Greater Pact For Pacifist
#1
Posted 03 July 2004 - 04:44 AM
#2
Posted 04 July 2004 - 12:02 AM
It should remain castable on others. I think this post falls under the whine category. Do you people have to whine about anything that prevents you from doing what you want to do?
#3
Posted 05 July 2004 - 07:51 PM
#4
Posted 05 July 2004 - 08:16 PM
Not all Pacifists use Greater Pact to give people certain advantages. Believe it or not, there are some just and noble Pacifists out there.
#5
Posted 06 July 2004 - 04:51 AM
#6
Posted 07 July 2004 - 12:56 AM
Look, if you are being greater pacted, simply wait till the paci runs out of mp, or just use dispell (if this gets added, of course). Big whoop, believe me, it's trouble t get a paci someplace, and it's no trouble getting a mage over there.
#7
Posted 07 July 2004 - 10:38 PM
#8
Posted 08 July 2004 - 12:12 AM
/t Mec its not whining, its just that pacifists are supposed to be non aggressive peacekeepers, and i dont think rudely stopping people from getting drops comes under this category
#9
Posted 08 July 2004 - 12:55 AM
Main crits:
Crane
Europa
Don't kill the
#10
Posted 08 July 2004 - 12:58 AM
Makes it a bit obvious that you either don't have alts other than a paci or just never go to bosses. Pacis can hit with GP on them. Normal crits cannot hit with GP, and it is retarded with how abused it gets.Wait a minute, how does Greater Pact stop players from killing bosses? Players can still attack with it cast on them, it is just that monsters won't attack them and other players will have a deity intervening if they attempt to attack them.
Same goes for JZ.
-Proverbs 4:7
#11
Posted 08 July 2004 - 01:01 AM
#12
Posted 08 July 2004 - 01:10 AM
Firstly, I do have alts, and quite a few of them, I do go to bosses, and I haven't been lucky enough to have a Pacifist cast Greater Pact on my regular crits. Seeing that Pacifists could still attack, I figured that other classes were able to as well.Makes it a bit obvious that you either don't have alts other than a paci or just never go to bosses. Pacis can hit with GP on them. Normal crits cannot hit with GP, and it is retarded with how abused it gets.Wait a minute, how does Greater Pact stop players from killing bosses? Players can still attack with it cast on them, it is just that monsters won't attack them and other players will have a deity intervening if they attempt to attack them.
Same goes for JZ.
Main crits:
Crane
Europa
Don't kill the
#13
Posted 08 July 2004 - 01:18 AM
It simply seems that you would realize that people wouldn't have a problem with pacifists casting greater pact on their crits if it allowed them to hit without any chance of being hit back...I mean..come on.
-Proverbs 4:7
#14
Posted 08 July 2004 - 02:33 AM
#15
Posted 08 July 2004 - 04:47 AM
Whoever said it serves no purpose that way.. you're wrong...
If you go out to the recent paci area or to museum... or anywhere else that the damage done to a paci effects it's hp majorly... you'll more than likely need this spell.
It's just that it's being casted on people.. when it shouldn't be.. making it unfair for others.
Hump in game.
#16
Posted 08 July 2004 - 07:17 AM
#17
Posted 08 July 2004 - 11:40 AM
I think this should be self-cast only, to have a crit thats completely invulnerable able to stop you attacking anything is the worst balance mistake in the game atm.
Either that or make paci's pkable...
#18
Posted 08 July 2004 - 02:50 PM
You tell em' sista!I still stand by my opinion of it. I'm still for it being a self casting spell.
Whoever said it serves no purpose that way.. you're wrong...
If you go out to the recent paci area or to museum... or anywhere else that the damage done to a paci effects it's hp majorly... you'll more than likely need this spell.
It's just that it's being casted on people.. when it shouldn't be.. making it unfair for others.
-Proverbs 4:7
#19
Posted 08 July 2004 - 02:57 PM
yay, you said exactly what i wanted to say...kudos to youForcing people to log on yet another alt just to counter the effects of a pacifist?
I think this should be self-cast only, to have a crit thats completely invulnerable able to stop you attacking anything is the worst balance mistake in the game atm.
Either that or make paci's pkable...
Back into the shadows once again...
#20
Posted 08 July 2004 - 05:33 PM
#21
Posted 08 July 2004 - 05:59 PM
#22
Posted 08 July 2004 - 11:37 PM
#23
Posted 09 July 2004 - 12:28 AM
I think the main issue is that its unavoidable by the other player, not its effect. If they could party it could be cast on party only, but I can't think of a way for it to only be cast on people who want it. If someone could think of a way that'd be the best solution imo, as people (probably) still cast gp on others for legitimate reasons.
#24
Posted 10 July 2004 - 05:11 AM
#25
Posted 10 July 2004 - 05:57 AM
Lesser Pact = 1 min where player cannot attack or be attacked by other players. (I am pretty sure on this, but it's been a while since I've used or seen it used)
-Proverbs 4:7
#26
Posted 10 July 2004 - 10:04 AM
#27
Posted 17 July 2004 - 09:31 PM
I think Dispell should get rid of GP.
Maybe make GP cost like... 3 stamina or something. There's your solution. Bingo!
#28
Posted 18 July 2004 - 08:23 PM
They don't have to be passive? Why can't they join clans or parties then?Pacifists dont have to be passive.... they can actively try to stop fights between both man and man, and man and orc
If their deity will allow them to interfere with me I damn well wanna interfere with them.
#29 Guest_Simon_*
Posted 19 July 2004 - 04:20 AM
I agree with oracle here i mean exactly wht use is greater pact if you cannot cast on anyone but a paci? its a spell that protects from players and monsters! if it was only allowed to be cast on pacis than the whole player aspect of it would be useless. I would say a mage spell to counter it would be better.I still think it's best to leave it and make a mage spell counter it.
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