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There have been 104 items by Yggdrasill (Search limited from 11-July 23)
#235123 1a 34 Paladin
Posted by Yggdrasill on 30 October 2010 - 01:51 AM in Characters for Sale
#235115 1a 34 Paladin
Posted by Yggdrasill on 29 October 2010 - 08:30 PM in Characters for Sale
Will look at slightly lower bids than the 3.5m min.
#235113 1alt Crafting Lvling System
Posted by Yggdrasill on 29 October 2010 - 07:38 PM in Suggestions
But anyway, back in the day it was always pairs of staff members. Two-man teams for everything. I thought it was a pretty great concept...Xtreme Staffing for those who are hip with the business world lingo. Two people, working together on the same problem...doesn't always cut the time in half, but I'd bet it does most of the time.
Anyway, good thread, was fun.
#235101 Lvl 29+ Ranger
Posted by Yggdrasill on 29 October 2010 - 09:04 AM in Wanted
This character has been a level 31 Ranger, with 307 HP. 65% exp.
* looks strong, wise, extremely fast, and sexy. In one hand he holds an Elven Long Bow, the other a Spiked Shield. He is wearing a Sand Wurm Hide, and a Helm of Triumph protects his head.
On your offer. No crits. Dex amy, 4ac rings, whispering mocs, and sgs are the only items.
Will probably only part with it for quite a bit.
#235098 1alt Crafting Lvling System
Posted by Yggdrasill on 29 October 2010 - 05:26 AM in Suggestions
I find it a little bit (/sarcasm) hard to believe that a lvl 1 gnome with 6 strength can carry 14 bags filled with 8 of these ant faces regardless of the feasible proportions to "half the size of a horse" you come up with.
So now, adding gold filament to, once again, a magical box, with magical things in it is *too* "fantastic" for the genre. My humble opinion is that if some recipe is *too* hard to figure out then it is lacking the proper clues. And somehow I don't think that putting things in a metal box *before* you add some gold to it is *too* hard too figure out.
On a completely separate note, I'm completely fine with and actually for staff adding some recipes that *do* make sense but have no clues. Nightmist is definitely lacking secrets lately. Though we have a few that *no one* I know of has figured out AND I'M NOT TELLING.
Again, /love maarten for the system regardless of any inconsistencies or any bad talking that could *ever* happen.
Edit: Actually after looking up what "gold-leafing" entails there's no doubt that adding a gold-leaf to a box full of anything imaginable wouldn't be a problem. So yea, realism ftl.
#235093 1alt Crafting Lvling System
Posted by Yggdrasill on 29 October 2010 - 01:36 AM in Suggestions
/love Maarten
Somehow I think this is more of a nice game mechanic thing than a make total sense thing. The only thing that makes sense about Nightmist is that most things in Nightmist don't make sense.
#235089 1alt Crafting Lvling System
Posted by Yggdrasill on 29 October 2010 - 12:01 AM in Suggestions
*ahem*
Great insight Cole, I approve.
#235076 Spider Gaunts 1a
Posted by Yggdrasill on 28 October 2010 - 04:09 AM in Wanted
#234978 New Staff Member!
Posted by Yggdrasill on 19 October 2010 - 06:05 PM in Game Discussion
*And hopes were high in the realm once again.*
#234942 Museum
Posted by Yggdrasill on 18 October 2010 - 12:32 AM in Game Discussion
#234929 Museum
Posted by Yggdrasill on 17 October 2010 - 05:19 PM in Game Discussion
#234911 Nightmist Voicechat
Posted by Yggdrasill on 16 October 2010 - 08:10 AM in Technical Support
#234910 Voice Chat
Posted by Yggdrasill on 16 October 2010 - 08:07 AM in Technical Support
#234909 Spirit Elixer I
Posted by Yggdrasill on 16 October 2010 - 03:31 AM in Items for Sale
#234905 Who's Been Here Since...
Posted by Yggdrasill on 16 October 2010 - 02:43 AM in Off-Topic Polls
#234892 Spirit Elixer I
Posted by Yggdrasill on 15 October 2010 - 02:06 AM in Items for Sale
P.S. Check out the description of Giant Mosquito Swarm. *sigh*
#234792 6 Stat Gnome
Posted by Yggdrasill on 06 October 2010 - 04:07 AM in Wanted
#234776 Lvl 32 Dwarf Thief
Posted by Yggdrasill on 03 October 2010 - 10:53 PM in Characters for Sale
*bump* if not.
#234657 1a 34 Paladin
Posted by Yggdrasill on 26 September 2010 - 08:56 PM in Characters for Sale
Race/Class: Male Human Archmaster Class IV Templar. Str: 19, Int: 9, Dex: 19, Con: 19, Wis: 19, Chr: 19, Lev: 34, Exp: 948,643,939, HP: 374, MP: 437, Stm: 6.
Spells: Heal, Cleanse, Aid, Divine Prayer, Champion's Strength, Holy Speed.
This character has been a level 13 Druid, with 134 HP, and 139 MP.
This character has been a level 22 Cleric, with 218 HP, and 230 MP.
This character has been a level 34 Paladin, with 374 HP, and 437 MP.
That's 30.56% to lvl 35. Comes naked. Min bid of 3.5 mil 1a.
You don't like it THEN DON'T POST HERE. Haters.
Only interested in 1a gold. If you're offering crits then don't bother posting. Items will be greatly undervalued.
As always I reserve the right to not sell to anyone for any reason.
#234639 Please Read
Posted by Yggdrasill on 25 September 2010 - 06:25 PM in Game Discussion
#234603 Please Read
Posted by Yggdrasill on 23 September 2010 - 02:20 AM in Game Discussion
#234576 Empty Flasks + Mana Ponds
Posted by Yggdrasill on 21 September 2010 - 07:42 AM in Improvements
#234574 Make Clans Have A Maxium Capacity
Posted by Yggdrasill on 21 September 2010 - 07:34 AM in Suggestions
#234561 Empty Flasks + Mana Ponds
Posted by Yggdrasill on 19 September 2010 - 10:53 PM in Improvements
So supported if whoever is doing this is going to add flasks to only specific specific orcs as opposed to all orcs everywhere.
#234546 A Couple Suggestions
Posted by Yggdrasill on 19 September 2010 - 01:04 AM in Suggestions
But I do not support the mana ponds giving full mana back whenever you click on 'em. As far as I know, there's only one pond that is actually protected by anything and with something like that many classes could stay out forever. Paladins, clerics, and druids could heal themselves indefinitely. Mages and druids could run somewhere invised, come back and click the pond, and run away again. Sounds somewhat unbalancing to me.
But I do agree that mana ponds are useless as of right now. So since this would require some coding by JLH either way, I'd suggest the mana ponds only being usable once in a while (you drink all of it and it has to be magically restored or whatever other RP you want to throw at it). Maybe this would be once an hour just to give a boost to training as opposed to making training infinite.
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