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#1 draco

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Posted 05 March 2004 - 02:41 AM

But. What the eff. I for one love the idea of magic users in EVERY game. ((Well not every, but ever game like this)) So What the eff is up with mages on NM? I KNOW you've been getting complaints for a long while... But this is rediculous. I know you may be busy... but this is a monstrous error... Mages are supposed to kick all ass. I don't care if they get even HARDER to train, but comon man... they suck... so much. I've read about new spell suggestions, or new abilities like focus. Some good, some bad. But you can't just ignore them all. Even a varient of magic missle ((I loathe fizzling.. I fizzled 11 freaking times in a row the other day ((With 21 int but only a lvl 6 mage)))) would be nice. If you have some big fix for the mages in the works, please tell me now so I don't snap and try and assasinate the game.

#2 JLH

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Posted 05 March 2004 - 02:43 AM

a) pandilex does class stuff, not me
b) if you only have a level 6 mage? you do not have a fair basis for comparison
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#3 draco

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Posted 05 March 2004 - 02:48 AM

Ya. Lvl 6. I used to play.. but got really bored off my ass. I decided to return a few days ago.. being bored off my ass. And I was HOPING mages would be better by now. But fine. I just hope Pandelix is at least considering putting in some time to fix the mages.

#4 Monte

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Posted 05 March 2004 - 06:21 AM

I have a certain degree of experience in mages and I can say that they definatley need massive improvements. I hope Pandilex changes things soon.


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#5 ice_cold

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Posted 05 March 2004 - 07:13 AM

ive had access to an arch, owned 3 lvl 25's, currently own 1 lvl 25, 1 lvl 21, 1 lvl 14, 1 lvl 11, 2 lvl 1's.....they are incredibly hard to train, and really isnt worth it.
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#6 Raylen

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Posted 05 March 2004 - 01:44 PM

b. if you only have a level 6 mage? you do not have a fair basis for comparison


This is a good point JLH. However, to the best of my knowledge, EVERYONE who has a high level mage says they need improving. So yeah :) try torturing pandilex with back-to-back star wars movies...or something...to make him fix mages :blink:

PS. Listen to whatever Eternyte says about mages, he always (imo) seems to know what he's talking about :blink:

Edited by Raylen, 05 March 2004 - 01:44 PM.

+1 post count ggpwnedkthxbai

it's plausible that the SOB hasn't spawned


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#7 alone

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Posted 05 March 2004 - 02:40 PM

I have a lvl 20, 21, 22, 25 and am training a lvl 29 for a friend.. And I see very little difficultly in training them. It's simply time consuming, and everyone's too hung up on being the best asap.


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#8 draco

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Posted 07 March 2004 - 06:44 PM

True. I am affiliated with NO nightmist clans. I just use the name Draco because it is an awsome name.

#9 Rappy_Ninja

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Posted 09 March 2004 - 01:18 AM

DEVASTATE :)
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#10 gnr and safety hazard

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Posted 09 March 2004 - 01:41 PM

JLH, you told me that mages were good because of the high damage they do at arch. Well
1. cost to much mana

2. who really cares how much damage you can do to monsters when your arch? all you do is kill people and sit in the SGH when you arch ;P

#11 alone

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Posted 09 March 2004 - 01:52 PM

2. who really cares how much damage you can do to monsters when your arch? all you do is kill people and sit in the SGH when you arch ;P

You have a deluded view of being archmaster. There's a hell of a lot to do at archmaster.
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#12 newb

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Posted 09 March 2004 - 05:58 PM

Mana costs are too high, but that is the only problem I have with Mages.

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#13 THC

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Posted 10 March 2004 - 02:32 AM

Mana costs are too high, but that is the only problem I have with Mages.

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#14 Ryuku

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Posted 18 March 2004 - 04:46 PM

JLH, you told me that mages were good because of the high damage they do at arch. Well
1. cost to much mana

2. who really cares how much damage you can do to monsters when your arch? all you do is kill people and sit in the SGH when you arch ;P


What is the SGH

Where is the SGH.

#15 alone

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Posted 18 March 2004 - 05:20 PM

As stated in the past. SGH = Sounthern Gate House, as in, the South Gate of Nightmist town.
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#16 Ryuku

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Posted 24 March 2004 - 01:42 PM

Whats the use of just sitting there? All i know is its a place for cool people(wonder why im never there).....

#17 alone

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Posted 24 March 2004 - 02:17 PM

In all my time, I've only seen one advantage to sitting there. Pandilex drops/creates/does things involving 'questies'.. Something to do with lack or creativity or something? Well, it's what I've been told :)
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#18 The_Final_Climax

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Posted 24 March 2004 - 08:35 PM

In all my time, I've only seen one advantage to sitting there. Pandilex drops/creates/does things involving 'questies'.. Something to do with lack or creativity or something? Well, it's what I've been told :)

Don't forget those big-bad-pkers, but with the Pete instilation, and archs not being able to hurt 20 and below, I don't see much behind that, however I guess some would consider a pk record to be nice (before the pete deal.) Plus, I never really see 20+ crits south of NM, maybe pacis? But there is much better things to train on, like Gnolls. So, maybe if your lucky you can follow some lvl 20+ and get him in the gnolls, but then. Why not just sit in the fortress? Sorry, this is kinda just going on..and on. Just stating I guess previous/somewhat still withstanding advantages that some may see it as so. Other than that, Alone covered it all *as always :blink: *
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#19 Issy

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Posted 29 March 2004 - 03:20 AM

Being that i own 2 arch mages, 1 master mage. I have to totally say that mages are very weak atm.

Mana usage per beam spell, amout of damage beam deals varys entirely to greatly. And it seems that when they have 21 dex, they don't dodge nearly as much as a ranger or fighter w ith 21 dex.

maybe i'm being picky?
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#20 Vodka

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Posted 29 March 2004 - 04:14 AM

Yeah, I could never have the patience to train a mage to arch... now, that I have an arch.. and see what its like.. definitely a mana sucker upper.. and find them a little weak.. o.o
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