Mailing System
#1
Posted 05 December 2004 - 06:59 PM
#2
Posted 05 December 2004 - 07:52 PM
#3
Posted 05 December 2004 - 08:36 PM
#4
Posted 05 December 2004 - 09:12 PM
#5
Posted 05 December 2004 - 09:43 PM
I think the reason that the postal service in WoW is successful is because it takes longer than 4 seconds to walk to another town.World of Warcraft lets you post items, and that is far more successful than this game will ever be... so mock the suggestion if you will, I think it is a good idea.
#6
Posted 05 December 2004 - 10:25 PM
Hehe how right you are Squee!! This guy has got to be one seriously lazy MOFO, to want to have a postal service in nightmist.I think the reason that the postal service in WoW is successful is because it takes longer than 4 seconds to walk to another town.World of Warcraft lets you post items, and that is far more successful than this game will ever be... so mock the suggestion if you will, I think it is a good idea.
Staff already have enough on the plate as it is, so let them concentrate on the bigger and more important things like new areas and equips, instead of some retarded postal service
#7
Posted 05 December 2004 - 10:46 PM
Is Nmps policy you are responisble for any lost items while traveling from town to town. if you get roobbed you get robbed lol;p
i dont support is unneeded, and would just cause major unneeded lagg
#8
Posted 05 December 2004 - 10:55 PM
Has also been brought up before and turned down.
Malavon, WoW is also 3D, run by a multi-million dollar company (one of the biggest gaming companies?), and has the backing of (I'd not be suprised) hundreds of thousands of players.
Now, pick out any differences between WoW and Nightmist?
Edited by alone, 05 December 2004 - 10:56 PM.
#9
Posted 06 December 2004 - 02:40 AM
The problem with most gamers now a days is they are just plain lazy.
Reminds me of the fat lady at the buffet riding around on one of them little electric cars. /t The FatLady If you would push yourself away from the table you wouldn't have to drive that car to fill your plate.
#10
Posted 06 December 2004 - 03:25 AM
#11
Posted 06 December 2004 - 09:49 AM
Except then they turn round with a submachine gun...
it's plausible that the SOB hasn't spawned
¯¨:·»Gently spamming the forum since 2003«·:¨¯
#12
Posted 07 December 2004 - 12:03 AM
#13
Posted 07 December 2004 - 03:02 AM
#14
Posted 07 December 2004 - 12:09 PM
I'd like to see you walk from one end of Nightmist's world to the other in under 4 seconds. Oh, and because WoW is also so much larger, it also has a tram going from the two biggest cities for the Alliance, griffons, giant bats, wind riders, unique mounts for each race, zepplins, boats etc... and yet they still have the mail system.I think the reason that the postal service in WoW is successful is because it takes longer than 4 seconds to walk to another town.
Malavon, WoW is also 3D, run by a multi-million dollar company (one of the biggest gaming companies?), and has the backing of (I'd not be suprised) hundreds of thousands of players.
Which makes no difference what so ever...
Now, pick out any differences between WoW and Nightmist?
The major different is that WoW players actually want the game to improve. They don't have a bunch of idiotic, arrogant players that shoot down everyones ideas because they are to stupid to come up with their own. I can see how you may think it's lazy not wanting to spend 10 minutes or more wasting your time by running around giving items to your other characters, but if that is the case... just stick a cost on the postal service and it's fine. Then for you people who 'aren't lazy', you can still waste your time running around and save a bit of gold.
#15
Posted 07 December 2004 - 01:10 PM
#16
Posted 07 December 2004 - 02:25 PM
Wafer, you know in the same period Royal Mail lost 14million items, they also managed to deliver over a billion.
#17
Posted 07 December 2004 - 03:56 PM
ROFLThere is a Nightmist postal system, its just it is run by Royal Mail, and thats why nothing ever gets delivered!
#18
Posted 07 December 2004 - 07:05 PM
It would have been nice if there were a few full stops in there... it would have made it easier to read ^^Well hey i just thought it would be a good idea but the way your talking is it sounds like it would be easier to get your stuff stolen which it isn't cause if you got off your bean bag chairs put your clothes on and wipe the cheetos off your chests and understood this message then it would be easy to understand for simple minded dimwits like you guys that it would hold individual characters items like the nightmist vault so it wouldnt get stolen and no there wouldnt be a guy running around sending stuff to different towns i suggested for the staff to like teleport the stuff if you will like they do the characters when they're sending them to jail or the staff lounge.
I think for the most part we did understand what you wanted- an instantaneous way of transporting your items from place to place.
You want a way to move items from town to town and crit to crit without ever worrying about losing them through dying, and without ever worry that they might take up space in your inventory that you can use for pots, mana, keys... and whatever else you might need.
"it would be easy to understand for simple minded dimwits like you guys that it would hold individual characters items like the nightmist vault"
Okay, so we also get that you want a secondary nightmist vault to exist in the form of an item inbox.
I despise that part of the idea.
The idea of a postal service I find okay... the ways it can be abused make me dislike it, but the idea itself was okay.
You know what... I might even have liked that idea... until you mentioned vaults
You aren't designing a system that can be abused- you are actually designing the service to be abused.
And I'm sure the staff have better things to do all day than sit there teleporting lazy players items around.
You assume the players would trust each other with each others items ^^this is something that the players should be able to organise themselves if desired
Sorry, but last I checked trust isn't something I tend to see in large amounts.
As a matter of fact... back when Inferi Dii had just started, I used to run an item transport system through the sewers. Anyone who felt they could trust the random person they didn't know was welcome to get me to take items to someone at the other end...
With the provision that if I got pked and lost their item, THEY lost their item.
Before anyone suggests it, I never stole any items this way... Okay so I don' think I was ever transporting anything worth stealing, but that isn't the point.
By fluke I never actually lost any either.
The fact is that I, a player, was doing this... I didn't even charge anything, although that was because I was mainly doing it to try and get word around that Inferi Dii were nice people ^^
I transported a fair amount of items... or at least I did until I realised that noone cared, and I realised that the people I ended up transporting for were ungrateful sods.
Then I stopped.
Nightmist as it is now- I sure as hell wouldn't consider doing that again unless it was for people I knew personally and considered to be friends, simply because I know most people wouldn't appreciate it.
And with nightmist as it is... chances are noone would trust that random person claiming to be a postal-worker with their items.
It would be nice if JLH's statement were true... but facing facts, I personally don't think that it would ever work as a player organised business
#19
Posted 07 December 2004 - 08:53 PM
too long to read, so didnt read it, but it looks nice, keep up the good workIt would have been nice if there were a few full stops in there... it would have made it easier to read ^^Well hey i just thought it would be a good idea but the way your talking is it sounds like it would be easier to get your stuff stolen which it isn't cause if you got off your bean bag chairs put your clothes on and wipe the cheetos off your chests and understood this message then it would be easy to understand for simple minded dimwits like you guys that it would hold individual characters items like the nightmist vault so it wouldnt get stolen and no there wouldnt be a guy running around sending stuff to different towns i suggested for the staff to like teleport the stuff if you will like they do the characters when they're sending them to jail or the staff lounge.
I think for the most part we did understand what you wanted- an instantaneous way of transporting your items from place to place.
You want a way to move items from town to town and crit to crit without ever worrying about losing them through dying, and without ever worry that they might take up space in your inventory that you can use for pots, mana, keys... and whatever else you might need.
"it would be easy to understand for simple minded dimwits like you guys that it would hold individual characters items like the nightmist vault"
Okay, so we also get that you want a secondary nightmist vault to exist in the form of an item inbox.
I despise that part of the idea.
The idea of a postal service I find okay... the ways it can be abused make me dislike it, but the idea itself was okay.
You know what... I might even have liked that idea... until you mentioned vaults
You aren't designing a system that can be abused- you are actually designing the service to be abused.
And I'm sure the staff have better things to do all day than sit there teleporting lazy players items around.You assume the players would trust each other with each others items ^^this is something that the players should be able to organise themselves if desired
Sorry, but last I checked trust isn't something I tend to see in large amounts.
As a matter of fact... back when Inferi Dii had just started, I used to run an item transport system through the sewers. Anyone who felt they could trust the random person they didn't know was welcome to get me to take items to someone at the other end...
With the provision that if I got pked and lost their item, THEY lost their item.
Before anyone suggests it, I never stole any items this way... Okay so I don' think I was ever transporting anything worth stealing, but that isn't the point.
By fluke I never actually lost any either.
The fact is that I, a player, was doing this... I didn't even charge anything, although that was because I was mainly doing it to try and get word around that Inferi Dii were nice people ^^
I transported a fair amount of items... or at least I did until I realised that noone cared, and I realised that the people I ended up transporting for were ungrateful sods.
Then I stopped.
Nightmist as it is now- I sure as hell wouldn't consider doing that again unless it was for people I knew personally and considered to be friends, simply because I know most people wouldn't appreciate it.
And with nightmist as it is... chances are noone would trust that random person claiming to be a postal-worker with their items.
It would be nice if JLH's statement were true... but facing facts, I personally don't think that it would ever work as a player organised business
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