Human Mages
#1
Posted 10 June 2004 - 04:37 PM
However,
An elf mage has 18 con and gains 8 hps per lvl
A human mage has 19 con and still only gains 8 hp per lvl
It should be that the extra con allows for 9(+?)hp gains
Thus compensating for the lower intel and wis stats, as it is with other class's.
What do you all think? And can this be implemented ?
#2
Posted 10 June 2004 - 08:13 PM
A human mage will start off with more HP than a mage. There lies your bonus.
#3
Posted 10 June 2004 - 08:43 PM
#4
Posted 10 June 2004 - 10:21 PM
It might be worthwhile posting this in the normal 'Suggestions' area.
(Eternyte, might be best if you do that, you've got a certain amount of eloquence with your suggestions.)
#5
Posted 11 June 2004 - 07:56 AM
My Human mage started off with 14 hp's and 24 mana
What did your elf mage start with ?
/t Deval
My thoughts exactly, thnx for your support
I was going to post in the suggestions area, but thought that being a mage topic it would only be transferred here again, as has happened in the past.
If this where to be implemented, would it then be allowed to reset the human mages currently in play, so that they could benefit as well ?
And if you do post this in the suggestions area, could you attatch a poll to it as well, just to make it crystal clear to the sysop's, thnx.
#6
Posted 11 June 2004 - 10:43 AM
Hmm i wonder if with the 5% more exp rule on humans would make them easier to train to arch than the extra few damage Elves do?
Anyway back to top, give them a chance at getting 9's
Edited by Thunderja, 11 June 2004 - 10:44 AM.
#7
Posted 11 June 2004 - 07:22 PM
#8
Posted 11 June 2004 - 07:44 PM
The number 12 strikes me for some reason...but don't hold me to that.
#9
Posted 12 June 2004 - 06:54 PM
#10
Posted 12 June 2004 - 07:43 PM
#11
Posted 12 June 2004 - 10:34 PM
However, I don't think that human mages should get a huge advantage HP-wise. Maybe 15 HP more but I think that anymore than that and it'll just be ridiculous.
#12
Posted 12 June 2004 - 11:23 PM
Simply put, 17 con get's you 7 hp gains, 18 con get's you 8 hp gain's and therfor 19 con should get you 9 hp gain's.
kinda like what you would expect from the different stats.
#13
Posted 13 June 2004 - 02:00 AM
I feel that 30 HP is a lot to mages and would be a significant difference for just one extra point of Constitution. Constitution shouldn't hold that much weight when rolling a mage.
#14
Posted 13 June 2004 - 06:58 AM
A 17 con mage has that same gap in hp's and there's no opposition..
Is there a randomization for a 17 con mage, so that they can get 8's?
Edited by lowmion, 13 June 2004 - 07:00 AM.
#15
Posted 13 June 2004 - 09:29 AM
I think the pros and cons balance out, I'm all in favour of humans having 9hp per level. Anyway, there is only about 1/2 level 30 human mages, so for their bonus they would need to be arched which would take the time.
I vote for this idea.
#16
Posted 13 June 2004 - 04:26 PM
...Would a mage with 14 constitution receive a 4 HP gain when they level up?
#17
Posted 13 June 2004 - 05:53 PM
Roll one and lets have a look.
#18
Posted 13 June 2004 - 06:10 PM
An answer to your question......
Squees_Mage is a Male Human Initiate Mage. He looks normal, smart, agile, and sexy. In one hand he holds an Oak Staff and he is in a healthy condition
Race/Class: Male Human Mage., Str: 8, Int: 14, Dex: 13, Con: 14, Wis: 16, Chr: 17, Lev: 1, Exp: 1,017, HP: 12, MP: 21, Stm: 1.
You have increased to level 2, gained 6 hp and gained 10 mana points
and just in case you're wondering at lvl 1,
You extend your hand out, and lightning shoots from your fingertips, electrocuting a Drunken Brawler for 10 points of damage.
And was hitting with the Oak staff for a 2 Pod.....
And yes you can have this crit for free, lol........
#19
Posted 26 June 2004 - 05:48 PM
#20
Posted 26 June 2004 - 11:12 PM
30 HP is a lot to a mage. It really should be a percentage. A 50% chance will still mean the Human Mages will get around 15 more HP than an elven mage.
#21
Posted 26 June 2004 - 11:38 PM
#22
Posted 27 June 2004 - 05:55 AM
#23
Posted 27 June 2004 - 11:16 AM
Just that there's disagreement about whether or not the gain should be a definite 9 hp gain or a possible 9 hp gain.
So to iron this out and make it clear, can you all post:
(1) yes/no support 9 hp's
(2) yes/no definite 9 hp gains
Hopefully then the sysops can give a veiw as to whether this will/wont be implemented.
Thnx
#24
Posted 27 June 2004 - 03:49 PM
I just don't think it should be a definite thing. This is like me saying that all Elven Mages should get a definite 14 mana every time they level up because of their 20 Wisdom. I'll agree that a Human Mages should be a little more "hearty" than other mages...but there is always the certain Human that's a little more frail than others and there's always that Elf that is a little more well-built than others.Whats the difference in doing 25/30 more damage, or having 25/30 more hp. It balances out perfectly. Exluding the loss of mana and extra resistance and extra fizzle rate, which should throw the certain 9hp per lvl into undesputed territory
If it were a percentage, this kind of variation would be reflected.
#25
Posted 27 June 2004 - 05:02 PM
Perhaps Pandilex would like to take this on board, and create a level 30 mage with 285hp ish, and test it against various classes and other mages to test the discrepancies.
#26
Posted 27 June 2004 - 07:00 PM
Look Squee, a Mage at arch can do 25 more damage, and has a fizzle chance which balanced out the 30 hp. PLUS it has extra mana, AND a fizzle chance. It's totally fair. What's not fair is that a human mage has NO advantage over an elven one EXCEPT that it can have one more strength. 30 more HP would be fair!
Not 15 hp, 30. It's pathetic if you get 7 7 7 7 7 7. . . for a 17 constitution, 8 8 8 8 8 8. . . for 18 constitution, and 19 lends 9 8 9 8 9 8. . . advantage.
#27
Posted 27 June 2004 - 07:02 PM
I'm afraid not. Mages get 5% more damage inside a forest, and that balances out the 5% more experience, the race balances are even.Squee is right, a certain 9 is not a good idea, the chance of a 9 is and with the extra 5% exp gain would make the playing field about as even as it should be.
THe constitution gains are NOT!
#28
Posted 27 June 2004 - 09:18 PM
set hp gains for set cons means just that,
if you only like a 19 con crit to maybe have a chance at 9 hp's, then it should also be an 18 con crit has maybe a chance at 8 hp's by the same percentage, which would effectively undo the whole mage upgrade thing.
and by the way human's arnt the only 19 con crit's that can be mages,
half elf's might also make a reappearance as a prefered mage race if this was brought in, thus keeping the whole diversity thing happening instead of every-one only using gnomes and elf's.
/t Eternyte,
So do you have any idea's as how to get a staff response/opinion for this topic ?
#30
Posted 27 June 2004 - 10:35 PM
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