01:21 AM

if were going to make major changes. we should ban multypcer's. but i guess jordan wouldnt be able to play anymore nor would half of RoS :lol: sad story.


I agree. We should make major changes so that multipcing stops. 100% Supported
Freek ingame.

#14 Prototype

Prototype
  • Members
  • 453 posts

Posted 08 January 2012 - 04:41 AM

Posted Image
Haikus are easy
But sometimes they don't make sense
Refrigerator

#15 Dangerous

Dangerous
  • Members
  • 498 posts

Posted 08 January 2012 - 09:10 AM

herp derp durak mc durak slagen durk p.s sry i don't speak de englais

#16 Abstract

Abstract
  • Members
  • 496 posts

Posted 08 January 2012 - 12:20 PM

if were going to make major changes. we should ban idiots. but i guess rick wouldnt be able to play anymore nor would half of his friends(if he has any) sad story.

#17 Freek

Freek
  • Members
  • 1200 posts

Posted 08 January 2012 - 04:39 PM

Some people just can't leave constructive post constructive. Oh well figured it was going to be a pointless post anyways
Freek ingame.

#18 Abstract

Abstract
  • Members
  • 496 posts

Posted 08 January 2012 - 05:37 PM

Events wont be run as noone joins when they are. Pointless waste of time.

Maybe an Automated daily event is the way forward.

Also there is nothing stopping players running events. Except greed that is.

#19 Freek

Freek
  • Members
  • 1200 posts

Posted 08 January 2012 - 06:21 PM

Events wont be run as noone joins when they are. Pointless waste of time.

Maybe an Automated daily event is the way forward.

Also there is nothing stopping players running events. Except greed that is.


Run an event with what reward? A couple thousand gold that could of been made faster just golding while the event is going? Not to mention that they would be making exp at the same time.

As for its pointless because no one joins them. How does that make it a waste of time? If no one joins them then the event can't be run which means you didn't spend anytime running it right? So the only time you'd be wasting is by typeing out the announcement. Everyone acts like events take an hour to run when of there are only a hand dull of people it would only take 20 mins or so.

Players aren't going to log on for events If there not routine. I can't predict when staff will decide to do an event that day but I can remeber to get on at a certian time to join one if its actually a schedule. I don't know why it would be such a big deal to try and guess what if one person joins then he wins. You do this routinely for a couple weeks and I guarantee the numbers for events will go up which will lead to.people leveling to become stronger which means more people will be on daily and etc. You see how it works? Im not going to train up to kill the same mobs over and over and when i can carry 14 shades and kill whoever I want no matter how much stronger they are then me
Freek ingame.

#20 Adultery

Adultery
  • Members
  • 375 posts

Posted 08 January 2012 - 10:25 PM

awe that hurt muffin? lol o well QQ and all that good stuff.

Adultery - Diabolic-Clorox


#21 Freek

Freek
  • Members
  • 1200 posts

Posted 17 January 2012 - 12:52 AM

There are 21 characters online, (21 users).

To bad there aren't enough people on to do events. Would be a shame to see
Freek ingame.

#22 IXThunderDomeXI

IXThunderDomeXI
  • Members
  • 586 posts

Posted 17 January 2012 - 02:07 AM

There are 21 characters online, (21 users).


:lol:
Angry_Anarch/Matityahu in game.

#23 Abstract

Abstract
  • Members
  • 496 posts

Posted 17 January 2012 - 05:18 PM

Today, 12:52 AM

All staff are english. They wont stay up till 1am on a school night to run an event.

Like i said before, you can organise events yourself. Charge entry fee's and distribute the prize money.

- Jase

#24 Apocalypto

Apocalypto
  • Members
  • 1204 posts

Posted 17 January 2012 - 07:15 PM

Wish we could get an automated triplex arena and mosh arena ect... People would just have to show up on a party and the leader could pay the fee to start the triplex.. npc randoms for teams
Apocalypto

#25 Tietsu

Tietsu
  • Members
  • 832 posts

Posted 17 January 2012 - 08:15 PM

Supported.

#26 brewcrew

brewcrew
  • Members
  • 467 posts

Posted 17 January 2012 - 09:06 PM

supported as well................and Jase, in regards to your post



Why not hire an American staff member who can run events at peak times?

Edited by brewcrew, 17 January 2012 - 09:10 PM.

Prophet 1a #1 pande pwning clan!

#27 Abstract

Abstract
  • Members
  • 496 posts

Posted 17 January 2012 - 10:11 PM

I also fully support automated events.

And, im not staff. I dont make decisions on who is hired.

Im saying right now there is no American staff members, so events cannot be run at American times regularly. So why dont the playerbase run some events at these times? Doesnt have to be triplex etc. You could all go out bossing (The 21 people who would enter the event), get some cool items and use those as event prizes instead of randoming.

You could run moshes specifically for your clan. You could host trivia events at NGH. You could hold races etc all around nightmist. You could play grenade vengance in a clan house, but whoever gets randomed is insta killed by everyone else.

Have some creativity. Maybe if someone from America took it upon themselves to run player events for a prolonged time, the staff team might decide to hire them.

- Jase

#28 Piggy

Piggy
  • Game Staff
  • 841 posts

Posted 17 January 2012 - 10:13 PM

I like sleep.

Piggy Or Derlok ingame


#29 Tietsu

Tietsu
  • Members
  • 832 posts

Posted 17 January 2012 - 10:15 PM

I like sleep.



Supported

Edited by Tietsu, 17 January 2012 - 10:15 PM.


#30 Piggy

Piggy
  • Game Staff
  • 841 posts

Posted 17 January 2012 - 10:35 PM

I like sleep.



Supported


I like that you supported this.

This person for staff.

Piggy Or Derlok ingame





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users