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Scarabs
#1
Posted 12 February 2006 - 04:03 PM
deimos the noob said no
#2
Posted 12 February 2006 - 04:05 PM
#3
Posted 12 February 2006 - 04:07 PM
#4
Posted 12 February 2006 - 04:07 PM
Their gold is 250 which is considerably less than 400 upstairs.I agree with it being at 68, mostly due to fact there so easy to get to, and scarabs are close to stronger monsters with more gold/exp, Pyramid > Scorpions Museum > Modern Art Statues
Scarabs also seem to have higher dex than moderns.
Edited by Prophet, 12 February 2006 - 04:10 PM.
#5
Posted 12 February 2006 - 04:09 PM
#6
Posted 12 February 2006 - 04:10 PM
exactly my point lol go upstairs for better goldTheir gold is 250 which is considerably less than 400 upstairs.I agree with it being at 68, mostly due to fact there so easy to get to, and scarabs are close to stronger monsters with more gold/exp, Pyramid > Scorpions Museum > Modern Art Statues
Scarabs also seem to have higher dex than moderns.
#7
Posted 12 February 2006 - 04:11 PM
The pickaxe is already a bad invention I mean hitting a cg for 450 damage on a 3 stam thief dealing out 9k of damage off 3 stam unspelled is somewhat overbalanced.i didnt think it should have been changed, and see no reasoning for it, only places to train low lvls now are all 68pod and below, which in my opinion sucks. I heard rumor that this maybe was to get more people to train alts with a pickaxe, but the areas that the pickaxe is effective in is small areas and are only sutiable for 1-2 alts at a time, so id say if the reasoning is to get people to use the pickaxe then si ply expand the areas where pickaxe's can be used
Edit: the 9k comment is taking into account a party of thieves; imagine how much they do off 5 stam spelled...
Edited by Prophet, 12 February 2006 - 04:14 PM.
#8
Posted 12 February 2006 - 04:13 PM
Yes but before some ppl had the option of either better gold upstairs or better exp downstairs and now its been made so that there is no point of the downstairs area other than to get upstairs.exactly my point lol go upstairs for better gold
Their gold is 250 which is considerably less than 400 upstairs.I agree with it being at 68, mostly due to fact there so easy to get to, and scarabs are close to stronger monsters with more gold/exp, Pyramid > Scorpions Museum > Modern Art Statues
Scarabs also seem to have higher dex than moderns.
#9
Posted 12 February 2006 - 04:16 PM
#10
Posted 12 February 2006 - 04:17 PM
Arrowheads are same exp as scarabs(before) better gold, and the 4th floor are not intended to be trained off due to the 30xp pod or something like that and not so good gold.Whats the exp on arrow heads and suites? if there lower than 80 maybe should consider increaseing them, but having the first floor of an area having the better exp doesnt seem right.
#11
Posted 12 February 2006 - 04:19 PM
#12
Posted 12 February 2006 - 04:19 PM
Edited by Prophet, 12 February 2006 - 04:21 PM.
#13
Posted 12 February 2006 - 04:20 PM
Ever tried getting to the top, its not so pointless and its kinda funDangit, it was a decent place to train. It actually started getting more interesting with more people finding out about the place and war action was going on (even though I was getting owned half the time down there) The scarabs should be reset back to 80. Now the pyramids are just plain worthless to anyone including the lower levels.
#14
Posted 12 February 2006 - 04:40 PM
With the opening of the Pyramid of the Mortal God, it is easy to compare the Scarabs with the other monsters near it. The Scorpion is 85 XP and is far meaner than the Scarab, as is the even nastier Ibis Statue, that has significantly less XP even after the Scarab was lowered to 68. Even in the Museum... the Modern Art Sculpture, at 70 XP, attacks 5 times as fast as the Scarab, and has nearly the same HP.
The main reason though is that Scarabs are, in comparison, high XP monsters that are quite easily accessible and easy to kill. They are still quite generous with XP though.
That logic makes sense. If you want better exp, you'll need to be a higher level. If you can't quite handle it, 68 exp isn't that bad. It really isn't.
Besides, what's the point if archmasters are handed to you on silver platters?
![Posted Image](http://img.photobucket.com/albums/v506/Rithron/loveirony.gif)
#15
Posted 12 February 2006 - 04:42 PM
Metal/Tanis in game.
#16
Posted 12 February 2006 - 05:03 PM
Museum MonstersWhats the exp on arrow heads and suites? if there lower than 80 maybe should consider increaseing them, but having the first floor of an area having the better exp doesnt seem right.
(1st floor) Scarab -> 68 XP
(2nd floor) Modern Art Sculpture -> 70 XP
(3rd floor) Arrowhead -> 80 XP
Pyramid Monsters
(1st floor) Scarab -> 68 XP
(2nd floor) Scorpion -> 85 XP
(3rd floor + 1st floor miniboss) Ibis Statue -> 65 XP
Scarabs and Modern Art Sculptures have the same armour, dexterity and wisdom, and almost the same HP too. The only major differences are that Modern Art Sculptures are undead and attack faster than Scarabs, and of course, Modern Art Sculptures hold 150 more gold. Arrowheads have slightly more Dexterity and slightly less Wisdom. Scorpions have even more Dexterity and slightly less Wisdom, and their attack is far more damaging. As for Ibis Statues... well... high-damage, dual-attacks, low cooldown and high HP, and only 65 XP (the low XP is mainly due to their presence in the Pacifist-only Pyramid)
The fact that the Mummy in the Museum cannot be fought easily by low-levels is not really a good defence these days, since Stair Key 1s are so abundant from farming.
Main crits:
Crane
Europa
Don't kill the
#17
Posted 12 February 2006 - 05:19 PM
#18
Posted 12 February 2006 - 05:36 PM
i'm just wondering if the xp had always been 68 would you all still be moaning that it should be higher?
On 1a Azure, Melody, Faith, Solstice, Wylow, Hope in game.
#19
Posted 12 February 2006 - 05:39 PM
That would solve several problems.
heh
#20
Posted 12 February 2006 - 05:47 PM
they aint cans!!!
Hansol ingame
#21
Posted 12 February 2006 - 05:49 PM
Main crits:
Crane
Europa
Don't kill the
#22
Posted 12 February 2006 - 05:55 PM
heh
#23
Posted 12 February 2006 - 05:55 PM
But...
The scarabs in the museum were always worth far more than their difficulty. They needed a correction. Even if the scarabs in the pyramid were replaced with another monster, this change would still be a good one.
#24
Posted 12 February 2006 - 07:20 PM
80 is too high because Scarabs really are not that difficult of a monster.
I think around 70-75 would be good for them. I do not think their xpd should be less than modern art sculptures for hitting characters.
We are not the ones who made scarabs easy to get to...nor is much of the exp in Nightmist completely difficulty based--otherwise bears would be a good bit less exp than orcs, etc.
Edited by Gaddy, 12 February 2006 - 07:27 PM.
-Proverbs 4:7
#25
Posted 12 February 2006 - 09:30 PM
Musuem is now COMPLETLY pointless.
That one, yeah. Perhaps you could make their exp slightly more (like 73) like you do with ones in Arena... (Not really sure how this system works though) Otherwise create new monsters like "Pyramid Scarab" or "Museum Scarab." Plus lessen gold to around 200 ... just a thought. Modern Art Sculptures were mostly for healers, specifically pacifists, anyways, or so I thought.
And by the way, unique bears in each forest sounds cool =P
#26
Posted 12 February 2006 - 09:34 PM
Scarabs at 80 had the same exp as what you would get off of a sand spider.. Only difference was the sand spiders hit 5x as hard and give out about 250-300 more gold. Scarabs are to easy to kill and barely hurt you when they hit you, they should not have the same exp base as a sand spider.. Modern Art Sculptures are actually worth it now to get to the 2nd lvl of the museum. It was not right that they had less exp base then the monster a floor below them. The change had to be made as Trevayne's reasons said.
#27
Posted 13 February 2006 - 01:20 AM
#28
Posted 13 February 2006 - 01:26 AM
i'm just wondering if the xp had always been 68 would you all still be moaning that it should be higher?
No I wouldn't have complained and would have eventually found a different place to train. Thing is, scarabs has always been 80 so why is everyone complaining about it now? Oh, I know. People stopped going to the museum because of the constant pk'ing by people and it wasn't worth the 12-15k to spend on museum keys anymore so people went to a place that was hardly ever used (trained down there for 2 months and not saw a single soul except the person who had showed me the place) and now all of a sudden the whole scarab exp is a conspiracy. It honestly should have been left alone. It was never an issue before in either place, it shouldn't have been one now.
#29
Posted 13 February 2006 - 02:48 AM
#30
Posted 13 February 2006 - 03:08 AM
You act like this is the first monster to have it's exp lowered. With that said. Based on past experiance I highly doubt any amount of complaining will get the EXP back. Look how many lobbied for the orc exp to be brought back up and they still suck.No I wouldn't have complained and would have eventually found a different place to train. Thing is, scarabs has always been 80 so why is everyone complaining about it now? Oh, I know. People stopped going to the museum because of the constant pk'ing by people and it wasn't worth the 12-15k to spend on museum keys anymore so people went to a place that was hardly ever used (trained down there for 2 months and not saw a single soul except the person who had showed me the place) and now all of a sudden the whole scarab exp is a conspiracy. It honestly should have been left alone. It was never an issue before in either place, it shouldn't have been one now.
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