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Paci's And Greater Pact
#1
Posted 22 April 2006 - 09:30 PM
Now as far as i know paci's are for being solo. Not for stopping people from playing the game.. Sounds like anti-social behavior to me.. Never knew something like this was to be allowed...
#3
Posted 22 April 2006 - 10:10 PM
#4
Posted 22 April 2006 - 10:20 PM
Edited by deadman, 22 April 2006 - 10:20 PM.
#5
Posted 22 April 2006 - 10:31 PM
#6
Posted 22 April 2006 - 10:44 PM
Main crits:
Crane
Europa
Don't kill the
#7
Posted 22 April 2006 - 11:02 PM
And it's about mooseing time, lol
deimos the noob said no
#8
Posted 23 April 2006 - 12:26 AM
i made posts about this a few times and got flamed by a lot of people, but i do agree with you. If a pacifist can stop you from killing a boss or other monsters for no reason kind of makes people want to not play, ruins the point of even playing this game, which is to kill things. Paci's is prob the worst thing to ever happen to NM.
strongly agree...i mean seriously, at least HL attacks, unlike the poor bunnies at the meadow...why aren't there any paccies at grassy meadow defending all the bunnies n deers?
Paccy is a good class, only if it just minds its own business, and not prevent others from training/battling/etc. Of course, the point of this game is to kill/heal to kill newayz
Timing...
#9
Posted 23 April 2006 - 01:44 AM
I was at HL with tony
And if you are soloin a hard boss and a stupid paci comes along and GPs you.. it messes it all up
Character Name: Wind on both servers!
#10
Posted 23 April 2006 - 04:14 AM
#11
Posted 23 April 2006 - 04:32 AM
Staff Comment: (Elite_Bunny on 08-21-2005) Warned for abusing the Pacifist class by repeatedly dragging monsters onto a party on a kill-to-pass square.
/who venture to confirm.
It's abusing the pacifist class i reckon
Hansol ingame
#12
Posted 23 April 2006 - 05:03 AM
#13
Posted 23 April 2006 - 05:08 AM
Property of Jessica
#14
Posted 23 April 2006 - 06:24 AM
Means they help solve battles and pking peacefully not stopping someone from killing monsters.. they help people.. they have no reason to do anything other than help people...
Them stopping someone from killing monsters ruins their image as pacifist because they are being a detriment to other people and stopping them from doing things not to be nice and helpful but to make them angry and prevent them from accomplishing their job. Should be helping not hurting.
(Sorry for the unorganized posting and that here.. half awake)
Edited by deadman, 23 April 2006 - 06:25 AM.
#15
Posted 23 April 2006 - 07:16 AM
The Hedge Lord wasn't evil, just misunderstood. The pacifist was merely stopping you from slaughtering an innocent creature.
^^^ opposed to war and violence and so on.... Blah blah blah I'm a dirty tramp.
#16
Posted 23 April 2006 - 09:51 AM
What if you attack a player?
And it's about mooseing time, lol
You won't be allowed to attack players while it is cast; the reason is that Greater Pact could then be used as a PKing aid... you cast Greater Pact on someone and they quickly find a victim, who cannot attack them, but those under Greater Pact can give out all the punishment in the world!
Main crits:
Crane
Europa
Don't kill the
#17
Posted 23 April 2006 - 01:38 PM
Also directed at Tony; being a pacifist doesnt mean your obligated to help anyone just means you dont use violence as a way to solve problems.
#18
Posted 23 April 2006 - 02:09 PM
As anoying as it is, i think i agree with jared on this, and really its just as annoying as pking, gives pacis there way to get own back on a player without useing any violence.
Also directed at Tony; being a pacifist doesnt mean your obligated to help anyone just means you dont use violence as a way to solve problems.
People go on a paci to help a clannie kill a boss?
Character Name: Wind on both servers!
#19
Posted 23 April 2006 - 03:14 PM
And as for Jared you only support it because you do it to people, so lose your whole hero image.
#20
Posted 23 April 2006 - 04:01 PM
And as for Jared you only support it because you do it to people, so lose your whole hero image.
We're not that sad Tony. Run along and kill your little Hedge Lord now, if we want you not to kill it we'll probably find a better way of doing it than greater pact
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#21
Posted 23 April 2006 - 04:04 PM
#22
Posted 23 April 2006 - 04:08 PM
1) i agree with jazza on the helpless creature protection thing - and the hedge lord wasnt evenm misunderstood - you run onto some one elses land, and attack a resedent in order to steal its prize... how is that not an act of war if a pacifist feels the need to protect it i dont see why it cant.
2)This would make critain places far to easy - pacifist + party... GP 3 zerks.. move em onto a normaly hard square with a rouge.... 3 2 1 bang.. rouge dead no chance to hit.. instead or the usual run on and try and hit it before it gets you.
Edited by Snoopy, 23 April 2006 - 04:14 PM.
#23
Posted 23 April 2006 - 04:16 PM
i disagree with this change. i can see your point, but
1) i agree with jazza on the helpless creature protection thing - and the hedge lord wasnt evenm misunderstood - you run onto some one elses land, and attack a resedent in order to steal its prize... how is that not an act of war if a pacifist feels the need to protect it i dont see why it cant.
2)This would make critain places far to easy - pacifist + party... GP 3 zerks.. move em onto a normaly hard square with a rouge.... 3 2 1 bang.. rouge dead no chance to hit.. instead or the usual run on and try and hit it before it gets you.
Hmmm, that's a good point, although personally I would probably opt for mass-invisibility, as it lasts longer and doesn't require a player to be on a Pacifist, where instead they could be on non-Pacifists to help out against the bosses there.
Main crits:
Crane
Europa
Don't kill the
#24
Posted 23 April 2006 - 04:33 PM
Either way the class is open to "abuse" thats not really abuse its just pacifists doing what they do best and people not liking it because it makes there lives more dificult.
#25
Posted 23 April 2006 - 06:31 PM
However, think if something like the Thief class was just released. We'd have TONS of people complaining about thieves + druids being overpowered and thieves stealing from the whole desert being class abuse. However, they were here when we started the game, so it is normal.
-Proverbs 4:7
#26
Posted 23 April 2006 - 08:03 PM
I think it's a clear abuse and I doubt admins intended Greater Pact to be used in order to prevent one player from attacking a monster. I think if they can be banned for dragging monsters, they should be banned for keeping people from properly playing the game.
deimos the noob said no
#27
Posted 23 April 2006 - 08:36 PM
#28
Posted 23 April 2006 - 09:03 PM
Main crits:
Crane
Europa
Don't kill the
#29
Posted 23 April 2006 - 09:31 PM
the first protects monsters (happy pacifists)
the second allows monsters no chance to win (unhappy diety)
edit - the only other thing would be to change it only so it will rturn of if atacking the undead (happy diety again)
Edited by Snoopy, 23 April 2006 - 09:35 PM.
#30
Posted 23 April 2006 - 09:41 PM
Thieves stealing from monster's doesn't prevent you from killing a monster and getting a drop, so I don't see the connection there...
I think it's a clear abuse and I doubt admins intended Greater Pact to be used in order to prevent one player from attacking a monster. I think if they can be banned for dragging monsters, they should be banned for keeping people from properly playing the game.
I doubt the admins intended thieves to be able to wipe an area of gold, but it happens deal with it.
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