Bunnies In The Spider Caves Revisited
#1
Posted 13 September 2004 - 09:29 PM
#2
Posted 13 September 2004 - 09:31 PM
#3
Posted 13 September 2004 - 09:33 PM
#4
Posted 13 September 2004 - 09:40 PM
#5
Posted 13 September 2004 - 09:49 PM
/nodstfu
/t Harekin Your the worst noob since Mec.........
#6
Posted 13 September 2004 - 09:56 PM
#7
Posted 13 September 2004 - 09:58 PM
Dunnohes still 'round aint he ?
#8
Posted 14 September 2004 - 04:07 AM
I think it is a valid concept - enabling the monsters to fight each other (common foes at least). I think it would add a lot more depth to the game.
And, I believe this idea was mentioned somewhere previously (long time ago), probably buried on the old forum.
#9
Posted 14 September 2004 - 04:10 AM
not sure, but last time I checked you didn't have room to talk/t Harekin Your the worst noob since Mec.........
#10
Posted 14 September 2004 - 05:03 AM
I don't support this simply because I'd rather see other things worked on. It's not a matter of it not making at least a small ammount of sense, me disliking the general thought, or anything of the sort; simply that I would rather see other things worked on and coded before this was ever bothered with.
I also worry that monsters attacking others might mean something about them sending data of somekind....any extra lag being caused by this would mean I'd be against, sadly.
-Gaddy
-Proverbs 4:7
#11
Posted 14 September 2004 - 05:29 AM
"Before my time is done I will look down upon your corpse and smile!"
#12 Guest_Simon_*
Posted 14 September 2004 - 08:40 AM
#13
Posted 14 September 2004 - 02:09 PM
(in general, not just the bunnies and spiders).
#14
Posted 14 September 2004 - 03:37 PM
anyway, i think bunnies should be REMOVED from spider caves because they really do get in the way....
#15
Posted 14 September 2004 - 03:37 PM
#16
Posted 14 September 2004 - 04:01 PM
#17
Posted 14 September 2004 - 04:17 PM
But thats just me...
#18
Posted 14 September 2004 - 04:25 PM
nice first post.... sick, sick person... oh, and for the delight of all other nightmist players.... NEWB (Nightmist Economy of Wise Beginners).I actually think the spiders should slowly and painfully RIP OFF THEIR LEGS then watch as they squirm away. Then when they are almost free from crawling, smack them back to where they started and repeat til they give up and die...
But thats just me...
Edited by Zelimos, 14 September 2004 - 04:25 PM.
#19
Posted 14 September 2004 - 08:00 PM
Follow the white rabbits through the meadow and eventually you'll tumble down the rabbit hole into an alternate world.
It just so happens that this rabbit hole became infested by spiders long ago and that Elshira and her eight legged guards, a la the Queen of Hearts and her cards, are more concerned with the invading "Alices" than the rabbits that are running around late.
Edited by Charon, 14 September 2004 - 08:07 PM.
#20
Posted 14 September 2004 - 08:08 PM
Well duh... as if you all didn't know that?“…burning with curiosity, she[Alice] ran across the field after it[the white rabbit]…”
Follow the white rabbits through the meadow and eventually you'll tumble down the rabbit hole into an alternate world.
It just so happens that this rabbit hole became infested by spiders long ago and that Elshira and her eight legged guards, a la the Queen of Hearts and her cards, are more concerned with the invading "Alices" than the rabbits that are running around late.
#21
Posted 14 September 2004 - 08:14 PM
I agree with this dude, Nightmist should be a lil more descriptive about how things are killed, im sick of the "You killed a blah blah blah".I actually think the spiders should slowly and painfully RIP OFF THEIR LEGS then watch as they squirm away. Then when they are almost free from crawling, smack them back to where they started and repeat til they give up and die...
But thats just me...
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#22
Posted 14 September 2004 - 08:14 PM
More seriously, all I meant was that the spiders are surely busy serving their queen and fighting (and perhaps eating, you never know) the varied human, elven, dwarven (insert other race plural here) people (Alices) whose only desire is to slaughter them and their queen.
I would imagine problems like those would be much more important to our dear eight legged friends than sorting out the resident harmless white rabbit population.
Spiders don't burrow, they build webs. The bunnies in the meadow must have had burrows to live in, and in time the spiders took them over. It wouldn't be the nicest thing to do to then kill those who made their home ^^
And that said, rabbits breed and multiply (and spawn) with great ease and frequency. Even if the spiders did kill and eat the occasional rabbit (carniverous spiders, check... torturing a la fable, not checked ^^) there would still be more than enough left to account for the rabbits you see down there.
#23
Posted 15 September 2004 - 02:36 PM
i know.. there should be more descriptions to the death of monsters and pkers... there should be levels of killings. this is a level of how much they kill you past 0hp. here is a table i constructed (not very good)I agree with this dude, Nightmist should be a lil more descriptive about how things are killed, im sick of the "You killed a blah blah blah".I actually think the spiders should slowly and painfully RIP OFF THEIR LEGS then watch as they squirm away. Then when they are almost free from crawling, smack them back to where they started and repeat til they give up and die...
But thats just me...
damage that brings you down, in between 0 to -10hp should be like a small kill. ([attacker] crumbles your head with a single blow that breaks your neck.)
damage that brings you down, in between -11hp to -30hp a minor kill.
([attacker] with rage slams its [weapon] downard and crushed your head to your shoulders.)
damage that brings you down, in between -31hp to -80hp moderate kill.
[attacker] cuts you down your chest in a slicing motion with its mighty [weapon] which gushes your bodily fluid from you.
damage that brings you down, in between -80hp to -130hp critical kill.
[attacker] summons all of his/her hatred into their fury and raises their [weapon] and swiftly brings it down upon your body creating mass destruction be incinerating your head and ripping your body to shreds while bloods splatters everywhere.
Assasination
[attacker] grabs you from behind and with a quickly jolt of his/her [weapon] slits through your throat to reaveal a geyser of blood pertruding from your neck.
i thinks thats a little too much info??
#24
Posted 16 September 2004 - 01:03 AM
damage that brings you down, in between -31hp to -80hp moderate kill.
[attacker] cuts you down your chest in a slicing motion with its mighty [weapon] which gushes your bodily fluid from you.
Don't you love slicing people open with Adament Hammer?
damage that brings you down, in between -11hp to -30hp a minor kill.
([attacker] with rage slams its [weapon] downard and crushed your head to your shoulders.)
I think it's very rare to see a bladed weapon crush.
#26
Posted 16 September 2004 - 04:50 AM
damage that brings you down, in between -80hp to -130hp critical kill.
[attacker] summons all of his/her hatred into their fury and raises their [weapon] and swiftly brings it down upon your body creating mass destruction be incinerating your head and ripping your body to shreds while bloods splatters everywhere.
i'd like to see that done by shooting some arrows
#27
Posted 19 September 2004 - 02:23 PM
Edited by Harekin, 19 September 2004 - 02:26 PM.
#28
Posted 20 September 2004 - 10:54 AM
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