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#1 Rappy_Ninja

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Posted 21 April 2006 - 06:13 PM

Well I got to thinking this game needs some new changes and some stuff people actually have to work for on this game so here is a little something I made up





































Giant Duck Billed Platypus

HP:40m (about 24 hours of hiting with a square full of people)
Stam:8
Damage Per Stam:85
Drop:25% chance Bracelet of Speed
Key to get in his area:Csotw
Kill to Pass:Yes
Any Weapons can hurt it:Yes



Northern Gatehouse: You are standing at the North Gatehouse to Nightmist City. You may enter the city South, or travel North onto a small path.
You went North.
Small Path: You're standing on a small path. The gatehouse to the City of Nightmist is South, and the path enters a large meadow North.
A Bunny, Bunny are here with you.
You went North.
A Bunny, Bunny just arrived from the South.
Grassy Meadow: You're standing in a large, grassy meadow. You can go West, North, and East further into the meadow, or step onto a small path which leads to the City of Nightmist South.
A Bunny, Deer, Bunny, Bunny, Bunny are here with you.
You went North.
A Bunny, Bunny just arrived from the South.
Grassy Meadow: You're standing in a large, grassy meadow. You can go in any direction.
A Deer, Bunny, Bunny, Bunny are here with you.
You went North.
A Bunny, Bunny, Bunny just arrived from the South.
Grassy Meadow: You're standing in a large, grassy meadow. You can go up to the lair of the Giant Duck Billed Platypus.
A Bunny, Bunny, Bunny, Bunny are here with you.
You went Up.

Lair of the Giant Duck Billed Platypus: pretty self descriptive pwn him for uber itamz and you cant go anywhere because your bad at this game (kill to pass)


Monster Pic: Posted Image





when will it be added ?

Edited by Rappy_Ninja, 21 April 2006 - 07:37 PM.

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#2 Exodia

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Posted 21 April 2006 - 06:14 PM

LOL nice one
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#3 Piggy

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Posted 21 April 2006 - 06:19 PM

Supported

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#4 Rappy_Ninja

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Posted 21 April 2006 - 06:20 PM

this idea may not fit in with nightmist much but it certainly is balanced I mean if you lose 1 csotw for a 25% chance of a questie how isnt that fair ? (saying you even can kill it)
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#5 Yellowcard

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Posted 21 April 2006 - 06:25 PM

supported

#6 Lappa

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Posted 21 April 2006 - 06:25 PM

supported
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#7 Snoopy

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Posted 21 April 2006 - 06:28 PM

lol gg rappy
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#8 Spectra

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Posted 21 April 2006 - 06:31 PM

i dont have cobalt but supported
;)
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#9 Sneaky

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Posted 21 April 2006 - 06:38 PM

^ should be added tomorrow
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deimos the noob said no


#10 Gnarkill

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Posted 21 April 2006 - 06:41 PM

Supported Nuff said.

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#11 Deathwish

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Posted 21 April 2006 - 06:47 PM

Good idea.
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#12 Gaddy

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Posted 21 April 2006 - 07:15 PM

Sheer brilliance.
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#13 hotsauce

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Posted 21 April 2006 - 07:28 PM

I like the idea, but what happens when the BOS becomes less valuable then the csotw? the monster will become useless then, maybe add another drop or 2 and have them all like 10%, this way it will take longer be4 the cobalt is more valuable

#14 Ryuku

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Posted 21 April 2006 - 07:31 PM

Nah, technically you waste 4 cobalts for every BoS, which will keeps BoS at an even 40m.

Supported.

#15 Rappy_Ninja

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Posted 22 April 2006 - 02:17 PM

bump prz
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#16 Äññöÿäñcë

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Posted 22 April 2006 - 02:21 PM

Supported defo.. Gr8 idea Rappy ;)

But still, Bracelet of Speed's are questies, Cobalts can be made by anyone with the right amount of time and 'skill'.. Would make Bracelet's of Speed more common =/


Edit: LMAO 'you cant go anywhere because your bad at this game' Rappy you are legendry..

Edited by Äññöÿäñcë, 22 April 2006 - 02:22 PM.

Disaster ingame.

#17 Sneaky

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Posted 22 April 2006 - 03:41 PM

Nah, technically you waste 4 cobalts for every BoS, which will keeps BoS at an even 40m.

Supported.


BoS > 40m though prz
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deimos the noob said no


#18 Gaddy

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Posted 22 April 2006 - 04:11 PM

Not after this is added though prz!
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#19 Satterlee

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Posted 22 April 2006 - 08:08 PM

Ingenius.

(but really: we should have a boss that takes days to kill.)
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#20 MessiahX

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Posted 22 April 2006 - 08:13 PM

Supported.

#21 Wind

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Posted 23 April 2006 - 01:50 AM

Nice idea rappy

Supported..
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#22 snizzlesnaps

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Posted 23 April 2006 - 06:05 AM

lol very nice idea even though i couldnt afford to go its a nice idea and loved the comment of you cant go newhere cuz your bad at the game lol supported

#23 Raylen

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Posted 23 April 2006 - 07:56 AM

Supported. I also agree that in the unlikely event that this DOESN'T get put in, it would be cool to have a boss that takes 24 hours or so to kill lol
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it's plausible that the SOB hasn't spawned


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#24 Rappy_Ninja

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Posted 26 April 2006 - 11:57 PM

k so when is this being put in?
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#25 Ryuku

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Posted 27 April 2006 - 02:02 AM

Now pls

#26 joanna

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Posted 03 May 2006 - 03:28 PM

I like the idea, but what happens when the BOS becomes less valuable then the csotw? the monster will become useless then, maybe add another drop or 2 and have them all like 10%, this way it will take longer be4 the cobalt is more valuable



You have to *kill* the thing first.....




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