Dragon Heir
#1
Posted 22 November 2004 - 05:40 PM
A strange people only recently emerging from the deserts beyond the known world.
These people claim to be descendants of dragons that once ruled the lands. Though they have long since lost the individual race lines within their culture, all agree that they are quite strange.
Dragon Heirs resemble humans in almost all ways, apart from the leathery wings on their back, and their clawed hands.
Dragon Heirs are slightly tougher than humans (+1 Con), but are somewhat disturbing to look at (-3 Char). Their wings, though useless for flight, enable them to move quickly on the ground (+2 Dex). The proud Dragon Heirs retain some of their draconian intelligence (+2 Int), but their common sense has suffered (-2 Wis).
Dragon Heirs have a natural weapon:
Pair of hands is exchanged for claws which have a base damage of 3
So max stats would be: 19 21 21 20 17 16
Classes available would be: Fighter, Ranger, and Mage.
#2
Posted 22 November 2004 - 05:44 PM
#3
Posted 22 November 2004 - 05:45 PM
Main crits:
Crane
Europa
Don't kill the
#4
Posted 22 November 2004 - 06:03 PM
#5
Posted 22 November 2004 - 09:15 PM
-Joe Strummer
#6
Posted 23 November 2004 - 03:32 AM
#7
Posted 23 November 2004 - 04:29 PM
How would they be better than halflings? They should take more damage from spells unless halflings have less wisdom. Also they don't take well to healing magic, hence low charisma.
#8
Posted 23 November 2004 - 05:06 PM
#9
Posted 23 November 2004 - 05:29 PM
*sigh*i don't understand how flightless wings makes things go faster.
#10
Posted 23 November 2004 - 07:06 PM
#11
Posted 23 November 2004 - 08:35 PM
i've also heard of penguins, which don't run fast with the help of their little flipper wings.
#12
Posted 24 November 2004 - 03:58 PM
Remember too, Dragon Heirs are flightless, the wings could fly if attached to something smaller.
Edited by green_mantis, 24 November 2004 - 03:59 PM.
#13
Posted 25 November 2004 - 12:45 AM
#14
Posted 25 November 2004 - 12:47 AM
-Joe Strummer
#15
Posted 25 November 2004 - 04:29 PM
Wing Beat + 2 dex (5 secs)
You beat your wings hard and zoom to your enemy.
[player] beats his wings hard and zooms to his enemy.
so this would cost stam for the extra dex. making lings useful still.
#16
Posted 26 November 2004 - 10:59 PM
Anyway, who is going to remember to press the button to flap their wings? Not me, a real dragon heir would flap them instictually in order to dodge. Remember too that halflings have a defense bonus.
#17
Posted 27 November 2004 - 10:26 PM
+1 str // equal dex // + 2 con
for the expense of 1 wis? LOL
if your gonna think of a race at least make it realistic.
Race: Mud Frog
Stats: 99 1 99 99 99 99
Well the 1 int justifies the other stats...
mud frogs have there own class called froggers, they hop across roads allday.
dude be realistic, and if some one actually thinks of a fair idea dont shoot it down
I consider this post >> nerfed <<
#18
Posted 27 November 2004 - 10:31 PM
#19
Posted 27 November 2004 - 11:18 PM
2.)Alot of Race/Class combos are obsolete. Human Fighters pretty much ARE obsolete.
3.)This is a Well balanced, carefully planned idea, how does it help to say "Too bad it will never happen." The staff DOES read these things, whether you want to believe it or not.
4.)Sean, if it raised by .5 every level, at thirty, the base damage they could have would be 18. So obviously they would NEED to use weapons.
Edited by Opie, 27 November 2004 - 11:22 PM.
Any society that would give up a little liberty to gain a little security will deserve neither and lose both. -Ben Franklin
#20
Posted 28 November 2004 - 10:10 AM
#21
Posted 29 November 2004 - 05:06 PM
I think switching one point of dexterity for one point of wisdom may balance it a bit more.
Stats: 19 21 20 20 18 16
No racial bonuses or penalties just an unarmed attack with a base damage of 3
there should be an acceptable fizzle rate with these stats, and good mana gains, as well as hit points between those of a dwarf and a human.
Show some support for racial diversity.
#22
Posted 29 November 2004 - 05:57 PM
but i still think 20 dex + 20 con is bit steep maybe 19 con or 19 dex?
#23
Posted 30 November 2004 - 04:29 PM
#24
Posted 30 November 2004 - 07:33 PM
#25
Posted 06 December 2004 - 04:33 PM
Staff please look into this possibility for a race, and give me your thoughts.
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