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Gm Thief Guild

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#1 Banishment

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Posted 07 January 2022 - 10:09 PM

Can we remove the traps?  I know yall hate thieves on 1a but gd.


"Rules for thee but not for me."

#2 Nerve

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Posted 07 January 2022 - 10:14 PM

I agree, so annoying getting trashed exploring gm guild. Not like any other class have damage traps they have to use pots or run back to the pub before dying to refresh.



#3 brewcrew

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Posted 08 January 2022 - 06:34 AM

100% agree with this post. I mean you would think thieves would be able to at least disable some traps (in a RP perspective) as they are very aware of them and use them in their line of work; but to be the only class that has to deal with dying while walking around their GM guild does seem very antagonistic towards an already underpowered and under used class.


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