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#23845 Color Coat The Clan Enemy List.

Posted by Velveta on 02 May 2004 - 04:22 AM in Suggestions

They'll be no pot of gold in Nightmist.

What does a 'Pot of Gold" have to do with the topic?? anyways , the point of this is too be able to Seperate the more dangerous clans from the not soo dangerous clans.



#23720 Pking

Posted by Velveta on 01 May 2004 - 08:19 PM in Suggestions

Read the story line before posting your Drama on Forum... leave your emotions out of nm and Off our forum please..



#23711 Color Coat The Clan Enemy List.

Posted by Velveta on 01 May 2004 - 08:09 PM in Suggestions

When your going around and all you see is red its hard to determine different clan enemies soo i was wondering if staff could put in a color coating system to wear the clans can set Different colors to more dangerous clans. instead of seeing all red all the time . have For exapmle: The resistance would be a more dangerous clan. have them set to a different color pattern when you see there clan members.
The have a different color setting to the clan members in Animosity, Cdlc ect.

like 5 archmasters come bye you and there tr. and the clan has them set

The Resistance as purple. or have Animosity clan color set as orange or something.

the command would be /clanenemy Clan name color desired. can be any color but green since green means friendly.

Same thing with allies. have a certain color set for clan allies as well.

The command would be /clanally (clan name) (Desired color)
.
What do you think?

*note* you must be Chairman , Founder to use these commands



#23598 Port Royal Continued:

Posted by Velveta on 01 May 2004 - 07:35 AM in Nightmist Development

Blackpearl dagger:
Base Damage: 26. Can be used by: Thieves,.Desc:
Found on a ridge in the bay, This Dagger is Made in pure Dark Pearl stones with a razor sharp Blade. This dagger will inflick major dmg to its victim. Req lvl. 26
Modifiers none,

well ill get b ack to the desc's for the items.



#23595 Port Royal Continued:

Posted by Velveta on 01 May 2004 - 07:22 AM in Nightmist Development

Armor shop: Garfield's Shop Desc:
As you walk in the Door, You Hear the Armory Making a sell to a customer. you may go direction.

Detailed Desc:
You are surrounded in the newest armor created by the store clerk. completely overwhelemed with amazement for his work. You cant help but ask him about them. You can go Direction

Bank: Port Royal Bank: AS you enter the Bank, You are greeted by the personal at the doors. You can go direction.

Detail desc:
The Bank has people from all over Nightmist , Arlin and Resthaven in side. With everything going on you just wonder if youll get out of the bank in time. you may go direction. (Two banks in Port Royal.)



#23594 Port Royal Continued:

Posted by Velveta on 01 May 2004 - 07:10 AM in Nightmist Development

Port Royal:(Name supject to change) You are standing on the Eastern Docks of Port Royal. you may go direction.

Port Royal: You look around, and see marvelous ships and boats of all kinds. Large sails and People Loading up t here Ships to make way for the Voage on the Open Sea. you may go Direction.

town includes: Pub, Bank, smithy, armory, Magic shop and Boat Dock.

Pub: Pearl by the Sea: As you enter in the Pub, Sailors talk about there past trips. you may go direction.

Pub: Pearl by the Sea: You look around and see all kinds of Sea equiptment and Trophy's and pictures of Large Fish on the walls. Mostly Swordfish and Shark being
the Big Prize of the bay. you may go direction.

Smithy: Mr. Brown's Weapon shop. AS you com e into the store you hear the clanging of a Hammer. you may go direction

Smithy: Mr. Brown's Weapon Shop: You are amazed by the Array of weapons made by this blacksmith. All the Bows, swords, and Knives are beatuifully hand crafted and displayed. you may go direction.

Weapons Sold: Blackpearl dagger(thieves) 200K, Saber of Demise(fighters/paladins) 200k, Dark Cutlass 200k(Fighters/Berserkers), Whitepearl Staff(clerics,druids,mages) 200k, Darkreef Bow(rangers) 200k,

Magic shop: Gypsy's Corner: As you walk in the door, You are greeted by the clerk. you may go direction.

Magic shop: Gypsy's Corner: The smell of incents fills your nose with the sweet smell of apples. on the walls you notice different Pictures of Mages that copme here often. you may go direction. sells mana crystals, heal potions, Advanced mana crystals, advanced healing potions. Costs 50 gold more then windia.

Armory. Garfield's Shop: Sells Imperial Mail(fighters) 50k, Imperial Tower shield (Fighters, Paladins, Rangers)30k, Imperial Helmet(Fighters, Paladins, Rangers,)
25k, Imperial Boots(Fighters,Thieves,Paladins,Rangers,) 10k. Moonpearl Tunic.(Clerics,druids,fighters,paladins,rangers,pacifists,mages,thieves) 45k.



#23078 Cows

Posted by Velveta on 29 April 2004 - 07:06 AM in Suggestions

lol naw.. cuase if Cows got put into game then you would have to clean up after them which.. dont you think you should allow clan's whom buy Clan animals should take care of them.. allow th e Cat , dog, etc to roam around and have a hp count so that when its hungry and thirsty you have to take care of it and if you dont the animal dies and you have to clean up its mess lol ;p


With Animals Comes Responsiblity lol ;p



#23075 Just A Thought

Posted by Velveta on 29 April 2004 - 07:01 AM in Suggestions

heh. your computer has a built in clock that has the correct time set to it. Unless you have changed the time or something. but most nowaday computers automatically adjust to time zones soo.. why make nm do what your computer already does?



#23074 /alert [name]

Posted by Velveta on 29 April 2004 - 06:39 AM in Suggestions

Well just because you alerted to there presence doesnt mean youll know exactly where they are.. /toggleloc would still have its effect..but ... What if the alert was like Aim's alerts. you set it to a crit when they log on but only to people in your friends list. if there in your enemy's list then you cant apply this to them..

But if you ask me, This is just one of those Picky picky ideas that wants to make the game a little more easier ..



#22891 New Cleric Spell Or Mage Spell

Posted by Velveta on 28 April 2004 - 05:09 PM in Suggestions

Soo any other comments



#22890 Chat Control Device

Posted by Velveta on 28 April 2004 - 05:08 PM in Suggestions

i wasnt talking about party chat , clan chat or any other chat .. i was talking about Main Chat lines. to weaer you can mute a person whom just cant seem to be quite..



#22529 New Way Toi Sort Out Different Classes.

Posted by Velveta on 27 April 2004 - 07:52 PM in Suggestions

Everyone is saying there tired of seeing Archmaster all the time soo i was going to suggest letting each class have its own \(archmaster) slogon. like would be paladins = Patriarch
clerics = Matriarch
Pacifist = Monarch
Theives = Lord
Berserkers = Champion
Druids = Natriarch
fighters = Conqueror
Rangers = Archmaster



#22515 New Cleric Spell Or Mage Spell

Posted by Velveta on 27 April 2004 - 07:25 PM in Suggestions

/nod angelic . i would only think a cleric would have this since a cleric would have this kinda of spell but.. i was thinking of putting it on say a druid or mage? and possibly a cleric/paladin



#22510 New Cleric Spell Or Mage Spell

Posted by Velveta on 27 April 2004 - 07:05 PM in Suggestions

Plague:

PLague lowers target players Hp/mp stamina recharge rate and dodging rate by 20 - 40%

Mana cost would be same as Vision and casted the same way but last for 3mins .
lvl 10 spell costs 5000 gold at any cleric guild


Note* THe strength of the plague spell increases with lvl
and increases 1 percent every lvl after all way till arch
by 10 percent at lvl 10 all way to 30% lvl 30


Dispell is t he only spell that can diffuse Plague
What do you think??



#22506 Necromancer

Posted by Velveta on 27 April 2004 - 06:56 PM in Suggestions

plagues mana cost would be same as Divine lights spell



#22505 Necromancer

Posted by Velveta on 27 April 2004 - 06:55 PM in Suggestions

humm.. what about adding the spell plague? with the rest of your abilities.

Plague lowers target maximum hp/mp /stamina recharge rate by 20%

and if Necros doo come back into this game they should be like pacifists and you can only log on on Necr omancer and no alts. they cant join clans or parties



#22472 Chat Control Device

Posted by Velveta on 27 April 2004 - 11:14 AM in Suggestions

only soujnd i like to hear is the sound of my halberd going through someones back .. lol ;p



#22471 Chat Control Device

Posted by Velveta on 27 April 2004 - 11:14 AM in Suggestions

Maybe .. but you know if it makes peace then isnt it worth it?
no offence darkling...



#22467 Chat Control Device

Posted by Velveta on 27 April 2004 - 11:02 AM in Suggestions

I know all of you at times are sitting at sgh or somewhere minding your own buisness when someone just blabs and blabs and blabs all day long..

i was wondering if you could put something into the game where we can individually squelch( i think is what they call it) other players your dont want to h ear. something
like /togglechat (person)

and it turns your communication off with that person. where you cant see what there typing.

what do you think??.



#21407 Camalot

Posted by Velveta on 23 April 2004 - 05:21 PM in Nightmist Development

Crown of Aurthur
Armor base: 7, Can be worn by: clerics, druids, fighters, mages, pacifists, paladins, rangers, thieves, Description: This Crown is hand crafted with the crown being solid gold, with Diamond and emerald's placed on it., Level needed to equip it: 29, Strength modifier: 0, Intelligence modifier: 0, Dexterity modifier: +1, Constitution modifier: 0, Wisdom modifier: 0, Charisma modifier: 0



#21403 Camalot

Posted by Velveta on 23 April 2004 - 05:03 PM in Nightmist Development

Nearly Impossible to find The only way to get to this place is a secret Passage throught the Forest of Souls.

Forbiden Forest: Out of the thick trees of the Forest of Souls, a new path is seen. You may go (direction).
Sign post here: Beware Of Dark Knights and Archers whom protect this land from intruders.


Forbiden Forest Detailed Describtion : As soon as you enter this land, you see chaos at its best. It's like what you have seen in your nightmares come to life.you may go (Direction)

Monsters: Dark Knights(uses Rb dmg weapon with fighter skills ) and Dark Archers(uses Enchanted bow dmg weapon with ranger skills)

Camalot: As you come out of the Forbidden Forest, you come across the greatest land in the entire world.you may go (Direction)

Camalot: As you look around, you see giant oak and pine trees. Big Hills , Tall Mountains , and large Plains. you may go (Direction)

Monsters: King's Assassin's(magma knife dmg weapon with Thief skills)
Barbarians( uses Halberd dmg weapon with berserker skills)

*note* you cant just walk right into this Castle. you must kill the gate personal and lower the draw bridge.

King Aurthur's Castle: You are standing in King Aurthur's Castle. you may go back south ,or go north, East , or west ,

King Aurthur's Castle Detail Describtion: As you look around, you notice Large suits of Armor, and weapons displayed on the walls. The Castle's Floor is made of
Stone. You may go back south or go North, East or West.
monsters: King's Knight(uses Rb dmg weapon with paladin skills)

You have to have a Throne Room Key to advance to King Aurthur.
King Aurthur's Throne Room: You are standing in King Aurthur's Throne Room. you may go back down.

King Aurthur's Throne Room Detail: As you look , you notice pieces of artwork on the walls, Swords and shields and Victories the mighty King has won.You may go (direction)

Boss: King Aurthur( uses Blade of Time dmg weapon with over 2mil hp with 4 stamina) Drops. Crown of Aurthur 1/100 chance drop. respawn rate 3 times a day randomly.



#21395 New Type Of Mosh

Posted by Velveta on 23 April 2004 - 04:12 PM in Suggestions

Well I like Zephie's idea but what if you made Moshes ffa? no parties like a mosh should be.
Because Moshes Are supposed to be ever man/woman to him or herself



#21188 In The Interests Of Diversity

Posted by Velveta on 22 April 2004 - 09:21 PM in Suggestions

/nod Stotic. I think the present System of Races and classes are suitable..



#21165 New Weapon Idea

Posted by Velveta on 22 April 2004 - 08:02 PM in Suggestions

This is my idea.

Staff of Time:
Base Damage: 29, Can be used by: Clerics, Druids, Mages, Paladins Description:
Finally after countless Centuries they have found it. The most legendary weapon
to ever have enhabited this world. According to legend, Its Said to be Nearly Impossible to comprehend its magnificence, and splendor. This Staff 6ft in length and 2 and a half inches thick with a mornigstar Tip at the base. Embodied in Silver and Gold, glowing with awesome Colors, this Weapon has the power to give you life and magic back to you with each consecutive hit. Making this weapon the Definition of Painful Death, Level needed to equip it: 30, Magical: Yes, Vamparic: .125, Armor: 0, Strength modifier: -1, Intelligence modifier: 0, Dexterity modifier: -1, Constitution modifier: 0, Wisdom modifier: 0, Charisma modifier: 0, Poison chance: 0, Poison/30s damage: 0, Monster damage table: skeleton:1.25|skeletal:1.25, Mana leech: .125

Sold in Windia 12mil or Dropped by the Time Mage or dropped by Time Wizard would be located on chronos some where
Just a thought what do you think.



#20988 Marine

Posted by Velveta on 22 April 2004 - 01:31 AM in Suggestions

lol This could work but wouldnt the shotgun be able to hit everyone on the square for a certain ammount of dmg each. it takes all your stamina and hits everyone on the square. Id do it just to see what it would be like lol ;p