Pacifist's Greater Pact
#1
Posted 28 June 2004 - 05:15 AM
opinions?
#2
Posted 28 June 2004 - 05:18 AM
"Before my time is done I will look down upon your corpse and smile!"
#3
Posted 28 June 2004 - 05:27 AM
#4
Posted 28 June 2004 - 06:05 AM
KuMiko in game.
#5
Posted 28 June 2004 - 06:11 AM
The ability helps them explore. If pacis actually ever explore, this is a key ability.
Maybe though...they shouldn't be able to explore any area of the game while still not anywhere near the level of other crits that go to the area..hmm...maybe I should change my vote...
Anyway, making it a self cast spell only would make a lot more sense to me.
-Proverbs 4:7
#6
Posted 28 June 2004 - 02:15 PM
#7
Posted 28 June 2004 - 03:24 PM
#8
Posted 28 June 2004 - 05:09 PM
Paci's are suppose to be a "solo" class....then they shouldnt be able to interfere with other classes in game. Same with justice zone...whats the use? it only helps other classes....u cant attack pacifists anyways.
'Pacifist' isn't a really good name for the class. Think of them as "Peace-Keepers" or "Peace-Makers" rather than Pacifists.
#9
Posted 28 June 2004 - 06:03 PM
i think a couple weeks ago i suggested pacifists get a sword that humanely kills people for a laugh.
#10
Posted 28 June 2004 - 06:50 PM
#11
Posted 28 June 2004 - 10:34 PM
#13
Posted 29 June 2004 - 12:52 AM
Dispell doing it IS a good idea however.
Live with the paci spell, Paci's are 50% of the tactics in NM.
and JZ? What's so horrible about JZ? Maybe people shouldn't spend all there time slaughtering little noobs.
#14
Posted 29 June 2004 - 01:21 AM
#15
Posted 29 June 2004 - 01:24 AM
Level 30s can do that same to level 20s. In fact, to level 23s.
I'm speaking from experience here, i've benn on the recieving end.
#16
Posted 29 June 2004 - 01:55 AM
Lvl 30 can round other lvl 30s of they are lucky, cept for zerker, they are unroundable.Level 15s destroy level 5s efficiently, and can one-round them almost every time.
Level 30s can do that same to level 20s. In fact, to level 23s.
I'm speaking from experience here, i've benn on the recieving end.
#17
Posted 29 June 2004 - 02:02 AM
I beg to differ. It can be done, with spell boosts.cept for zerker, they are unroundable.
#18
Posted 02 July 2004 - 11:57 AM
Hump in game.
#19
Posted 02 July 2004 - 12:01 PM
I agree. Leave them the spell but make it so they can only cast it on themselves.I don't support it being taken away from the paci itself. I suggest that it should be self casted only.. as casting gp.. is an unfair advantage.
#20
Posted 02 July 2004 - 12:02 PM
that would be a +
www.Bbcforum.proboards100.com
#21
Posted 02 July 2004 - 12:03 PM
#22
Posted 02 July 2004 - 12:45 PM
Clan that shall remain nameless 26 attacking crits at a certain boss
Other clans that shall remain nameless 20 between them..
Wow lets blame GP for our lack of members online at the time...
All I have to say on the matter.......
Hugs anyone?
#23
Posted 02 July 2004 - 01:00 PM
Edit: I don't mind you people getting the drop, it's just sad to have to get it like this. I can't believe i actually stuck up for your clan ones, its a frikin game, you're ment to have fun. If you're having fun by ruining it for others, then please do it irl so someone can kick your ass for it and make it hurt...
Edited by Angelus, 02 July 2004 - 01:09 PM.
Back into the shadows once again...
#24
Posted 02 July 2004 - 02:10 PM
2) Look up the meaning of the word enemy, just about every clan that has us on enemy put us there so face up to the consequences of that.
3) Unless somebody comes in at mort we are very civil at any boss kill, the GP order is only given if people start been arseholes which with enemy clans is 95% of the time, come in say hello, I give you my guarantee that you will not be GP'd unless you are VERY disliked.
4) 50% of the time we get blamed it isn't our paci doing it, we just get blamed lol
5) The incident that you are talking about it was not even a clan pacifist, you just assumed it was. It seemed that it was because a clanny is friends with her and we were spared... for the most part.
6) Fggjp
7) /t Angelus, you have stuck up for alot of the BS people throw at us, but it's not allways easy to see that they are your crits nowadays, sorry if some of our actions effect you, I at least try not to.
#25
Posted 02 July 2004 - 02:12 PM
#26
Posted 02 July 2004 - 05:43 PM
#27
Posted 02 July 2004 - 06:11 PM
I've said I'm in favour of a counter-spell but I'm not in favour of stopping the spell’s affects.
#28
Posted 02 July 2004 - 06:25 PM
Im guessing you don't really play? No one uses paci spells besides messing with other peoples alts. In stead of helping one party, they ruin it for another. They are like gods that just walk around the world, they don't even fit in. Everything they do, every spell they have it's all used to ruin the game for others.I disagree as I feel part of the point of the solo class, is so people can be there to cast spells on others and actually make a big difference to the people who are playing other crits.
I've said I'm in favour of a counter-spell but I'm not in favour of stopping the spell’s affects.
I know they make food or whatever to help people. But why a spell like GP, first of all, it makes no sense whatsoever. I get something casted on me and i turn into an immortal? I see why the spell is there for, to help someone if they either get pked or attacked by a monster. But when a boss is mort and paci's cast GP on everyone but their friends is kinda mooseed up.
The way nightmist is, it will take ages before something will be done, because change isn't good. Everything needs to be checked before it happens yadda yadda...
Anyways the story of paci's is kinda messed up, they are a solo class but their spells are to help others. Riiight, they walk all the way to desert to GP someone? I don't think so, almost everyone uses them to mess with people in fights or bosses, and that's it.
Back into the shadows once again...
#29
Posted 02 July 2004 - 06:38 PM
We rarely have a world without people hindering us.
True I don't play the game a lot but it sounds like the Pacifists are worth using if they can cause such a problem.
#30
Posted 02 July 2004 - 07:10 PM
Stam bug caused problems..why did they take that out?We rarely have a world without people hindering us.
True I don't play the game a lot but it sounds like the Pacifists are worth using if they can cause such a problem.
Back into the shadows once again...
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